| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add `.gitignore` for test, ignore potential log files | Rémi Verschelde | 2021-11-04 | 1 | -0/+21 |
| | | | | | (cherry picked from commit 1070a29d770309be89e44f4b8dd57814882547ef) | ||||
| * | Rename interface to gdn_interface because it's a defined keyword under windows | Bastiaan Olij | 2021-10-28 | 1 | -0/+6 |
| | | |||||
| * | Setup for building both debug and release build for side by side deployment | Bastiaan Olij | 2021-09-29 | 2 | -26/+38 |
| | | |||||
| * | Add test for Reference passing/returning. | Fabio Alessandrelli | 2021-09-28 | 3 | -0/+13 |
| | | |||||
| * | Changed over to proper godot-headers | Bastiaan Olij | 2021-09-27 | 1 | -1/+1 |
| | | |||||
| * | Removed init.cpp that I overlooked in rebase | Bastiaan Olij | 2021-09-27 | 1 | -103/+0 |
| | | |||||
| * | Fully register class on register_class call | Bastiaan Olij | 2021-09-27 | 2 | -5/+9 |
| | | |||||
| * | Add test for extended object creation/deletion. | Fabio Alessandrelli | 2021-09-27 | 4 | -0/+27 |
| | | |||||
| * | Fix some clang format things | Bastiaan Olij | 2021-09-27 | 1 | -2/+2 |
| | | |||||
| * | Add support for property groups | Bastiaan Olij | 2021-09-27 | 4 | -9/+9 |
| | | |||||
| * | Change initialization to allow custom level callbacks | George Marques | 2021-09-27 | 1 | -5/+4 |
| | | | | | | Now it needs a callback for each level so custom logic (like loading singletons) can be performed. | ||||
| * | Fix formatting of files | George Marques | 2021-09-27 | 4 | -0/+120 |
| | | |||||
| * | Added TYPED_METHOD_BIND and c++17 flags to windows build and moved test ↵ | Bastiaan Olij | 2021-09-27 | 8 | -4/+7 |
| | | | | | project files | ||||
| * | Define the {de,}initialization functions in the bindings | George Marques | 2021-09-27 | 1 | -8/+0 |
| | | | | | | The extension creators then don't need to create those just to redirect to the bindings. | ||||
| * | Auto-bind virtual method overrides | George Marques | 2021-09-27 | 2 | -8/+5 |
| | | |||||
| * | Add sample test project | George Marques | 2021-09-27 | 12 | -71/+388 |
| | | |||||
| * | Replace bindgins to work with extensions | George Marques | 2021-09-27 | 4 | -78/+0 |
| | | |||||
| * | Merge pull request #513 from beroso/fix/windows_cpp_17 | Rémi Verschelde | 2021-09-27 | 1 | -0/+1 |
| |\ | |||||
| | * | Add -std:c++17 flag on test windows build | André Sousa | 2021-02-14 | 1 | -0/+1 |
| | | | |||||
| * | | Add license headers to all source and header files | Hugo Locurcio | 2021-08-02 | 1 | -0/+30 |
| | | | | | | | | | | | | | This is consistent with the core Godot source code, and ensures the license isn't detached from its original code when individual files are distributed. | ||||
| * | | Rename godot_headers to godot-headers to match upstream rename | Rémi Verschelde | 2021-02-26 | 1 | -1/+1 |
| |/ | | | | Also updated the URLs which were still pointing to the old GitHub org. | ||||
| * | Run script test | O01eg | 2021-02-07 | 7 | -6/+85 |
| | | |||||
| * | Disable Windows compilation. | O01eg | 2021-02-06 | 1 | -1/+1 |
| | | |||||
| * | Test build GNnative library in CI | O01eg | 2021-02-06 | 3 | -0/+206 |
