summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorclayjohn <claynjohn@gmail.com>2023-06-20 14:03:14 -0700
committerClay <claynjohn@gmail.com>2023-06-21 12:56:52 -0700
commit8a5af8183a86ef20de7027fc43cab20fb13060cc (patch)
treedb6f7da768722ea54ac332361b6024b1dde6483e
parent329652b6feac2114c4e30062f18ece36d4e3addc (diff)
downloadredot-engine-8a5af8183a86ef20de7027fc43cab20fb13060cc.tar.gz
Add warnings and fallbacks for particles sub emitters when using the GL Compatibility rendering backend
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
-rw-r--r--drivers/gles3/storage/material_storage.cpp17
-rw-r--r--drivers/gles3/storage/particles_storage.cpp14
-rw-r--r--drivers/gles3/storage/texture_storage.cpp2
-rw-r--r--scene/2d/gpu_particles_2d.cpp5
-rw-r--r--scene/3d/gpu_particles_3d.cpp5
-rw-r--r--scene/resources/particle_process_material.cpp7
6 files changed, 33 insertions, 17 deletions
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp
index ce9cf78c12..d0746a8fc8 100644
--- a/drivers/gles3/storage/material_storage.cpp
+++ b/drivers/gles3/storage/material_storage.cpp
@@ -947,7 +947,7 @@ void MaterialData::update_textures(const HashMap<StringName, Variant> &p_paramet
}
} break;
case ShaderLanguage::TYPE_SAMPLERCUBEARRAY: {
- ERR_PRINT_ONCE("Type: SamplerCubeArray not supported in OpenGL renderer, please use another type.");
+ ERR_PRINT_ONCE("Type: SamplerCubeArray not supported in GL Compatibility rendering backend, please use another type.");
} break;
case ShaderLanguage::TYPE_ISAMPLER3D:
@@ -1396,22 +1396,25 @@ MaterialStorage::MaterialStorage() {
//actions.renames["GRAVITY"] = "current_gravity";
actions.renames["EMISSION_TRANSFORM"] = "emission_transform";
actions.renames["RANDOM_SEED"] = "random_seed";
- actions.renames["FLAG_EMIT_POSITION"] = "EMISSION_FLAG_HAS_POSITION";
- actions.renames["FLAG_EMIT_ROT_SCALE"] = "EMISSION_FLAG_HAS_ROTATION_SCALE";
- actions.renames["FLAG_EMIT_VELOCITY"] = "EMISSION_FLAG_HAS_VELOCITY";
- actions.renames["FLAG_EMIT_COLOR"] = "EMISSION_FLAG_HAS_COLOR";
- actions.renames["FLAG_EMIT_CUSTOM"] = "EMISSION_FLAG_HAS_CUSTOM";
actions.renames["RESTART_POSITION"] = "restart_position";
actions.renames["RESTART_ROT_SCALE"] = "restart_rotation_scale";
actions.renames["RESTART_VELOCITY"] = "restart_velocity";
actions.renames["RESTART_COLOR"] = "restart_color";
actions.renames["RESTART_CUSTOM"] = "restart_custom";
- actions.renames["emit_subparticle"] = "emit_subparticle";
actions.renames["COLLIDED"] = "collided";
actions.renames["COLLISION_NORMAL"] = "collision_normal";
actions.renames["COLLISION_DEPTH"] = "collision_depth";
actions.renames["ATTRACTOR_FORCE"] = "attractor_force";
+ // These are unsupported, but may be used by users. To avoid compile time overhead, we add the stub only when used.
