diff options
Diffstat (limited to 'include/godot_cpp')
-rw-r--r-- | include/godot_cpp/classes/wrapped.hpp | 198 | ||||
-rw-r--r-- | include/godot_cpp/core/memory.hpp | 23 | ||||
-rw-r--r-- | include/godot_cpp/variant/variant.hpp | 14 |
3 files changed, 126 insertions, 109 deletions
diff --git a/include/godot_cpp/classes/wrapped.hpp b/include/godot_cpp/classes/wrapped.hpp index af2ce4c..f8f921b 100644 --- a/include/godot_cpp/classes/wrapped.hpp +++ b/include/godot_cpp/classes/wrapped.hpp @@ -365,105 +365,109 @@ public: _gde_binding_create_callback, \ _gde_binding_free_callback, \ _gde_binding_reference_callback, \ - }; + }; \ + \ +private: // Don't use this for your classes, use GDCLASS() instead. -#define GDEXTENSION_CLASS_ALIAS(m_class, m_alias_for, m_inherits) \ -private: \ - inline static ::godot::internal::EngineClassRegistration<m_class> _gde_engine_class_registration_helper; \ - void operator=(const m_class &p_rval) {} \ - \ -protected: \ - virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \ - return &_gde_binding_callbacks; \ - } \ - \ - m_class(const char *p_godot_class) : m_inherits(p_godot_class) {} \ - m_class(GodotObject *p_godot_object) : m_inherits(p_godot_object) {} \ - \ - static void (*_get_bind_methods())() { \ - return nullptr; \ - } \ - \ - static void (Wrapped::*_get_notification())(int) { \ - return nullptr; \ - } \ - \ - static bool (Wrapped::*_get_set())(const ::godot::StringName &p_name, const Variant &p_property) { \ - return nullptr; \ - } \ - \ - static bool (Wrapped::*_get_get())(const ::godot::StringName &p_name, Variant &r_ret) const { \ - return nullptr; \ - } \ - \ - static inline bool has_get_property_list() { \ - return false; \ - } \ - \ - static void (Wrapped::*_get_get_property_list())(List<PropertyInfo> * p_list) const { \ - return nullptr; \ - } \ - \ - static bool (Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) const { \ - return nullptr; \ - } \ - \ - static bool (Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, Variant &) const { \ - return nullptr; \ - } \ - \ - static void (Wrapped::*_get_validate_property())(::godot::PropertyInfo & p_property) const { \ - return nullptr; \ - } \ - \ - static String (Wrapped::*_get_to_string())() const { \ - return nullptr; \ - } \ - \ -public: \ - typedef m_class self_type; \ - \ - static void initialize_class() {} \ - \ - static ::godot::StringName &get_class_static() { \ - static ::godot::StringName string_name = ::godot::StringName(#m_alias_for); \ - return string_name; \ - } \ - \ - static ::godot::StringName &get_parent_class_static() { \ - return m_inherits::get_class_static(); \ - } \ - \ - static GDExtensionObjectPtr create(void *data) { \ - return nullptr; \ - } \ - \ - static GDExtensionClassInstancePtr recreate(void *data, GDExtensionObjectPtr obj) { \ - return nullptr; \ - } \ - \ - static void free(void *data, GDExtensionClassInstancePtr ptr) { \ - } \ - \ - static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \ - /* Do not call memnew here, we don't want the post-initializer to be called */ \ - return new ("") m_class((GodotObject *)p_instance); \ - } \ - static void _gde_binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \ - /* Explicitly call the deconstructor to ensure proper lifecycle for non-trivial members */ \ - reinterpret_cast<m_class *>(p_binding)->~m_class(); \ - Memory::free_static(reinterpret_cast<m_class *>(p_binding)); \ - } \ - static GDExtensionBool _gde_binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \ - return true; \ - } \ - static constexpr GDExtensionInstanceBindingCallbacks _gde_binding_callbacks = { \ - _gde_binding_create_callback, \ - _gde_binding_free_callback, \ - _gde_binding_reference_callback, \ - }; \ - m_class() : m_class(#m_alias_for) {} +#define GDEXTENSION_CLASS_ALIAS(m_class, m_alias_for, m_inherits) /******************************************************************************************************************/ \ +private: \ + inline static ::godot::internal::EngineClassRegistration<m_class> _gde_engine_class_registration_helper; \ + void operator=(const m_class &p_rval) {} \ + \ +protected: \ + virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \ + return &_gde_binding_callbacks; \ + } \ + \ + m_class(const char *p_godot_class) : m_inherits(p_godot_class) {} \ + m_class(GodotObject *p_godot_object) : m_inherits(p_godot_object) {} \ + \ + static void (*_get_bind_methods())() { \ + return nullptr; \ + } \ + \ + static void (Wrapped::*_get_notification())(int) { \ + return nullptr; \ + } \ + \ + static bool (Wrapped::*_get_set())(const ::godot::StringName &p_name, const Variant &p_property) { \ + return nullptr; \ + } \ + \ + static bool (Wrapped::*_get_get())(const ::godot::StringName &p_name, Variant &r_ret) const { \ + return nullptr; \ + } \ + \ + static inline bool has_get_property_list() { \ + return false; \ + } \ + \ + static void (Wrapped::*_get_get_property_list())(List<PropertyInfo> * p_list) const { \ + return nullptr; \ + } \ + \ + static bool (Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) const { \ + return nullptr; \ + } \ + \ + static bool (Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, Variant &) const { \ + return nullptr; \ + } \ + \ + static void (Wrapped::*_get_validate_property())(::godot::PropertyInfo & p_property) const { \ + return nullptr; \ + } \ + \ + static String (Wrapped::*_get_to_string())() const { \ + return nullptr; \ + } \ + \ +public: \ + typedef m_class self_type; \ + \ + static void initialize_class() {} \ + \ + static ::godot::StringName &get_class_static() { \ + static ::godot::StringName string_name = ::godot::StringName(#m_alias_for); \ + return string_name; \ + } \ + \ + static ::godot::StringName &get_parent_class_static() { \ + return m_inherits::get_class_static(); \ + } \ + \ + static GDExtensionObjectPtr create(void *data) { \ + return nullptr; \ + } \ + \ + static GDExtensionClassInstancePtr recreate(void *data, GDExtensionObjectPtr obj) { \ + return nullptr; \ + } \ + \ + static void free(void *data, GDExtensionClassInstancePtr ptr) { \ + } \ + \ + static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \ + /* Do not call memnew here, we don't want the post-initializer to be called */ \ + return new ("", "") m_class((GodotObject *)p_instance); \ + } \ + static void _gde_binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \ + /* Explicitly call the deconstructor to ensure proper lifecycle for non-trivial members */ \ + reinterpret_cast<m_class *>(p_binding)->~m_class(); \ + Memory::free_static(reinterpret_cast<m_class *>(p_binding)); \ + } \ + static GDExtensionBool _gde_binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \ + return true; \ + } \ + static constexpr GDExtensionInstanceBindingCallbacks _gde_binding_callbacks = { \ + _gde_binding_create_callback, \ + _gde_binding_free_callback, \ + _gde_binding_reference_callback, \ + }; \ + m_class() : m_class(#m_alias_for) {} \ + \ +private: // Don't use this for your classes, use GDCLASS() instead. #define GDEXTENSION_CLASS(m_class, m_inherits) GDEXTENSION_CLASS_ALIAS(m_class, m_class, m_inherits) diff --git a/include/godot_cpp/core/memory.hpp b/include/godot_cpp/core/memory.hpp index 548f330..97a2b13 100644 --- a/include/godot_cpp/core/memory.hpp +++ b/include/godot_cpp/core/memory.hpp @@ -44,20 +44,21 @@ #define PAD_ALIGN 16 //must always be greater than this at much #endif -void *operator new(size_t p_size, const char *p_description); ///< operator new that takes a description and uses MemoryStaticPool -void *operator new(size_t p_size, void *(*p_allocfunc)(size_t p_size)); ///< operator new that takes a description and uses MemoryStaticPool -void *operator new(size_t p_size, void *p_pointer, size_t check, const char *p_description); ///< operator new that takes a description and uses a pointer to the preallocated memory +// p_dummy argument is