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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-12-01 10:45:02 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-12-01 10:45:07 +0100 |
commit | 41517eacb1115e5020af8c305492f6c77ffa89bc (patch) | |
tree | 72bc61e312bb1429a9015f18d3dca6bb1f7b920b | |
parent | 17137b2e2ecdeb5638a885d28498164d35a2130d (diff) | |
download | redot-cpp-41517eacb1115e5020af8c305492f6c77ffa89bc.tar.gz |
CMake: Remove hardcoded warnings list and forcing -Werror on library builds
The CMake buildsystem should be completely reviewed to properly match
what is done by SCons, instead of making its own arbitrary decisions on
how godot-cpp should be compiled.
Currently the SCons setup doesn't include warning options, so CMake
shouldn't either. Options similar to upstream Godot's SCons setup could
be added, and then replicated for CMake.
-rw-r--r-- | CMakeLists.txt | 11 | ||||
-rw-r--r-- | test/CMakeLists.txt | 22 |
2 files changed, 0 insertions, 33 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 75ff500..e715102 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -47,11 +47,6 @@ option(GODOT_CPP_WARNING_AS_ERROR "Treat warnings as errors" OFF) # Add path to modules list( APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/" ) -# Check if we are building ourself or being included -if(${PROJECT_NAME} STREQUAL ${CMAKE_PROJECT_NAME}) - set(GODOT_CPP_BUILDING_SELF ON) -endif() - # Set some helper variables for readability set( compiler_is_clang "$<OR:$<CXX_COMPILER_ID:AppleClang>,$<CXX_COMPILER_ID:Clang>>" ) set( compiler_is_gnu "$<CXX_COMPILER_ID:GNU>" ) @@ -158,12 +153,6 @@ add_library(godot::cpp ALIAS ${PROJECT_NAME}) include(GodotCompilerWarnings) -# Treat warnings as errors if we are building ourself -if(GODOT_CPP_BUILDING_SELF) - unset( GODOT_CPP_WARNING_AS_ERROR CACHE ) - set_warning_as_error() -endif() - target_compile_features(${PROJECT_NAME} PRIVATE cxx_std_17 diff --git a/test/CMakeLists.txt b/test/CMakeLists.txt index 4b25f41..67f3c5c 100644 --- a/test/CMakeLists.txt +++ b/test/CMakeLists.txt @@ -59,31 +59,9 @@ if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC") else() -#elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") - # using Clang -#elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") - # using GCC and maybe MinGW? - set(GODOT_LINKER_FLAGS "-static-libgcc -static-libstdc++ -Wl,-R,'$$ORIGIN'") - # Hmm.. maybe to strikt? set(GODOT_COMPILE_FLAGS "-fPIC -g -Wwrite-strings") - set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wchar-subscripts -Wcomment -Wdisabled-optimization") - set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wformat -Wformat=2 -Wformat-security -Wformat-y2k") - set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wimport -Winit-self -Winline -Winvalid-pch -Werror") - set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wmissing-braces -Wmissing-format-attribute") - set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wmissing-include-dirs -Wmissing-noreturn -Wpacked -Wpointer-arith") - set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wredundant-decls -Wreturn-type -Wsequence-point") - set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wswitch -Wswitch-enum -Wtrigraphs") - set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wuninitialized -Wunknown-pragmas -Wunreachable-code -Wunused-label") - set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wunused-value -Wvariadic-macros -Wvolatile-register-var -Wno-error=attributes") - - # -Wshadow -Wextra -Wall -Weffc++ -Wfloat-equal -Wstack-protector -Wunused-parameter -Wsign-compare -Wunused-variable -Wcast-align - # -Wunused-function -Wstrict-aliasing -Wstrict-aliasing=2 -Wmissing-field-initializers - - if(NOT CMAKE_SYSTEM_NAME STREQUAL "Android") - set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wno-ignored-attributes") - endif() if(CMAKE_BUILD_TYPE MATCHES Debug) set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-omit-frame-pointer -O0") |