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authorHugo Locurcio <hugo.locurcio@hugo.pro>2019-04-10 19:45:29 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2019-04-10 19:45:29 +0200
commit73ad31c0fa26c67c93561b42a934d69fb01c8f02 (patch)
treee688aef5c4a71fa345645c59d281acb0b226ad0f
parent07b76c0376eef34fcbf52ecc21074c5084f980f5 (diff)
downloadredot-engine-73ad31c0fa26c67c93561b42a934d69fb01c8f02.tar.gz
Decrease the default tooltip delay to 0.5 seconds
This matches other applications' and OS' tooltip behaviors more closely.
-rw-r--r--scene/main/viewport.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 2524af9cfb..05c183275a 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -3222,7 +3222,7 @@ Viewport::Viewport() {
gui.tooltip_timer = -1;
//gui.tooltip_timer->force_parent_owned();
- gui.tooltip_delay = GLOBAL_DEF("gui/timers/tooltip_delay_sec", 0.7);
+ gui.tooltip_delay = GLOBAL_DEF("gui/timers/tooltip_delay_sec", 0.5);
ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::REAL, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers
gui.tooltip = NULL;