added to avoid conflicts with the engine functions when both engine and GDExtension are built as a static library on iOS. +void *operator new(size_t p_size, const char *p_dummy, const char *p_description); ///< operator new that takes a description and uses MemoryStaticPool +void *operator new(size_t p_size, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)); ///< operator new that takes a description and uses MemoryStaticPool +void *operator new(size_t p_size, const char *p_dummy, void *p_pointer, size_t check, const char *p_description); ///< operator new that takes a description and uses a pointer to the preallocated memory -_ALWAYS_INLINE_ void *operator new(size_t p_size, void *p_pointer, size_t check, const char *p_description) { +_ALWAYS_INLINE_ void *operator new(size_t p_size, const char *p_dummy, void *p_pointer, size_t check, const char *p_description) { return p_pointer; } #ifdef _MSC_VER // When compiling with VC++ 2017, the above declarations of placement new generate many irrelevant warnings (C4291). // The purpose of the following definitions is to muffle these warnings, not to provide a usable implementation of placement delete. -void operator delete(void *p_mem, const char *p_description); -void operator delete(void *p_mem, void *(*p_allocfunc)(size_t p_size)); -void operator delete(void *p_mem, void *p_pointer, size_t check, const char *p_description); +void operator delete(void *p_mem, const char *p_dummy, const char *p_description); +void operator delete(void *p_mem, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)); +void operator delete(void *p_mem, const char *p_dummy, void *p_pointer, size_t check, const char *p_description); #endif namespace godot { @@ -85,10 +86,10 @@ _ALWAYS_INLINE_ T *_post_initialize(T *p_obj) { #define memrealloc(m_mem, m_size) ::godot::Memory::realloc_static(m_mem, m_size) #define memfree(m_mem) ::godot::Memory::free_static(m_mem) -#define memnew(m_class) ::godot::_post_initialize(new ("") m_class) +#define memnew(m_class) ::godot::_post_initialize(new ("", "") m_class) -#define memnew_allocator(m_class, m_allocator) ::godot::_post_initialize(new (m_allocator::alloc) m_class) -#define memnew_placement(m_placement, m_class) ::godot::_post_initialize(new (m_placement, sizeof(m_class), "") m_class) +#define memnew_allocator(m_class, m_allocator) ::godot::_post_initialize(new ("", m_allocator::alloc) m_class) +#define memnew_placement(m_placement, m_class) ::godot::_post_initialize(new ("", m_placement, sizeof(m_class), "") m_class) // Generic comparator used in Map, List, etc. template <class T> @@ -154,7 +155,7 @@ T *memnew_arr_template(size_t p_elements, const char *p_descr = "") { /* call operator new */ for (size_t i = 0; i < p_elements; i++) { - new (&elems[i], sizeof(T), p_descr) T; + new ("", &elems[i], sizeof(T), p_descr) T; } } diff --git a/include/godot_cpp/variant/variant.hpp b/include/godot_cpp/variant/variant.hpp index 3e8738c..fc41014 100644 --- a/include/godot_cpp/variant/variant.hpp +++ b/include/godot_cpp/variant/variant.hpp @@ -154,10 +154,18 @@ public: Variant(int64_t v); Variant(int32_t v) : Variant(static_cast<int64_t>(v)) {} - Variant(uint32_t v) : + Variant(int16_t v) : + Variant(static_cast<int64_t>(v)) {} + Variant(int8_t v) : Variant(static_cast<int64_t>(v)) {} Variant(uint64_t v) : Variant(static_cast<int64_t>(v)) {} + Variant(uint32_t v) : + Variant(static_cast<int64_t>(v)) {} + Variant(uint16_t v) : + Variant(static_cast<int64_t>(v)) {} + Variant(uint8_t v) : + Variant(static_cast<int64_t>(v)) {} Variant(double v); Variant(float v) : Variant((double)v) {} @@ -209,8 +217,12 @@ public: operator bool() const; operator int64_t() const; operator int32_t() const; + operator int16_t() const; + operator int8_t() const; operator uint64_t() const; operator uint32_t() const; + operator uint16_t() const; + operator uint8_t() const; operator double() const; operator float() const; operator String() const; |