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authorRémi Verschelde <rverschelde@gmail.com>2023-06-15 10:39:32 +0200
committerRémi Verschelde <rverschelde@gmail.com>2023-06-15 10:39:32 +0200
commit8c63a3732c2b8df6d164a5cce8ce68e963fdef2c (patch)
tree9a8a6823cd5fd81484a4fcad397c173c9f75ae1c
parent48b282cfb05e9553aed4141cde7981df9cc125b4 (diff)
parentb54c3e7e5e0e21befc135a533bf38ea71445f3ab (diff)
downloadredot-engine-8c63a3732c2b8df6d164a5cce8ce68e963fdef2c.tar.gz
Merge pull request #73700 from Scony/add-more-initial-navi-tests
Add initial 'NavigationObstacle' and 'NavigationRegion' tests
-rw-r--r--tests/scene/test_navigation_obstacle_2d.h69
-rw-r--r--tests/scene/test_navigation_obstacle_3d.h69
-rw-r--r--tests/scene/test_navigation_region_2d.h51
-rw-r--r--tests/scene/test_navigation_region_3d.h51
-rw-r--r--tests/test_main.cpp4
5 files changed, 244 insertions, 0 deletions
diff --git a/tests/scene/test_navigation_obstacle_2d.h b/tests/scene/test_navigation_obstacle_2d.h
new file mode 100644
index 0000000000..97d28e0a48
--- /dev/null
+++ b/tests/scene/test_navigation_obstacle_2d.h
@@ -0,0 +1,69 @@
+/**************************************************************************/
+/* test_navigation_obstacle_2d.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef TEST_NAVIGATION_OBSTACLE_2D_H
+#define TEST_NAVIGATION_OBSTACLE_2D_H
+
+#include "scene/2d/navigation_obstacle_2d.h"
+#include "scene/main/window.h"
+
+#include "tests/test_macros.h"
+
+namespace TestNavigationObstacle2D {
+
+TEST_SUITE("[Navigation]") {
+ TEST_CASE("[SceneTree][NavigationObstacle2D] New obstacle should have valid RID") {
+ NavigationObstacle2D *obstacle_node = memnew(NavigationObstacle2D);
+ CHECK(obstacle_node->get_rid().is_valid());
+ memdelete(obstacle_node);
+ }
+
+ TEST_CASE("[SceneTree][NavigationObstacle2D] New obstacle should attach to default map") {
+ Node2D *node_2d = memnew(Node2D);
+ SceneTree::get_singleton()->get_root()->add_child(node_2d);
+
+ NavigationObstacle2D *obstacle_node = memnew(NavigationObstacle2D);
+ // obstacle should not be attached to any map when outside of tree
+ CHECK_FALSE(obstacle_node->get_navigation_map().is_valid());
+
+ SUBCASE("Obstacle should attach to default map when it enters the tree") {
+ node_2d->add_child(obstacle_node);
+ CHECK(obstacle_node->get_navigation_map().is_valid());
+ CHECK(obstacle_node->get_navigation_map() == node_2d->get_world_2d()->get_navigation_map());
+ }
+
+ memdelete(obstacle_node);
+ memdelete(node_2d);
+ }
+}
+
+} //namespace TestNavigationObstacle2D
+
+#endif // TEST_NAVIGATION_OBSTACLE_2D_H
diff --git a/tests/scene/test_navigation_obstacle_3d.h b/tests/scene/test_navigation_obstacle_3d.h
new file mode 100644
index 0000000000..8769f4fb64
--- /dev/null
+++ b/tests/scene/test_navigation_obstacle_3d.h
@@ -0,0 +1,69 @@
+/**************************************************************************/
+/* test_navigation_obstacle_3d.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef TEST_NAVIGATION_OBSTACLE_3D_H
+#define TEST_NAVIGATION_OBSTACLE_3D_H
+
+#include "scene/3d/navigation_obstacle_3d.h"
+#include "scene/main/window.h"
+
+#include "tests/test_macros.h"
+
+namespace TestNavigationObstacle3D {
+
+TEST_SUITE("[Navigation]") {
+ TEST_CASE("[SceneTree][NavigationObstacle3D] New obstacle should have valid RID") {
+ NavigationObstacle3D *obstacle_node = memnew(NavigationObstacle3D);
