From 8e1cc29c66cc4dd28721a0367ef2f55464e9f026 Mon Sep 17 00:00:00 2001 From: Marc Gilleron Date: Tue, 8 Dec 2020 23:00:34 +0000 Subject: Added missing constants to Vector2, Vector3, Basis and Quat --- src/core/Transform2D.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/core/Transform2D.cpp') diff --git a/src/core/Transform2D.cpp b/src/core/Transform2D.cpp index acd6af1..6395c3d 100644 --- a/src/core/Transform2D.cpp +++ b/src/core/Transform2D.cpp @@ -7,6 +7,10 @@ namespace godot { +const Transform2D Transform2D::IDENTITY; +const Transform2D Transform2D::FLIP_X = Transform2D(-1, 0, 0, 1, 0, 0); +const Transform2D Transform2D::FLIP_Y = Transform2D(1, 0, 0, -1, 0, 0); + Transform2D::Transform2D(real_t xx, real_t xy, real_t yx, real_t yy, real_t ox, real_t oy) { elements[0][0] = xx; -- cgit v1.2.3