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authorRadiant <i.like.using.discord@gmail.com>2024-05-02 16:15:42 +0300
committerRadiant <i.like.using.discord@gmail.com>2024-05-02 19:09:42 +0300
commit789c6ebdfd72ec9141e04ef162471983e7fdee94 (patch)
tree9a3e429a54fee6bed2cd405f3ed4ad5d4bdfd8ca
parent4e9543d8494f175bc0e772541a15c059bf6d6835 (diff)
downloadredot-engine-789c6ebdfd72ec9141e04ef162471983e7fdee94.tar.gz
Implement `amplitude` to Input.vibrate_handheld
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> Co-authored-by: m4gr3d <m4gr3d@users.noreply.github.com>
-rw-r--r--core/input/input.compat.inc41
-rw-r--r--core/input/input.cpp7
-rw-r--r--core/input/input.h7
-rw-r--r--core/os/os.h2
-rw-r--r--doc/classes/Input.xml3
-rw-r--r--misc/extension_api_validation/4.2-stable.expected7
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.kt21
-rw-r--r--platform/android/java_godot_wrapper.cpp13
-rw-r--r--platform/android/java_godot_wrapper.h2
-rw-r--r--platform/android/os_android.cpp4
-rw-r--r--platform/android/os_android.h2
-rw-r--r--platform/ios/ios.h2
-rw-r--r--platform/ios/ios.mm42
-rw-r--r--platform/ios/os_ios.h2
-rw-r--r--platform/ios/os_ios.mm8
-rw-r--r--platform/web/os_web.cpp2
-rw-r--r--platform/web/os_web.h2
17 files changed, 132 insertions, 35 deletions
diff --git a/core/input/input.compat.inc b/core/input/input.compat.inc
new file mode 100644
index 0000000000..cbc8b1df0f
--- /dev/null
+++ b/core/input/input.compat.inc
@@ -0,0 +1,41 @@
+/**************************************************************************/
+/* input.compat.inc */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef DISABLE_DEPRECATED
+
+void Input::_vibrate_handheld_bind_compat_91143(int p_duration_ms) {
+ vibrate_handheld(p_duration_ms, -1.0);
+}
+
+void Input::_bind_compatibility_methods() {
+ ClassDB::bind_compatibility_method(D_METHOD("vibrate_handheld", "duration_ms"), &Input::_vibrate_handheld_bind_compat_91143, DEFVAL(500));
+}
+
+#endif // DISABLE_DEPRECATED
diff --git a/core/input/input.cpp b/core/input/input.cpp
index c24a59203f..1eabfacd8e 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -29,6 +29,7 @@
/**************************************************************************/
#include "input.h"
+#include "input.compat.inc"
#include "core/config/project_settings.h"
#include "core/input/default_controller_mappings.h"
@@ -120,7 +121,7 @@ void Input::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_joy_vibration_duration", "device"), &Input::get_joy_vibration_duration);
ClassDB::bind_method(D_METHOD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &Input::start_joy_vibration, DEFVAL(0));
ClassDB::bind_method(D_METHOD("stop_joy_vibration", "device"), &Input::stop_joy_vibration);
- ClassDB::bind_method(D_METHOD("vibrate_handheld", "duration_ms"), &Input::vibrate_handheld, DEFVAL(500));
+ ClassDB::bind_method(D_METHOD("vibrate_handheld", "duration_ms", "amplitude"), &Input::vibrate_handheld, DEFVAL(500), DEFVAL(-1.0));
ClassDB::bind_method(D_METHOD("get_gravity"), &Input::get_gravity);
ClassDB::bind_method(D_METHOD("get_accelerometer"), &Input::get_accelerometer);
ClassDB::bind_method(D_METHOD("get_magnetometer"), &Input::get_magnetometer);
@@ -803,8 +804,8 @@ void Input::stop_joy_vibration(int p_device) {
joy_vibration[p_device] = vibration;
}
-void Input::vibrate_handheld(int p_duration_ms) {
- OS::get_singleton()->vibrate_handheld(p_duration_ms);
+void Input::vibrate_handheld(int p_duration_ms, float p_amplitude) {
+ OS::get_singleton()->vibrate_handheld(p_duration_ms, p_amplitude);
}
void Input::set_gravity(const Vector3 &p_gravity) {
diff --git a/core/input/input.h b/core/input/input.h
index d1f284e8f7..93407da2d9 100644
--- a/core/input/input.h
+++ b/core/input/input.h
@@ -264,6 +264,11 @@ private:
EventDispatchFunc event_dispatch_function = nullptr;
+#ifndef DISABLE_DEPRECATED
+ void _vibrate_handheld_bind_compat_91143(int p_duration_ms = 500);
+ static void _bind_compatibility_methods();