+ CHECK(obstacle_node->get_rid().is_valid());
+ memdelete(obstacle_node);
+ }
+
+ TEST_CASE("[SceneTree][NavigationObstacle3D] New obstacle should attach to default map") {
+ Node3D *node_3d = memnew(Node3D);
+ SceneTree::get_singleton()->get_root()->add_child(node_3d);
+
+ NavigationObstacle3D *obstacle_node = memnew(NavigationObstacle3D);
+ // obstacle should not be attached to any map when outside of tree
+ CHECK_FALSE(obstacle_node->get_navigation_map().is_valid());
+
+ SUBCASE("Obstacle should attach to default map when it enters the tree") {
+ node_3d->add_child(obstacle_node);
+ CHECK(obstacle_node->get_navigation_map().is_valid());
+ CHECK(obstacle_node->get_navigation_map() == node_3d->get_world_3d()->get_navigation_map());
+ }
+
+ memdelete(obstacle_node);
+ memdelete(node_3d);
+ }
+}
+
+} //namespace TestNavigationObstacle3D
+
+#endif // TEST_NAVIGATION_OBSTACLE_3D_H
diff --git a/tests/scene/test_navigation_region_2d.h b/tests/scene/test_navigation_region_2d.h
new file mode 100644
index 0000000000..4574893c8d
--- /dev/null
+++ b/tests/scene/test_navigation_region_2d.h
@@ -0,0 +1,51 @@
+/**************************************************************************/
+/* test_navigation_region_2d.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef TEST_NAVIGATION_REGION_2D_H
+#define TEST_NAVIGATION_REGION_2D_H
+
+#include "scene/2d/navigation_region_2d.h"
+#include "scene/main/window.h"
+
+#include "tests/test_macros.h"
+
+namespace TestNavigationRegion2D {
+
+TEST_SUITE("[Navigation]") {
+ TEST_CASE("[SceneTree][NavigationRegion2D] New region should have valid RID") {
+ NavigationRegion2D *region_node = memnew(NavigationRegion2D);
+ CHECK(region_node->get_region_rid().is_valid());
+ memdelete(region_node);
+ }
+}
+
+} //namespace TestNavigationRegion2D
+
+#endif // TEST_NAVIGATION_REGION_2D_H
diff --git a/tests/scene/test_navigation_region_3d.h b/tests/scene/test_navigation_region_3d.h
new file mode 100644
index 0000000000..4c5ae34615
--- /dev/null
+++ b/tests/scene/test_navigation_region_3d.h
@@ -0,0 +1,51 @@
+/**************************************************************************/
+/* test_navigation_region_3d.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef TEST_NAVIGATION_REGION_3D_H
+#define TEST_NAVIGATION_REGION_3D_H
+
+#include "scene/3d/navigation_region_3d.h"
+#include "scene/main/window.h"
+
+#include "tests/test_macros.h"
+
+namespace TestNavigationRegion3D {
+
+TEST_SUITE("[Navigation]") {
+ TEST_CASE("[SceneTree][NavigationRegion3D] New region should have valid RID") {
+ NavigationRegion3D *region_node = memnew(NavigationRegion3D);
+ CHECK(region_node->get_region_rid().is_valid());
+ memdelete(region_node);
+ }
+}
+
+} //namespace TestNavigationRegion3D
+
+#endif // TEST_NAVIGATION_REGION_3D_H
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index ef071f4115..d0f124bd05 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -98,6 +98,10 @@
#include "tests/scene/test_gradient.h"
#include "tests/scene/test_navigation_agent_2d.h"
#include "tests/scene/test_navigation_agent_3d.h"
+#include "tests/scene/test_navigation_obstacle_2d.h"
+#include "tests/scene/test_navigation_obstacle_3d.h"
+#include "tests/scene/test_navigation_region_2d.h"
+#include "tests/scene/test_navigation_region_3d.h"
#include "tests/scene/test_node.h"
#include "tests/scene/test_path_2d.h"
#include "tests/scene/test_path_3d.h"