/**************************************************************************/ /* packed_arrays.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ // extra functions for packed arrays #include #include #include #include #include #include #include #include #include #include #include #include namespace godot { const uint8_t &PackedByteArray::operator[](int p_index) const { return *internal::gdextension_interface_packed_byte_array_operator_index_const((GDExtensionTypePtr *)this, p_index); } uint8_t &PackedByteArray::operator[](int p_index) { return *internal::gdextension_interface_packed_byte_array_operator_index((GDExtensionTypePtr *)this, p_index); } const uint8_t *PackedByteArray::ptr() const { return internal::gdextension_interface_packed_byte_array_operator_index_const((GDExtensionTypePtr *)this, 0); } uint8_t *PackedByteArray::ptrw() { return internal::gdextension_interface_packed_byte_array_operator_index((GDExtensionTypePtr *)this, 0); } const Color &PackedColorArray::operator[](int p_index) const { const Color *color = (const Color *)internal::gdextension_interface_packed_color_array_operator_index_const((GDExtensionTypePtr *)this, p_index); return *color; } Color &PackedColorArray::operator[](int p_index) { Color *color = (Color *)internal::gdextension_interface_packed_color_array_operator_index((GDExtensionTypePtr *)this, p_index); return *color; } const Color *PackedColorArray::ptr() const { return (const Color *)internal::gdextension_interface_packed_color_array_operator_index_const((GDExtensionTypePtr *)this, 0); } Color *PackedColorArray::ptrw() { return (Color *)internal::gdextension_interface_packed_color_array_operator_index((GDExtensionTypePtr *)this, 0); } const float &PackedFloat32Array::operator[](int p_index) const { return *internal::gdextension_interface_packed_float32_array_operator_index_const((GDExtensionTypePtr *)this, p_index); } float &PackedFloat32Array::operator[](int p_index) { return *internal::gdextension_interface_packed_float32_array_operator_index((GDExtensionTypePtr *)this, p_index); } const float *PackedFloat32Array::ptr() const { return internal::gdextension_interface_packed_float32_array_operator_index_const((GDExtensionTypePtr *)this, 0); } float *PackedFloat32Array::ptrw() { return internal::gdextension_interface_packed_float32_array_operator_index((GDExtensionTypePtr *)this, 0); } const double &PackedFloat64Array::operator[](int p_index) const { return *internal::gdextension_interface_packed_float64_array_operator_index_const((GDExtensionTypePtr *)this, p_index); } double &PackedFloat64Array::operator[](int p_index) { return *internal::gdextension_interface_packed_float64_array_operator_index((GDExtensionTypePtr *)this, p_index); } const double *PackedFloat64Array::ptr() const { return internal::gdextension_interface_packed_float64_array_operator_index_const((GDExtensionTypePtr *)this, 0); } double *PackedFloat64Array::ptrw() { return internal::gdextension_interface_packed_float64_array_operator_index((GDExtensionTypePtr *)this, 0); } const int32_t &PackedInt32Array::operator[](int p_index) const { return *internal::gdextension_interface_packed_int32_array_operator_index_const((GDExtensionTypePtr *)this, p_index); } int32_t &PackedInt32Array::operator[](int p_index) { return *internal::gdextension_interface_packed_int32_array_operator_index((GDExtensionTypePtr *)this, p_index); } const int32_t *PackedInt32Array::ptr() const { return internal::gdextension_interface_packed_int32_array_operator_index_const((GDExtensionTypePtr *)this, 0); } int32_t *PackedInt32Array::ptrw() { return internal::gdextension_interface_packed_int32_array_operator_index((GDExtensionTypePtr *)this, 0); } const int64_t &PackedInt64Array::operator[](int p_index) const { return *internal::gdextension_interface_packed_int64_array_operator_index_const((GDExtensionTypePtr *)this, p_index); } int64_t &PackedInt64Array::operator[](int p_index) { return *internal::gdextension_interface_packed_int64_array_operator_index((GDExtensionTypePtr *)this, p_index); } const int64_t *PackedInt64Array::ptr() const { return internal::gdextension_interface_packed_int64_array_operator_index_const((GDExtensionTypePtr *)this, 0); } int64_t *PackedInt64Array::ptrw() { return internal::gdextension_interface_packed_int64_array_operator_index((GDExtensionTypePtr *)this, 0); } const String &PackedStringArray::operator[](int p_index) const { const String *string = (const String *)internal::gdextension_interface_packed_string_array_operator_index_const((GDExtensionTypePtr *)this, p_index); return *string; } String &PackedStringArray::operator[](int p_index) { String *string = (String *)internal::gdextension_interface_packed_string_array_operator_index((GDExtensionTypePtr *)this, p_index); return *string; } const String *PackedStringArray::ptr() const { return (const String *)internal::gdextension_interface_packed_string_array_operator_index_const((GDExtensionTypePtr *)this, 0); } String *PackedStringArray::ptrw() { return (String *)internal::gdextension_interface_packed_string_array_operator_index((GDExtensionTypePtr *)this, 0); } const Vector2 &PackedVector2Array::operator[](int p_index) const { const Vector2 *vec = (const Vector2 *)internal::gdextension_interface_packed_vector2_array_operator_index_const((GDExtensionTypePtr *)this, p_index); return *vec; } Vector2 &PackedVector2Array::operator[](int p_index) { Vector2 *vec = (Vector2 *)internal::gdextension_interface_packed_vector2_array_operator_index((GDExtensionTypePtr *)this, p_index); return *vec; } const Vector2 *PackedVector2Array::ptr() const { return (const Vector2 *)internal::gdextension_interface_packed_vector2_array_operator_index_const((GDExtensionTypePtr *)this, 0); } Vector2 *PackedVector2Array::ptrw() { return (Vector2 *)internal::gdextension_interface_packed_vector2_array_operator_index((GDExtensionTypePtr *)this, 0); } const Vector3 &PackedVector3Array::operator[](int p_index) const { const Vector3 *vec = (const Vector3 *)internal::gdextension_interface_packed_vector3_array_operator_index_const((GDExtensionTypePtr *)this, p_index); return *vec; } Vector3 &PackedVector3Array::operator[](int p_index) { Vector3 *vec = (Vector3 *)internal::gdextension_interface_packed_vector3_array_operator_index((GDExtensionTypePtr *)this, p_index); return *vec; } const Vector3 *PackedVector3Array::ptr() const { return (const Vector3 *)internal::gdextension_interface_packed_vector3_array_operator_index_const((GDExtensionTypePtr *)this, 0); } Vector3 *PackedVector3Array::ptrw() { return (Vector3 *)internal::gdextension_interface_packed_vector3_array_operator_index((GDExtensionTypePtr *)this, 0); } const Variant &Array::operator[](int p_index) const { const Variant *var = (const Variant *)internal::gdextension_interface_array_operator_index_const((GDExtensionTypePtr *)this, p_index); return *var; } Variant &Array::operator[](int p_index) { Variant *var = (Variant *)internal::gdextension_interface_array_operator_index((GDExtensionTypePtr *)this, p_index); return *var; } void Array::set_typed(uint32_t p_type, const StringName &p_class_name, const Variant &p_script) { // p_type is not Variant::Type so that header doesn't depend on . internal::gdextension_interface_array_set_typed((GDExtensionTypePtr *)this, (GDExtensionVariantType)p_type, (GDExtensionConstStringNamePtr)&p_class_name, (GDExtensionConstVariantPtr)&p_script); } void Array::_ref(const Array &p_from) const { internal::gdextension_interface_array_ref((GDExtensionTypePtr *)this, (GDExtensionConstTypePtr *)&p_from); } const Variant &Dictionary::operator[](const Variant &p_key) const { const Variant *var = (const Variant *)internal::gdextension_interface_dictionary_operator_index_const((GDExtensionTypePtr *)this, (GDExtensionVariantPtr)&p_key); return *var; } Variant &Dictionary::operator[](const Variant &p_key) { Variant *var = (Variant *)internal::gdextension_interface_dictionary_operator_index((GDExtensionTypePtr *)this, (GDExtensionVariantPtr)&p_key); return *var; } } // namespace godot