#include #include "SavEdit.h" SavEdit::SavEdit() { /* * init */ filename = "Pokemon - Red Version (USA, Europe) (SGB Enhanced).sav"; lang = en_US; // Generate the hashmaps pkmnMap(); moveMap(); //TODO: itemMap(); } std::string SavEdit::getFilename() { /* * Return the file name. */ return filename; } void SavEdit::setFilename(std::string fname) { /* * Set the file name. */ filename = fname; }