From dbd43ac107ba5fc931aacf94294f247ba2c724af Mon Sep 17 00:00:00 2001 From: Andy Maloney Date: Tue, 17 Jan 2023 18:38:24 -0500 Subject: Fix a shadowed enum (EulerOrder) Use the global constants. --- include/godot_cpp/variant/basis.hpp | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) (limited to 'include/godot_cpp/variant') diff --git a/include/godot_cpp/variant/basis.hpp b/include/godot_cpp/variant/basis.hpp index 8b2d8c0..a365b02 100644 --- a/include/godot_cpp/variant/basis.hpp +++ b/include/godot_cpp/variant/basis.hpp @@ -31,6 +31,7 @@ #ifndef GODOT_BASIS_HPP #define GODOT_BASIS_HPP +#include #include #include @@ -58,15 +59,6 @@ struct _NO_DISCARD_ Basis { _FORCE_INLINE_ real_t determinant() const; - enum EulerOrder { - EULER_ORDER_XYZ, - EULER_ORDER_XZY, - EULER_ORDER_YXZ, - EULER_ORDER_YZX, - EULER_ORDER_ZXY, - EULER_ORDER_ZYX - }; - void from_z(const Vector3 &p_z); void rotate(const Vector3 &p_axis, real_t p_angle); -- cgit v1.2.3