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diff --git a/doc/cmake.md b/doc/cmake.md
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@@ -4,7 +4,7 @@
`CMAKE_BUILD_TYPE`: Compilation target (Debug or Release defaults to Debug)
-### godot-cpp cmake arguments
+### redot-cpp cmake arguments
- `GODOT_GDEXTENSION_DIR`: Path to the directory containing GDExtension interface header and API JSON file
- `GODOT_SYSTEM_HEADERS`: Mark the header files as SYSTEM. This may be useful to suppress warnings in projects including this one.
- `GODOT_WARNING_AS_ERROR`: Treat any warnings as errors
@@ -18,7 +18,7 @@
- `ANDROID_TOOLCHAIN_NAME`: The android toolchain (arm-linux-androideabi-4.9 or aarch64-linux-android-4.9 or x86-4.9 or x86_64-4.9)
- `ANDROID_PLATFORM`: The android platform version (android-23)
-- More info [here](https://godot.readthedocs.io/en/latest/development/compiling/compiling_for_android.html)
+- More info [here](https://docs.redotengine.org/en/latest/contributing/development/compiling/compiling_for_android)
## Examples
```shell