Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Rebrand godot-cpp to redot-cpp | Spartan322 | 2024-10-31 | 4 | -16/+18 |
| | | | | (cherry picked from commit 35f01391e0dd380c58f085badbf7be22a627c9f9) | ||||
* | Integrate `.pre-commit-config.yaml` | Thaddeus Crews | 2024-06-24 | 12 | -240/+230 |
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* | Sync license copyright with upstream GH-70885 | Rémi Verschelde | 2023-01-10 | 1 | -29/+29 |
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* | Rename float=64 build option to precision=double | Ricardo Buring | 2023-01-09 | 1 | -2/+2 |
| | | | | | This makes the build system consistent with Godot again. Also fix CMake build to define REAL_T_IS_DOUBLE when precision=double. | ||||
* | Rename godot-headers to gdextension, move header to top folder | Rémi Verschelde | 2022-12-14 | 1 | -1/+1 |
| | | | | | | | | Changes the `<godot/gdextension_interface.h>` include to simply `<gdextension_interface.h>`. Refactor and better document the SCons and CMake logic around setting the paths to the header and API JSON file. | ||||
* | Add more static checks and move to separate file to match main repo | Aaron Franke | 2022-10-09 | 5 | -25/+78 |
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* | Fix get_file_list not returning all generated files. | Fabio Alessandrelli | 2022-09-11 | 1 | -0/+31 |
| | | | | Adds a CI static check for it. | ||||
* | Relicense integration testing project under public domain/Unlicense | Rémi Verschelde | 2022-08-22 | 1 | -1/+1 |
| | | | | Fixes #813. | ||||
* | Sync `misc/` scripts and hooks with upstream Godot | Rémi Verschelde | 2022-03-15 | 4 | -54/+34 |
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* | Update copyright year | Rémi Verschelde | 2022-03-15 | 1 | -2/+2 |
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* | Replace bindgins to work with extensions | George Marques | 2021-09-27 | 6 | -1/+337 |
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* | Re-added clang-format checks to the CI | Marc Gilleron | 2021-02-03 | 1 | -0/+43 |