/**************************************************************************/ /* variant.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include #include #include #include #include #include namespace godot { GDExtensionVariantFromTypeConstructorFunc Variant::from_type_constructor[Variant::VARIANT_MAX]{}; GDExtensionTypeFromVariantConstructorFunc Variant::to_type_constructor[Variant::VARIANT_MAX]{}; void Variant::init_bindings() { // Start from 1 to skip NIL. for (int i = 1; i < VARIANT_MAX; i++) { from_type_constructor[i] = internal::gdextension_interface_get_variant_from_type_constructor((GDExtensionVariantType)i); to_type_constructor[i] = internal::gdextension_interface_get_variant_to_type_constructor((GDExtensionVariantType)i); } StringName::init_bindings(); String::init_bindings(); NodePath::init_bindings(); RID::init_bindings(); Callable::init_bindings(); Signal::init_bindings(); Dictionary::init_bindings(); Array::init_bindings(); PackedByteArray::init_bindings(); PackedInt32Array::init_bindings(); PackedInt64Array::init_bindings(); PackedFloat32Array::init_bindings(); PackedFloat64Array::init_bindings(); PackedStringArray::init_bindings(); PackedVector2Array::init_bindings(); PackedVector3Array::init_bindings(); PackedColorArray::init_bindings(); } Variant::Variant() { internal::gdextension_interface_variant_new_nil(_native_ptr()); } Variant::Variant(GDExtensionConstVariantPtr native_ptr) { internal::gdextension_interface_variant_new_copy(_native_ptr(), native_ptr); } Variant::Variant(const Variant &other) { internal::gdextension_interface_variant_new_copy(_native_ptr(), other._native_ptr()); } Variant::Variant(Variant &&other) { std::swap(opaque, other.opaque); } Variant::Variant(bool v) { GDExtensionBool encoded; PtrToArg::encode(v, &encoded); from_type_constructor[BOOL](_native_ptr(), &encoded); } Variant::Variant(int64_t v) { GDExtensionInt encoded; PtrToArg::encode(v, &encoded); from_type_constructor[INT](_native_ptr(), &encoded); } Variant::Variant(double v) { double encoded; PtrToArg::encode(v, &encoded); from_type_constructor[FLOAT](_native_ptr(), &encoded); } Variant::Variant(const String &v) { from_type_constructor[STRING](_native_ptr(), v._native_ptr()); } Variant::Variant(const Vector2 &v) { from_type_constructor[VECTOR2](_native_ptr(), (GDExtensionTypePtr)&v); } Variant::Variant(const Vector2i &v) { from_type_constructor[VECTOR2I](_native_ptr(), (GDExtensionTypePtr)&v); } Variant::Variant(const Rect2 &v) { from_type_constructor[RECT2](_native_ptr(), (GDExtensionTypePtr)&v); } Variant::Variant(const Rect2i &v) { from_type_constructor[RECT2I](_native_ptr(), (GDExtensionTypePtr)&v); } Variant::Variant(const Vector3 &v) { from_type_constructor[VECTOR3](_native_ptr(), (GDExtensionTypePtr)&v); } Variant::Variant(const Vector3i &v) { from_type_constructor[VECTOR3I](_native_ptr(), (GDExtensionTypePtr)&v); } Variant::Variant(const Transform2D &v) { from_type_constructor[TRANSFORM2D](_native_ptr(), (GDExtensionTypePtr)&v); } Variant::Variant(const Vector4 &v) { from_type_constructor[VECTOR4](_native_ptr(), (GDExtensionTypePtr)&v); } Variant::Variant(const Vector4i &v) { from_type_constructor[VECTOR4I](_native_ptr(), (GDExtensionTypePtr)&v); } Variant::Variant(const Plane &v) { from_type_constructor[PLANE](_native_ptr(), (GDExtensionTypePtr)&v); } Variant::Variant(const Quaternion &v) { from_type_constructor[QUATERNION](_native_ptr(), (GDExtensionTypePtr)&v); } Variant::Variant(const godot::AABB &v) { from_type_constructor[AABB](_native_ptr(), (GDExtensionTypePtr)&v); } Variant::Variant(const Basis &v) { from_type_constructor[BASIS](_native_ptr(), (GDExtensionTypePtr)&v); } Variant::Variant(const Transform3D &v) { from_type_constructor[TRANSFORM3D](_native_ptr(), (GDExtensionTypePtr)&v); } Variant::Variant(const Projection &v) { from_type_constructor[PROJECTION](_native_ptr(), (GDExtensionTypePtr)&v); } Variant::Variant(const Color &v) { from_type_constructor[COLOR](_native_ptr(), (GDExtensionTypePtr)&v); } Variant::Variant(const StringName &v) { from_type_constructor[STRING_NAME](_native_ptr(), v._native_ptr()); } Variant::Variant(const NodePath &v) { from_type_constructor[NODE_PATH](_native_ptr(), v._native_ptr()); } Variant::Variant(const godot::RID &v) { from_type_constructor[RID](_native_ptr(), v._native_ptr()); } Variant::Variant(const Object *v) { if (v) { from_type_constructor[OBJECT](_native_ptr(), const_cast(&v->_owner)); } else { GodotObject *nullobject = nullptr; from_type_constructor[OBJECT](_native_ptr(), &nullobject); } } Variant::Variant(const ObjectID &p_id) : Variant(p_id.operator uint64_t()) { } Variant::Variant(const Callable &v) { from_type_constructor[CALLABLE](_native_ptr(), v._native_ptr()); } Variant::Variant(const Signal &v) { from_type_constructor[SIGNAL](_native_ptr(), v._native_ptr()); } Variant::Variant(const Dictionary &v) { from_type_constructor[DICTIONARY](_native_ptr(), v._native_ptr()); } Variant::Variant(const Array &v) { from_type_constructor[ARRAY](_native_ptr(), v._native_ptr()); } Variant::Variant(const PackedByteArray &v) { from_type_constructor[PACKED_BYTE_ARRAY](_native_ptr(), v._native_ptr()); } Variant::Variant(const PackedInt32Array &v) { from_type_constructor[PACKED_INT32_ARRAY](_native_ptr(), v._native_ptr()); } Variant::Variant(const PackedInt64Array &v) { from_type_constructor[PACKED_INT64_ARRAY](_native_ptr(), v._native_ptr()); } Variant::Variant(const PackedFloat32Array &v) { from_type_constructor[PACKED_FLOAT32_ARRAY](_native_ptr(), v._native_ptr()); } Variant::Variant(const PackedFloat64Array &v) { from_type_constructor[PACKED_FLOAT64_ARRAY](_native_ptr(), v._native_ptr()); } Variant::Variant(const PackedStringArray &v) { from_type_constructor[PACKED_STRING_ARRAY](_native_ptr(), v._native_ptr()); } Variant::Variant(const PackedVector2Array &v) { from_type_constructor[PACKED_VECTOR2_ARRAY](_native_ptr(), v._native_ptr()); } Variant::Variant(const PackedVector3Array &v) { from_type_constructor[PACKED_VECTOR3_ARRAY](_native_ptr(), v._native_ptr()); } Variant::Variant(const PackedColorArray &v) { from_type_constructor[PACKED_COLOR_ARRAY](_native_ptr(), v._native_ptr()); } Variant::~Variant() { internal::gdextension_interface_variant_destroy(_native_ptr()); } Variant::operator bool() const { GDExtensionBool result; to_type_constructor[BOOL](&result, _native_ptr()); return PtrToArg::convert(&result); } Variant::operator int64_t() const { GDExtensionInt result; to_type_constructor[INT](&result, _native_ptr()); return PtrToArg::convert(&result); } Variant::operator int32_t() const { return static_cast(operator int64_t()); } Variant::operator int16_t() const { return static_cast(operator int64_t()); } Variant::operator int8_t() const { return static_cast(operator int64_t()); } Variant::operator uint64_t() const { return static_cast(operator int64_t()); } Variant::operator uint32_t() const { return static_cast(operator int64_t()); } Variant::operator uint16_t() const { return static_cast(operator int64_t()); } Variant::operator uint8_t() const { return static_cast(operator int64_t()); } Variant::operator double() const { double result; to_type_constructor[FLOAT](&result, _native_ptr()); return