+#endif // DISABLE_DEPRECATED
+
protected:
static void _bind_methods();
@@ -323,7 +328,7 @@ public:
void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0);
void stop_joy_vibration(int p_device);
- void vibrate_handheld(int p_duration_ms = 500);
+ void vibrate_handheld(int p_duration_ms = 500, float p_amplitude = -1.0);
void set_mouse_position(const Point2 &p_posf);
diff --git a/core/os/os.h b/core/os/os.h
index d20f84b4ff..63cc6ed50e 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -185,7 +185,7 @@ public:
virtual int get_process_id() const;
virtual bool is_process_running(const ProcessID &p_pid) const = 0;
virtual int get_process_exit_code(const ProcessID &p_pid) const = 0;
- virtual void vibrate_handheld(int p_duration_ms = 500) {}
+ virtual void vibrate_handheld(int p_duration_ms = 500, float p_amplitude = -1.0) {}
virtual Error shell_open(const String &p_uri);
virtual Error shell_show_in_file_manager(String p_path, bool p_open_folder = true);
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index 119ecb7f0e..642bb76e75 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -397,11 +397,14 @@
<method name="vibrate_handheld">
<return type="void" />
<param index="0" name="duration_ms" type="int" default="500" />
+ <param index="1" name="amplitude" type="float" default="-1.0" />
<description>
+ [b]Note:[/b] While [code skip-lint]amplitude[/code] expects a value between 0 and 1, -1 does the default amplitude for the device.
Vibrate the handheld device for the specified duration in milliseconds.
[b]Note:[/b] This method is implemented on Android, iOS, and Web. It has no effect on other platforms.
[b]Note:[/b] For Android, [method vibrate_handheld] requires enabling the [code]VIBRATE[/code] permission in the export preset. Otherwise, [method vibrate_handheld] will have no effect.
[b]Note:[/b] For iOS, specifying the duration is only supported in iOS 13 and later.
+ [b]Note:[/b] For Web, the amplitude cannot be changed.
[b]Note:[/b] Some web browsers such as Safari and Firefox for Android do not support [method vibrate_handheld].
</description>
</method>
diff --git a/misc/extension_api_validation/4.2-stable.expected b/misc/extension_api_validation/4.2-stable.expected
index 5a9976dc71..55a4e0b18c 100644
--- a/misc/extension_api_validation/4.2-stable.expected
+++ b/misc/extension_api_validation/4.2-stable.expected
@@ -337,3 +337,10 @@ GH-91098
Validate extension JSON: Error: Field 'classes/RichTextLabel/methods/remove_paragraph/arguments': size changed value in new API, from 1 to 2.
Added optional argument. Compatibility method registered.
+
+
+GH-91143
+--------
+Validate extension JSON: Error: Field 'classes/Input/methods/vibrate_handheld/arguments': size changed value in new API, from 1 to 2.
+
+Added optional argument. Compatibility method registered. \ No newline at end of file
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.kt b/platform/android/java/lib/src/org/godotengine/godot/Godot.kt
index ce53aeebcb..fbdf07e6c2 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.kt
@@ -894,16 +894,25 @@ class Godot(private val context: Context) : SensorEventListener {
*/
@SuppressLint("MissingPermission")
@Keep
- private fun vibrate(durationMs: Int) {
+ private fun vibrate(durationMs: Int, amplitude: Int) {
if (durationMs > 0 && requestPermission("VIBRATE")) {
val vibratorService = getActivity()?.getSystemService(Context.VIBRATOR_SERVICE) as Vibrator? ?: return
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
- vibratorService.vibrate(
- VibrationEffect.createOneShot(
- durationMs.toLong(),
- VibrationEffect.DEFAULT_AMPLITUDE
+ if (amplitude <= -1) {
+ vibratorService.vibrate(
+ VibrationEffect.createOneShot(
+ durationMs.toLong(),
+ VibrationEffect.DEFAULT_AMPLITUDE
+ )
)
- )
+ } else {
+ vibratorService.vibrate(
+ VibrationEffect.createOneShot(
+ durationMs.toLong(),
+ amplitude
+ )
+ )
+ }
} else {
// deprecated in API 26
vibratorService.vibrate(durationMs.toLong())
