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-rw-r--r--include/godot_cpp/core/NodePath.hpp58
1 files changed, 0 insertions, 58 deletions
diff --git a/include/godot_cpp/core/NodePath.hpp b/include/godot_cpp/core/NodePath.hpp
deleted file mode 100644
index 3f75ca1..0000000
--- a/include/godot_cpp/core/NodePath.hpp
+++ /dev/null
@@ -1,58 +0,0 @@
-#ifndef NODEPATH_H
-#define NODEPATH_H
-
-#if defined(_WIN32)
-# ifdef _GD_CPP_CORE_API_IMPL
-# define GD_CPP_CORE_API __declspec(dllexport)
-# else
-# define GD_CPP_CORE_API __declspec(dllimport)
-# endif
-#else
-# define GD_CPP_CORE_API
-#endif
-
-#include "String.hpp"
-
-#include <godot/godot_node_path.h>
-
-namespace godot {
-
-
-class GD_CPP_CORE_API NodePath
-{
- godot_node_path _node_path;
-public:
- NodePath();
-
- NodePath(const NodePath &other);
-
- NodePath(const String& from);
-
- NodePath(const char *contents);
-
- String get_name(const int idx) const;
-
- int get_name_count() const;
-
- String get_property() const;
-
- String get_subname(const int idx) const;
-
- int get_subname_count() const;
-
- bool is_absolute() const;
-
- bool is_empty() const;
-
- operator String() const;
-
- void operator =(const NodePath& other);
-
- ~NodePath();
-};
-
-
-
-}
-
-#endif // NODEPATH_H