PtrToArg::convert(&result); } Variant::operator float() const { return static_cast(operator double()); } Variant::operator String() const { String result; to_type_constructor[STRING](result._native_ptr(), _native_ptr()); return result; } Variant::operator Vector2() const { Vector2 result; to_type_constructor[VECTOR2]((GDExtensionTypePtr)&result, _native_ptr()); return result; } Variant::operator Vector2i() const { Vector2i result; to_type_constructor[VECTOR2I]((GDExtensionTypePtr)&result, _native_ptr()); return result; } Variant::operator Rect2() const { Rect2 result; to_type_constructor[RECT2]((GDExtensionTypePtr)&result, _native_ptr()); return result; } Variant::operator Rect2i() const { Rect2i result; to_type_constructor[RECT2I]((GDExtensionTypePtr)&result, _native_ptr()); return result; } Variant::operator Vector3() const { Vector3 result; to_type_constructor[VECTOR3]((GDExtensionTypePtr)&result, _native_ptr()); return result; } Variant::operator Vector3i() const { Vector3i result; to_type_constructor[VECTOR3I]((GDExtensionTypePtr)&result, _native_ptr()); return result; } Variant::operator Transform2D() const { Transform2D result; to_type_constructor[TRANSFORM2D]((GDExtensionTypePtr)&result, _native_ptr()); return result; } Variant::operator Vector4() const { Vector4 result; to_type_constructor[VECTOR4]((GDExtensionTypePtr)&result, _native_ptr()); return result; } Variant::operator Vector4i() const { Vector4i result; to_type_constructor[VECTOR4I]((GDExtensionTypePtr)&result, _native_ptr()); return result; } Variant::operator Plane() const { Plane result; to_type_constructor[PLANE]((GDExtensionTypePtr)&result, _native_ptr()); return result; } Variant::operator Quaternion() const { Quaternion result; to_type_constructor[QUATERNION]((GDExtensionTypePtr)&result, _native_ptr()); return result; } Variant::operator godot::AABB() const { godot::AABB result; to_type_constructor[AABB]((GDExtensionTypePtr)&result, _native_ptr()); return result; } Variant::operator Basis() const { Basis result; to_type_constructor[BASIS]((GDExtensionTypePtr)&result, _native_ptr()); return result; } Variant::operator Transform3D() const { Transform3D result; to_type_constructor[TRANSFORM3D]((GDExtensionTypePtr)&result, _native_ptr()); return result; } Variant::operator Projection() const { Projection result; to_type_constructor[PROJECTION]((GDExtensionTypePtr)&result, _native_ptr()); return result; } Variant::operator Color() const { Color result; to_type_constructor[COLOR]((GDExtensionTypePtr)&result, _native_ptr()); return result; } Variant::operator StringName() const { StringName result; to_type_constructor[STRING_NAME](result._native_ptr(), _native_ptr()); return result; } Variant::operator NodePath() const { NodePath result; to_type_constructor[NODE_PATH](result._native_ptr(), _native_ptr()); return result; } Variant::operator godot::RID() const { godot::RID result; to_type_constructor[RID](result._native_ptr(), _native_ptr()); return result; } Variant::operator Object *() const { GodotObject *obj; to_type_constructor[OBJECT](&obj, _native_ptr()); if (obj == nullptr) { return nullptr; } return internal::get_object_instance_binding(obj); } Variant::operator ObjectID() const { if (get_type() == Type::INT) { return ObjectID(operator uint64_t()); } else if (get_type() == Type::OBJECT) { Object *obj = operator Object *(); if (obj != nullptr) { return ObjectID(obj->get_instance_id()); } else { return ObjectID(); } } else { return ObjectID(); } } Variant::operator Callable() const { Callable result; to_type_constructor[CALLABLE](result._native_ptr(), _native_ptr()); return