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* Merge pull request #1451 from Faless/build/to_threads_or_not_to_threadsDavid Snopek2024-05-162-2/+10
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| * [SCons] Add option to build without threadsFabio Alessandrelli2024-04-302-2/+10
* | Allow submitting documentation to the Godot editorDavid Snopek2024-05-071-1/+47
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* Implement `verbose` toggle from godot repoThaddeus Crews2024-04-091-1/+72
* [SCons] Split `targets.py`, apply flags from toolsFabio Alessandrelli2024-02-169-180/+180
* [SCons] Add support for custom build tools and platformsFabio Alessandrelli2024-02-141-6/+38
* Merge pull request #1344 from ArchLinus/ndk-errorDavid Snopek2024-01-041-0/+6
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| * Add an error message if android NDK is not installedArchLinus2023-12-301-0/+6
* | Allow detecting when building as a GDExtensionAaron Franke2023-12-181-0/+3
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* Merge pull request #1313 from DmitriySalnikov/visibility_hiddenDavid Snopek2023-11-241-0/+17
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| * [Scons] Added the ability to change the visibility of symbolsDmitriySalnikov2023-11-211-0/+17
* | [Scons] Set the minimum Android API level to 21DmitriySalnikov2023-11-231-5/+3
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* [iOS] Bump default version to 12 to match engine.bruvzg2023-11-211-1/+1
* fix is_msvc and use_hot_reload variablesThaddeus Crews2023-11-061-10/+12
* Update the environment variables used to access the Android NDK toolchainFredia Huya-Kouadio2023-11-011-7/+19
* SCons: Disable C++ exception handling by defaultRémi Verschelde2023-10-222-1/+17
* Refactor compiledb implementationAdam Scott2023-10-191-4/+9
* Let gdextension_dir function as only argumentThaddeus Crews2023-10-181-1/+1
* [SCons] Rename javascript tool to webFabio Alessandrelli2023-10-152-18/+18
* Merge pull request #1247 from nicholas-maltbie/nickmaltbie/javascript-wasm-fixDavid Snopek2023-10-041-9/+6
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| * Added fix for javascript build for godot 4.xNick Maltbie2023-10-011-9/+6
* | Changes necessary for hot reload to workDavid Snopek2023-09-252-0/+14
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* [SCons] Fixed crashes in several scriptsDmitriySalnikov2023-09-094-6/+7
* [SCons] Move the GodotCPP build to its own tool.Fabio Alessandrelli2023-08-291-0/+309
* SCons: Sync `targets.py` fully with upstream GodotRémi Verschelde2023-08-101-9/+61
* Statically link mingw/msvc runtime libraries on WindowsFeiyun Wang2023-08-092-16/+34
* Merge pull request #1191 from Faless/build/unify_osxcrossDavid Snopek2023-07-314-65/+54
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| * [SCons] Merge OSXCross tools into platofrm onesFabio Alessandrelli2023-07-234-65/+54
* | Add platform macrosAdam Scott2023-07-236-0/+12
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* [MSVC] Force UTF-8 encoding.bruvzg2023-07-111-1/+1
* [SCons] Platform agnostic default toolchain (GNU).Fabio Alessandrelli2022-12-201-0/+5
* [SCons] Link MSVC debug runtime for optimize=none|debug only.Fabio Alessandrelli2022-11-212-7/+7
* Fix Android build on macOS.bruvzg2022-11-101-0/+1
* [SCons] Remove bogus CCFLAGS from windows toolchain.Fabio Alessandrelli2022-11-021-2/+0
* [SCons] Refactor targets, symbols, optimizations.Fabio Alessandrelli2022-10-041-19/+50
* [SCons] Add "optimize" and "debug_symbols" optionsFabio Alessandrelli2022-09-126-26/+64
* [MSVC] Add NOMINMAX flag to scons and cmake.Fabio Alessandrelli2022-09-121-1/+1
* Add debug information to Windows buildsKevin Smith2022-07-281-0/+1
* [CI] Fix Android builds after GH container update.Fabio Alessandrelli2022-07-281-6/+2
* Rename OSX to macOS.bruvzg2022-07-204-16/+16
* Add clang-cl supportKevin Smith2022-07-121-0/+4
* [SCons] Fix msvc, linux-clang, add version check.Fabio Alessandrelli2022-07-042-9/+9
* [SCons] Add iOS OSXCross support, min version override.Fabio Alessandrelli2022-06-272-18/+56
* [SCons] Add OSXCross tool.Fabio Alessandrelli2022-06-272-1/+34
* [SCons] Move toolchains logic to tools folder.Fabio Alessandrelli2022-06-277-0/+437