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
index 61be6fc5db..0e766e7d56 100644
--- a/platform/android/java_godot_wrapper.cpp
+++ b/platform/android/java_godot_wrapper.cpp
@@ -72,7 +72,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_
_get_granted_permissions = p_env->GetMethodID(godot_class, "getGrantedPermissions", "()[Ljava/lang/String;");
_get_ca_certificates = p_env->GetMethodID(godot_class, "getCACertificates", "()Ljava/lang/String;");
_init_input_devices = p_env->GetMethodID(godot_class, "initInputDevices", "()V");
- _vibrate = p_env->GetMethodID(godot_class, "vibrate", "(I)V");
+ _vibrate = p_env->GetMethodID(godot_class, "vibrate", "(II)V");
_get_input_fallback_mapping = p_env->GetMethodID(godot_class, "getInputFallbackMapping", "()Ljava/lang/String;");
_on_godot_setup_completed = p_env->GetMethodID(godot_class, "onGodotSetupCompleted", "()V");
_on_godot_main_loop_started = p_env->GetMethodID(godot_class, "onGodotMainLoopStarted", "()V");
@@ -331,11 +331,18 @@ void GodotJavaWrapper::init_input_devices() {
}
}
-void GodotJavaWrapper::vibrate(int p_duration_ms) {
+void GodotJavaWrapper::vibrate(int p_duration_ms, float p_amplitude) {
if (_vibrate) {
JNIEnv *env = get_jni_env();
ERR_FAIL_NULL(env);
- env->CallVoidMethod(godot_instance, _vibrate, p_duration_ms);
+
+ int j_amplitude = -1.0;
+
+ if (p_amplitude != -1.0) {
+ j_amplitude = CLAMP(int(p_amplitude * 255), 1, 255);
+ }
+
+ env->CallVoidMethod(godot_instance, _vibrate, p_duration_ms, j_amplitude);
}
}
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
index 93998021a9..e86391d4e3 100644
--- a/platform/android/java_godot_wrapper.h
+++ b/platform/android/java_godot_wrapper.h
@@ -102,7 +102,7 @@ public:
Vector<String> get_granted_permissions() const;
String get_ca_certificates() const;
void init_input_devices();
- void vibrate(int p_duration_ms);
+ void vibrate(int p_duration_ms, float p_amplitude = -1.0);
String get_input_fallback_mapping();
int create_new_godot_instance(const List<String> &args);
void begin_benchmark_measure(const String &p_context, const String &p_label);
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 463a307854..c60125c34e 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -746,8 +746,8 @@ ANativeWindow *OS_Android::get_native_window() const {
#endif
}
-void OS_Android::vibrate_handheld(int p_duration_ms) {
- godot_java->vibrate(p_duration_ms);
+void OS_Android::vibrate_handheld(int p_duration_ms, float p_amplitude) {
+ godot_java->vibrate(p_duration_ms, p_amplitude);
}
String OS_Android::get_config_path() const {
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index 7bdbeef77a..b150ef4f61 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -153,7 +153,7 @@ public:
virtual Error move_to_trash(const String &p_path) override;
- void vibrate_handheld(int p_duration_ms) override;
+ void vibrate_handheld(int p_duration_ms, float p_amplitude = -1.0) override;
virtual String get_config_path() const override;
diff --git a/platform/ios/ios.h b/platform/ios/ios.h
index d488cde257..cb5be64cee 100644
--- a/platform/ios/ios.h
+++ b/platform/ios/ios.h
@@ -51,7 +51,7 @@ public:
static void alert(const char *p_alert, const char *p_title);
bool supports_haptic_engine();
- void vibrate_haptic_engine(float p_duration_seconds);
+ void vibrate_haptic_engine(float p_duration_seconds, float p_amplitude);
String get_model() const;
String get_rate_url(int p_app_id) const;
diff --git a/platform/ios/ios.mm b/platform/ios/ios.mm
index 0a2e1fd5cd..6943de5ac8 100644
--- a/platform/ios/ios.mm
+++ b/platform/ios/ios.mm
@@ -69,21 +69,41 @@ CHHapticEngine *iOS::get_haptic_engine_instance() API_AVAILABLE(ios(13)) {
return haptic_engine;
}
-void iOS::vibrate_haptic_engine(float p_duration_seconds) API_AVAILABLE(ios(13)) {
+void iOS::vibrate_haptic_engine(float p_duration_seconds, float p_amplitude) API_AVAILABLE(ios(13)) {
if (@available(iOS 13, *)) { // We need the @available check every time to make the compiler happy...