result; } Variant::operator Signal() const { Signal result; to_type_constructor[SIGNAL](result._native_ptr(), _native_ptr()); return result; } Variant::operator Dictionary() const { Dictionary result; to_type_constructor[DICTIONARY](result._native_ptr(), _native_ptr()); return result; } Variant::operator Array() const { Array result; to_type_constructor[ARRAY](result._native_ptr(), _native_ptr()); return result; } Variant::operator PackedByteArray() const { PackedByteArray result; to_type_constructor[PACKED_BYTE_ARRAY](result._native_ptr(), _native_ptr()); return result; } Variant::operator PackedInt32Array() const { PackedInt32Array result; to_type_constructor[PACKED_INT32_ARRAY](result._native_ptr(), _native_ptr()); return result; } Variant::operator PackedInt64Array() const { PackedInt64Array result; to_type_constructor[PACKED_INT64_ARRAY](result._native_ptr(), _native_ptr()); return result; } Variant::operator PackedFloat32Array() const { PackedFloat32Array result; to_type_constructor[PACKED_FLOAT32_ARRAY](result._native_ptr(), _native_ptr()); return result; } Variant::operator PackedFloat64Array() const { PackedFloat64Array result; to_type_constructor[PACKED_FLOAT64_ARRAY](result._native_ptr(), _native_ptr()); return result; } Variant::operator PackedStringArray() const { PackedStringArray result; to_type_constructor[PACKED_STRING_ARRAY](result._native_ptr(), _native_ptr()); return result; } Variant::operator PackedVector2Array() const { PackedVector2Array result; to_type_constructor[PACKED_VECTOR2_ARRAY](result._native_ptr(), _native_ptr()); return result; } Variant::operator PackedVector3Array() const { PackedVector3Array result; to_type_constructor[PACKED_VECTOR3_ARRAY](result._native_ptr(), _native_ptr()); return result; } Variant::operator PackedColorArray() const { PackedColorArray result; to_type_constructor[PACKED_COLOR_ARRAY](result._native_ptr(), _native_ptr()); return result; } Variant &Variant::operator=(const Variant &other) { clear(); internal::gdextension_interface_variant_new_copy(_native_ptr(), other._native_ptr()); return *this; } Variant &Variant::operator=(Variant &&other) { std::swap(opaque, other.opaque); return *this; } bool Variant::operator==(const Variant &other) const { if (get_type() != other.get_type()) { return false; } bool valid = false; Variant result; evaluate(OP_EQUAL, *this, other, result, valid); return result.operator bool(); } bool Variant::operator!=(const Variant &other) const { if (get_type() != other.get_type()) { return true; } bool valid = false; Variant result; evaluate(OP_NOT_EQUAL, *this, other, result, valid); return result.operator bool(); } bool Variant::operator<(const Variant &other) const { if (get_type() != other.get_type()) { return get_type() < other.get_type(); } bool valid = false; Variant result; evaluate(OP_LESS, *this, other, result, valid); return result.operator bool(); } void Variant::callp(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error) { internal::gdextension_interface_variant_call(_native_ptr(), method._native_ptr(), reinterpret_cast(args), argcount, r_ret._native_ptr(), &r_error); } void Variant::callp_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error) { internal::gdextension_interface_variant_call_static(static_cast(type), method._native_ptr(), reinterpret_cast(args), argcount, r_ret._native_ptr(), &r_error); } void Variant::evaluate(const Operator &op, const Variant &a, const Variant &b, Variant &r_ret, bool &r_valid) { GDExtensionBool