import os import sys import subprocess from SCons.Variables import * if sys.version_info < (3,): def decode_utf8(x): return x else: import codecs def decode_utf8(x): return codecs.utf_8_decode(x)[0] def options(opts): opts.Add(BoolVariable("ios_simulator", "Target iOS Simulator", False)) opts.Add( "IPHONEPATH", "Path to iPhone toolchain", "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain", ) def exists(env): return sys.platform == "darwin" def generate(env): if env["arch"] not in ("universal", "arm64", "x86_64"): print("Only universal, arm64, and x86_64 are supported on iOS. Exiting.") Exit() if env["ios_simulator"]: sdk_name = "iphonesimulator" env.Append(CCFLAGS=["-mios-simulator-version-min=10.0"]) else: sdk_name = "iphoneos" env.Append(CCFLAGS=["-miphoneos-version-min=10.0"]) try: sdk_path = decode_utf8(subprocess.check_output(["xcrun", "--sdk", sdk_name, "--show-sdk-path"]).strip()) except (subprocess.CalledProcessError, OSError): raise ValueError("Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name)) compiler_path = env["IPHONEPATH"] + "/usr/bin/" env["ENV"]["PATH"] = env["IPHONEPATH"] + "/Developer/usr/bin/:" + env["ENV"]["PATH"] env["CC"] = compiler_path + "clang" env["CXX"] = compiler_path + "clang++" env["AR"] = compiler_path + "ar" env["RANLIB"] = compiler_path + "ranlib" env["SHLIBSUFFIX"] = ".dylib" if env["arch"] == "universal": if env["ios_simulator"]: env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"]) env.Append(CCFLAGS=["-arch", "x86_64", "-arch", "arm64"]) else: env.Append(LINKFLAGS=["-arch", "arm64"]) env.Append(CCFLAGS=["-arch", "arm64"]) else: env.Append(LINKFLAGS=["-arch", env["arch"]]) env.Append(CCFLAGS=["-arch", env["arch"]]) env.Append(CCFLAGS=["-isysroot", sdk_path]) env.Append(LINKFLAGS=["-isysroot", sdk_path, "-F" + sdk_path]) if env["target"] == "debug": env.Append(CCFLAGS=["-Og", "-g"]) elif env["target"] == "release": env.Append(CCFLAGS=["-O3"])