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* Remove godot-headers submodule, copy files directlyRémi Verschelde2022-03-152-0/+16
| | | | | | | | | | | | With the new GDExtension API, the headers are just two files, one of which is generated and needs to always be kept in sync with the Godot engine version. So there's little practical use for using godot-headers as a submodule anymore, and it only makes godot-cpp updates more cumbersome. Custom headers (i.e. a custom API JSON) can still be used by passing the `headers_dir` SCons option.
* headers: Sync with upstream commit f470979 (4.0-alpha4)Rémi Verschelde2022-03-081-0/+0
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* headers: Sync with upstream commit 256069e (4.0-alpha3)Rémi Verschelde2022-02-231-0/+0
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* headers: Sync with upstream commit 79077e6 (4.0-alpha2)Rémi Verschelde2022-02-091-0/+0
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* headers: Sync with upstream commit 9f5c18cBastiaan Olij2022-01-271-0/+0
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* headers: Sync with upstream commit 31a7ddb (4.0-alpha1)Rémi Verschelde2022-01-231-0/+0
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* headers: Sync with upstream commit fcc2648Rémi Verschelde2022-01-071-0/+0
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* Make extension instances create the corresponding godot object in their ↵Gilles Roudière2021-12-031-0/+0
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* Implementing dictionary operatorsBastiaan Olij2021-11-231-0/+0
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* headers: Sync with upstream commit 3abb5a9Rémi Verschelde2021-11-041-0/+0
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* headers: Sync with upstream commit 92a2380Bastiaan Olij2021-10-251-0/+0
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* headers: Sync with upstream commit a4e1a07Rémi Verschelde2021-10-161-0/+0
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* Changed over to proper godot-headersBastiaan Olij2021-09-271-0/+0
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* headers: Track tag godot-3.3.3-stableRémi Verschelde2021-09-261-0/+0
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* headers: Track tag godot-3.3.2-stableRémi Verschelde2021-05-251-0/+0
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* Move godot-headers forward to 3.3-stableBastiaan Olij2021-05-041-0/+0
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* headers: Track tag godot-3.2.3-stableRémi Verschelde2021-02-261-0/+0
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* Rename godot_headers to godot-headers to match upstream renameRémi Verschelde2021-02-261-0/+0
Also updated the URLs which were still pointing to the old GitHub org.