valid; internal::gdextension_interface_variant_evaluate(static_cast(op), a._native_ptr(), b._native_ptr(), r_ret._native_ptr(), &valid); r_valid = PtrToArg::convert(&valid); } void Variant::set(const Variant &key, const Variant &value, bool *r_valid) { GDExtensionBool valid; internal::gdextension_interface_variant_set(_native_ptr(), key._native_ptr(), value._native_ptr(), &valid); if (r_valid) { *r_valid = PtrToArg::convert(&valid); } } void Variant::set_named(const StringName &name, const Variant &value, bool &r_valid) { GDExtensionBool valid; internal::gdextension_interface_variant_set_named(_native_ptr(), name._native_ptr(), value._native_ptr(), &valid); r_valid = PtrToArg::convert(&valid); } void Variant::set_indexed(int64_t index, const Variant &value, bool &r_valid, bool &r_oob) { GDExtensionBool valid, oob; internal::gdextension_interface_variant_set_indexed(_native_ptr(), index, value._native_ptr(), &valid, &oob); r_valid = PtrToArg::convert(&valid); r_oob = PtrToArg::convert(&oob); } void Variant::set_keyed(const Variant &key, const Variant &value, bool &r_valid) { GDExtensionBool valid; internal::gdextension_interface_variant_set_keyed(_native_ptr(), key._native_ptr(), value._native_ptr(), &valid); r_valid = PtrToArg::convert(&valid); } Variant Variant::get(const Variant &key, bool *r_valid) const { Variant result; GDExtensionBool valid; internal::gdextension_interface_variant_get(_native_ptr(), key._native_ptr(), result._native_ptr(), &valid); if (r_valid) { *r_valid = PtrToArg::convert(&valid); } return result; } Variant Variant::get_named(const StringName &name, bool &r_valid) const { Variant result; GDExtensionBool valid; internal::gdextension_interface_variant_get_named(_native_ptr(), name._native_ptr(), result._native_ptr(), &valid); r_valid = PtrToArg::convert(&valid); return result; } Variant Variant::get_indexed(int64_t index, bool &r_valid, bool &r_oob) const { Variant result; GDExtensionBool valid; GDExtensionBool oob; internal::gdextension_interface_variant_get_indexed(_native_ptr(), index, result._native_ptr(), &valid, &oob); r_valid = PtrToArg::convert(&valid); r_oob = PtrToArg::convert(&oob); return result; } Variant Variant::get_keyed(const Variant &key, bool &r_valid) const { Variant result; GDExtensionBool valid; internal::gdextension_interface_variant_get_keyed(_native_ptr(), key._native_ptr(), result._native_ptr(), &valid); r_valid = PtrToArg::convert(&valid); return result; } bool Variant::in(const Variant &index, bool *r_valid) const { Variant result; bool valid; evaluate(OP_IN, *this, index, result, valid); if (r_valid) { *r_valid = valid; } return result.operator bool(); } bool Variant::iter_init(Variant &r_iter, bool &r_valid) const { GDExtensionBool valid; GDExtensionBool result = internal::gdextension_interface_variant_iter_init(_native_ptr(), r_iter._native_ptr(), &valid); r_valid = PtrToArg::convert(&valid); return PtrToArg::convert(&result); } bool Variant::iter_next(Variant &r_iter, bool &r_valid) const { GDExtensionBool valid; GDExtensionBool result = internal::gdextension_interface_variant_iter_next(_native_ptr(), r_iter._native_ptr(), &valid); r_valid = PtrToArg::convert(&valid); return PtrToArg::convert(&result); } Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const { Variant result; GDExtensionBool valid; internal::gdextension_interface_variant_iter_get(_native_ptr(), r_iter._native_ptr(), result._native_ptr(), &valid); r_valid = PtrToArg::convert(&valid); return result; } Variant::Type Variant::get_type() const { return static_cast(internal::gdextension_interface_variant_get_type(_native_ptr())); } bool Variant::has_method(const