+ actions.renames["FLAG_EMIT_POSITION"] = "uint(1)";
+ actions.renames["FLAG_EMIT_ROT_SCALE"] = "uint(2)";
+ actions.renames["FLAG_EMIT_VELOCITY"] = "uint(4)";
+ actions.renames["FLAG_EMIT_COLOR"] = "uint(8)";
+ actions.renames["FLAG_EMIT_CUSTOM"] = "uint(16)";
+ actions.renames["emit_subparticle"] = "emit_subparticle";
+ actions.usage_defines["emit_subparticle"] = "\nbool emit_subparticle(mat4 p_xform, vec3 p_velocity, vec4 p_color, vec4 p_custom, uint p_flags) {\n\treturn false;\n}\n";
+
actions.render_mode_defines["disable_force"] = "#define DISABLE_FORCE\n";
actions.render_mode_defines["disable_velocity"] = "#define DISABLE_VELOCITY\n";
actions.render_mode_defines["keep_data"] = "#define ENABLE_KEEP_DATA\n";
diff --git a/drivers/gles3/storage/particles_storage.cpp b/drivers/gles3/storage/particles_storage.cpp
index dbd86451d2..c50d2c48cc 100644
--- a/drivers/gles3/storage/particles_storage.cpp
+++ b/drivers/gles3/storage/particles_storage.cpp
@@ -271,13 +271,13 @@ void ParticlesStorage::particles_set_fractional_delta(RID p_particles, bool p_en
void ParticlesStorage::particles_set_trails(RID p_particles, bool p_enable, double p_length) {
if (p_enable) {
- WARN_PRINT_ONCE("The OpenGL 3 renderer does not support particle trails");
+ WARN_PRINT_ONCE_ED("The GL Compatibility rendering backend does not support particle trails.");
}
}
void ParticlesStorage::particles_set_trail_bind_poses(RID p_particles, const Vector<Transform3D> &p_bind_poses) {
if (p_bind_poses.size() != 0) {
- WARN_PRINT_ONCE("The OpenGL 3 renderer does not support particle trails");
+ WARN_PRINT_ONCE_ED("The GL Compatibility rendering backend does not support particle trails.");
}
}
@@ -341,12 +341,12 @@ void ParticlesStorage::particles_restart(RID p_particles) {
void ParticlesStorage::particles_set_subemitter(RID p_particles, RID p_subemitter_particles) {
if (p_subemitter_particles.is_valid()) {
- WARN_PRINT_ONCE("The OpenGL 3 renderer does not support particle sub emitters");
+ WARN_PRINT_ONCE_ED("The GL Compatibility rendering backend does not support particle sub-emitters.");
}
}
void ParticlesStorage::particles_emit(RID p_particles, const Transform3D &p_transform, const Vector3 &p_velocity, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags) {
- WARN_PRINT_ONCE("The OpenGL 3 renderer does not support manually emitting particles");
+ WARN_PRINT_ONCE_ED("The GL Compatibility rendering backend does not support manually emitting particles.");
}
void ParticlesStorage::particles_request_process(RID p_particles) {
@@ -613,7 +613,7 @@ void ParticlesStorage::_particles_process(Particles *p_particles, double p_delta
attr.extents[2] = extents.z;
} break;
case RS::PARTICLES_COLLISION_TYPE_VECTOR_FIELD_ATTRACT: {
- WARN_PRINT_ONCE("Vector field particle attractors are not available in the OpenGL2 renderer.");
+ WARN_PRINT_ONCE_ED("Vector field particle attractors are not available in the GL Compatibility rendering backend.");
} break;
default: {
}
@@ -646,7 +646,7 @@ void ParticlesStorage::_particles_process(Particles *p_particles, double p_delta
col.extents[2] = extents.z;
} break;
case RS::PARTICLES_COLLISION_TYPE_SDF_COLLIDE: {
- WARN_PRINT_ONCE("SDF Particle Colliders are not available in the OpenGL 3 renderer.");
+ WARN_PRINT_ONCE_ED("SDF Particle Colliders are not available in the GL Compatibility rendering backend.");
} break;
case RS::PARTICLES_COLLISION_TYPE_HEIGHTFIELD_COLLIDE: {
if (collision_heightmap_texture != 0) { //already taken
@@ -1304,7 +1304,7 @@ void ParticlesStorage::particles_collision_set_attractor_attenuation(RID p_parti
}
void ParticlesStorage::particles_collision_set_field_texture(RID p_particles_collision, RID p_texture) {
- WARN_PRINT_ONCE("The OpenGL 3 renderer does not support SDF collisions in 3D particle shaders");
+ WARN_PRINT_ONCE_ED("The GL Compatibility rendering backend does not support SDF collisions in 3D particle shaders");