if (supports_haptic_engine()) {
CHHapticEngine *cur_haptic_engine = get_haptic_engine_instance();
if (cur_haptic_engine) {
- NSDictionary *hapticDict = @{
- CHHapticPatternKeyPattern : @[
- @{CHHapticPatternKeyEvent : @{
- CHHapticPatternKeyEventType : CHHapticEventTypeHapticContinuous,
- CHHapticPatternKeyTime : @(CHHapticTimeImmediate),
- CHHapticPatternKeyEventDuration : @(p_duration_seconds)
- },
- },
- ],
- };
+ NSDictionary *hapticDict;
+ if (p_amplitude < 0) {
+ hapticDict = @{
+ CHHapticPatternKeyPattern : @[
+ @{CHHapticPatternKeyEvent : @{
+ CHHapticPatternKeyEventType : CHHapticEventTypeHapticContinuous,
+ CHHapticPatternKeyTime : @(CHHapticTimeImmediate),
+ CHHapticPatternKeyEventDuration : @(p_duration_seconds),
+ },
+ },
+ ],
+ };
+ } else {
+ hapticDict = @{
+ CHHapticPatternKeyPattern : @[
+ @{CHHapticPatternKeyEvent : @{
+ CHHapticPatternKeyEventType : CHHapticEventTypeHapticContinuous,
+ CHHapticPatternKeyTime : @(CHHapticTimeImmediate),
+ CHHapticPatternKeyEventDuration : @(p_duration_seconds),
+ CHHapticPatternKeyEventParameters : @[
+ @{
+ CHHapticPatternKeyParameterID : @("HapticIntensity"),
+ CHHapticPatternKeyParameterValue : @(p_amplitude)
+ },
+ ],
+ },
+ },
+ ],
+ };
+ }
NSError *error;
CHHapticPattern *pattern = [[CHHapticPattern alloc] initWithDictionary:hapticDict error:&error];
diff --git a/platform/ios/os_ios.h b/platform/ios/os_ios.h
index c4782a4768..b7c5a73065 100644
--- a/platform/ios/os_ios.h
+++ b/platform/ios/os_ios.h
@@ -123,7 +123,7 @@ public:
virtual String get_unique_id() const override;
virtual String get_processor_name() const override;
- virtual void vibrate_handheld(int p_duration_ms = 500) override;
+ virtual void vibrate_handheld(int p_duration_ms = 500, float p_amplitude = -1.0) override;
virtual bool _check_internal_feature_support(const String &p_feature) override;
diff --git a/platform/ios/os_ios.mm b/platform/ios/os_ios.mm
index 52d496d641..35b87ea647 100644
--- a/platform/ios/os_ios.mm
+++ b/platform/ios/os_ios.mm
@@ -571,9 +571,13 @@ String OS_IOS::get_system_font_path(const String &p_font_name, int p_weight, int
return ret;
}
-void OS_IOS::vibrate_handheld(int p_duration_ms) {
+void OS_IOS::vibrate_handheld(int p_duration_ms, float p_amplitude) {
if (ios->supports_haptic_engine()) {
- ios->vibrate_haptic_engine((float)p_duration_ms / 1000.f);
+ if (p_amplitude > 0.0) {
+ p_amplitude = CLAMP(p_amplitude, 0.0, 1.0);
+ }
+
+ ios->vibrate_haptic_engine((float)p_duration_ms / 1000.f, p_amplitude);
} else {
// iOS <13 does not support duration for vibration
AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
diff --git a/platform/web/os_web.cpp b/platform/web/os_web.cpp
index ab4e7f8470..6b6c9ddd63 100644
--- a/platform/web/os_web.cpp
+++ b/platform/web/os_web.cpp
@@ -174,7 +174,7 @@ void OS_Web::add_frame_delay(bool p_can_draw) {
#endif
}
-void OS_Web::vibrate_handheld(int p_duration_ms) {
+void OS_Web::vibrate_handheld(int p_duration_ms, float p_amplitude) {
godot_js_input_vibrate_handheld(p_duration_ms);
}
diff --git a/platform/web/os_web.h b/platform/web/os_web.h
index a825938e96..55a5fcc6c6 100644
--- a/platform/web/os_web.h
+++ b/platform/web/os_web.h
@@ -98,7 +98,7 @@ public:
// Implemented in web_main.cpp loop callback instead.
void add_frame_delay(bool p_can_draw) override;
- void vibrate_handheld(int p_duration_ms) override;
+ void vibrate_handheld(int p_duration_ms, float p_amplitude) override;
String get_cache_path() const override;
String get_config_path() const override;