StringName &method) const { GDExtensionBool has = internal::gdextension_interface_variant_has_method(_native_ptr(), method._native_ptr()); return PtrToArg::convert(&has); } bool Variant::has_key(const Variant &key, bool *r_valid) const { GDExtensionBool valid; GDExtensionBool has = internal::gdextension_interface_variant_has_key(_native_ptr(), key._native_ptr(), &valid); if (r_valid) { *r_valid = PtrToArg::convert(&valid); } return PtrToArg::convert(&has); } bool Variant::has_member(Variant::Type type, const StringName &member) { GDExtensionBool has = internal::gdextension_interface_variant_has_member(static_cast(type), member._native_ptr()); return PtrToArg::convert(&has); } uint32_t Variant::hash() const { GDExtensionInt hash = internal::gdextension_interface_variant_hash(_native_ptr()); return PtrToArg::convert(&hash); } uint32_t Variant::recursive_hash(int recursion_count) const { GDExtensionInt hash = internal::gdextension_interface_variant_recursive_hash(_native_ptr(), recursion_count); return PtrToArg::convert(&hash); } bool Variant::hash_compare(const Variant &variant) const { GDExtensionBool compare = internal::gdextension_interface_variant_hash_compare(_native_ptr(), variant._native_ptr()); return PtrToArg::convert(&compare); } bool Variant::booleanize() const { GDExtensionBool booleanized = internal::gdextension_interface_variant_booleanize(_native_ptr()); return PtrToArg::convert(&booleanized); } String Variant::stringify() const { String result; internal::gdextension_interface_variant_stringify(_native_ptr(), result._native_ptr()); return result; } Variant Variant::duplicate(bool deep) const { Variant result; GDExtensionBool _deep; PtrToArg::encode(deep, &_deep); internal::gdextension_interface_variant_duplicate(_native_ptr(), result._native_ptr(), _deep); return result; } String Variant::get_type_name(Variant::Type type) { String result; internal::gdextension_interface_variant_get_type_name(static_cast(type), result._native_ptr()); return result; } bool Variant::can_convert(Variant::Type from, Variant::Type to) { GDExtensionBool can = internal::gdextension_interface_variant_can_convert(static_cast(from), static_cast(to)); return PtrToArg::convert(&can); } bool Variant::can_convert_strict(Variant::Type from, Variant::Type to) { GDExtensionBool can = internal::gdextension_interface_variant_can_convert_strict(static_cast(from), static_cast(to)); return PtrToArg::convert(&can); } void Variant::clear() { static const bool needs_deinit[Variant::VARIANT_MAX] = { false, // NIL, false, // BOOL, false, // INT, false, // FLOAT, true, // STRING, false, // VECTOR2, false, // VECTOR2I, false, // RECT2, false, // RECT2I, false, // VECTOR3, false, // VECTOR3I, true, // TRANSFORM2D, false, // VECTOR4, false, // VECTOR4I, false, // PLANE, false, // QUATERNION, true, // AABB, true, // BASIS, true, // TRANSFORM3D, true, // PROJECTION, // misc types false, // COLOR, true, // STRING_NAME, true, // NODE_PATH, false, // RID, true, // OBJECT, true, // CALLABLE, true, // SIGNAL, true, // DICTIONARY, true, // ARRAY, // typed arrays true, // PACKED_BYTE_ARRAY, true, // PACKED_INT32_ARRAY, true, // PACKED_INT64_ARRAY, true, // PACKED_FLOAT32_ARRAY, true, // PACKED_FLOAT64_ARRAY, true, // PACKED_STRING_ARRAY, true, // PACKED_VECTOR2_ARRAY, true, // PACKED_VECTOR3_ARRAY, true, // PACKED_COLOR_ARRAY, }; if (unlikely(needs_deinit[get_type()])) { // Make it fast for types that don't need deinit. internal::gdextension_interface_variant_destroy(_native_ptr()); } internal::gdextension_interface_variant_new_nil(_native_ptr()); } } // namespace godot