}
void ParticlesStorage::particles_collision_height_field_update(RID p_particles_collision) {
diff --git a/drivers/gles3/storage/texture_storage.cpp b/drivers/gles3/storage/texture_storage.cpp
index f362a21d8c..97687ba8f4 100644
--- a/drivers/gles3/storage/texture_storage.cpp
+++ b/drivers/gles3/storage/texture_storage.cpp
@@ -644,7 +644,7 @@ Ref<Image> TextureStorage::_get_gl_image_and_format(const Ref<Image> &p_image, I
}
} break;
default: {
- ERR_FAIL_V_MSG(Ref<Image>(), "Image Format: " + itos(p_format) + " is not supported by the OpenGL3 Renderer");
+ ERR_FAIL_V_MSG(Ref<Image>(), "The image format " + itos(p_format) + " is not supported by the GL Compatibility rendering backend.");
}
}
diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp
index 9fd41ff227..078a73c583 100644
--- a/scene/2d/gpu_particles_2d.cpp
+++ b/scene/2d/gpu_particles_2d.cpp
@@ -319,6 +319,10 @@ PackedStringArray GPUParticles2D::get_configuration_warnings() const {
warnings.push_back(RTR("Particle trails are only available when using the Forward+ or Mobile rendering backends."));
}
+ if (sub_emitter != NodePath() && OS::get_singleton()->get_current_rendering_method() == "gl_compatibility") {
+ warnings.push_back(RTR("Particle sub-emitters are not available when using the GL Compatibility rendering backend."));
+ }
+
return warnings;
}
@@ -391,6 +395,7 @@ void GPUParticles2D::set_sub_emitter(const NodePath &p_path) {
if (is_inside_tree() && sub_emitter != NodePath()) {
_attach_sub_emitter();
}
+ update_configuration_warnings();
}
NodePath GPUParticles2D::get_sub_emitter() const {
diff --git a/scene/3d/gpu_particles_3d.cpp b/scene/3d/gpu_particles_3d.cpp
index c5ec3ef453..4ac81d63b6 100644
--- a/scene/3d/gpu_particles_3d.cpp
+++ b/scene/3d/gpu_particles_3d.cpp
@@ -363,6 +363,10 @@ PackedStringArray GPUParticles3D::get_configuration_warnings() const {
}
}
+ if (sub_emitter != NodePath() && OS::get_singleton()->get_current_rendering_method() == "gl_compatibility") {
+ warnings.push_back(RTR("Particle sub-emitters are only available when using the Forward+ or Mobile rendering backends."));
+ }
+
return warnings;
}
@@ -409,6 +413,7 @@ void GPUParticles3D::set_sub_emitter(const NodePath &p_path) {
if (is_inside_tree() && sub_emitter != NodePath()) {
_attach_sub_emitter();
}
+ update_configuration_warnings();
}
NodePath GPUParticles3D::get_sub_emitter() const {
diff --git a/scene/resources/particle_process_material.cpp b/scene/resources/particle_process_material.cpp
index 39351b0513..d6639d4e3f 100644
--- a/scene/resources/particle_process_material.cpp
+++ b/scene/resources/particle_process_material.cpp
@@ -229,7 +229,7 @@ void ParticleProcessMaterial::_update_shader() {
}
}
- if (sub_emitter_mode != SUB_EMITTER_DISABLED) {
+ if (sub_emitter_mode != SUB_EMITTER_DISABLED && !RenderingServer::get_singleton()->is_low_end()) {
if (sub_emitter_mode == SUB_EMITTER_CONSTANT) {
code += "uniform float sub_emitter_frequency;\n";
}
@@ -880,7 +880,7 @@ void ParticleProcessMaterial::_update_shader() {
code += " }\n";
}
- if (sub_emitter_mode != SUB_EMITTER_DISABLED) {
+ if (sub_emitter_mode != SUB_EMITTER_DISABLED && !RenderingServer::get_singleton()->is_low_end()) {
code += " int emit_count = 0;\n";
switch (sub_emitter_mode) {
case SUB_EMITTER_CONSTANT: {
@@ -1487,6 +1487,9 @@ void ParticleProcessMaterial::set_sub_emitter_mode(SubEmitterMode p_sub_emitter_
sub_emitter_mode = p_sub_emitter_mode;
_queue_shader_change();
notify_property_list_changed();
+ if (sub_emitter_mode != SUB_EMITTER_DISABLED && RenderingServer::get_singleton()->is_low_end()) {
+ WARN_PRINT_ONCE_ED("Sub-emitter modes other than SUB_EMITTER_DISABLED are not supported in the GL Compatibility rendering backend.");
+ }
}
ParticleProcessMaterial::SubEmitterMode ParticleProcessMaterial::get_sub_emitter_mode() const {