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authorGeorge L. Albany <Megacake1234@gmail.com>2024-11-19 16:33:53 +0000
committerGitHub <noreply@github.com>2024-11-19 16:33:53 +0000
commit9ba2401222d681f0ca7914991ce9295207c75b19 (patch)
tree95fa9bc9937f02431bd6fd6b0c155eb362f707d2
parent364a394be03f7b22e8c4f66e51639ae731fe7ae1 (diff)
parent0f7b5f937ff0eb07a2add4eebbaabb4e9f537806 (diff)
downloadredot-engine-9ba2401222d681f0ca7914991ce9295207c75b19.tar.gz
Merge pull request #872 from Spartan322/4.3-fix/using-redot
[4.3] Fix `using Redot;` to `using Godot;` in docs
-rw-r--r--doc/classes/EditorScript.xml2
-rw-r--r--doc/translations/de.po4
-rw-r--r--doc/translations/fr.po2
-rw-r--r--doc/translations/ga.po42
-rw-r--r--doc/translations/it.po8
-rw-r--r--doc/translations/zh_CN.po52
-rw-r--r--doc/translations/zh_TW.po28
7 files changed, 69 insertions, 69 deletions
diff --git a/doc/classes/EditorScript.xml b/doc/classes/EditorScript.xml
index 82aa8f4ffc..d525d0978f 100644
--- a/doc/classes/EditorScript.xml
+++ b/doc/classes/EditorScript.xml
@@ -16,7 +16,7 @@
print("Hello from the Redot Editor!")
[/gdscript]
[csharp]
- using Redot;
+ using Godot;
[Tool]
public partial class HelloEditor : EditorScript
diff --git a/doc/translations/de.po b/doc/translations/de.po
index d0fb71b5b6..9974892dc8 100644
--- a/doc/translations/de.po
+++ b/doc/translations/de.po
@@ -7960,7 +7960,7 @@ msgid ""
" assert(decrypted == data.to_utf8_buffer())\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"public partial class MyNode : Node\n"
@@ -8042,7 +8042,7 @@ msgstr ""
" assert(decrypted == data.to_utf8_buffer())\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"public partial class MyNode : Node\n"
diff --git a/doc/translations/fr.po b/doc/translations/fr.po
index 790cb19c79..e244bbaeba 100644
--- a/doc/translations/fr.po
+++ b/doc/translations/fr.po
@@ -6980,7 +6980,7 @@ msgid ""
"assert(data.to_utf8_buffer() == decrypted)\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"Crypto crypto = new Crypto();\n"
diff --git a/doc/translations/ga.po b/doc/translations/ga.po
index 84c96bee84..6f9136904b 100644
--- a/doc/translations/ga.po
+++ b/doc/translations/ga.po
@@ -7823,7 +7823,7 @@ msgid ""
" assert(decrypted == data.to_utf8_buffer())\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"public partial class MyNode : Node\n"
@@ -36868,7 +36868,7 @@ msgid ""
"assert(data.to_utf8_buffer() == decrypted)\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"Crypto crypto = new Crypto();\n"
@@ -36945,7 +36945,7 @@ msgstr ""
"assert(data.to_utf8_buffer() == decrypted)\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"Crypto crypto = new Crypto();\n"
@@ -44130,7 +44130,7 @@ msgid ""
"[/gdscript]\n"
"[csharp]\n"
"// ServerNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"public partial class ServerNode : Node\n"
"{\n"
@@ -44207,7 +44207,7 @@ msgid ""
"[/gdscript]\n"
"[csharp]\n"
"// ClientNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Text;\n"
"\n"
"public partial class ClientNode : Node\n"
@@ -44287,7 +44287,7 @@ msgstr ""
"[/gdscript]\n"
"[csharp]\n"
"// ServerNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"public partial class ServerNode : Node\n"
"{\n"
@@ -44364,7 +44364,7 @@ msgstr ""
"[/gdscript]\n"
"[csharp]\n"
"// ClientNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Text;\n"
"\n"
"public partial class ClientNode : Node\n"
@@ -50139,7 +50139,7 @@ msgid ""
" return ResourceSaver.save(mesh, filename)\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"public partial class MySpecialPlugin : EditorImportPlugin\n"
"{\n"
@@ -50268,7 +50268,7 @@ msgstr ""
" return ResourceSaver.save(mesh, filename)\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"public partial class MySpecialPlugin : EditorImportPlugin\n"
"{\n"
@@ -54208,7 +54208,7 @@ msgid ""
" iterate(child)\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"// This sample changes all node names.\n"
"// Called right after the scene is imported and gets the root node.\n"
@@ -54418,7 +54418,7 @@ msgid ""
" print(\"Hello from the Redot Editor!\")\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[Tool]\n"
"public partial class HelloEditor : EditorScript\n"
@@ -54455,7 +54455,7 @@ msgstr ""
" print(\"Hello from the Redot Editor!\")\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[Tool]\n"
"public partial class HelloEditor : EditorScript\n"
@@ -58239,7 +58239,7 @@ msgid ""
" return [\"csv\"]\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[Tool]\n"
"public partial class CustomParser : EditorTranslationParserPlugin\n"
@@ -58366,7 +58366,7 @@ msgstr ""
" return [\"csv\"]\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[Tool]\n"
"public partial class CustomParser : EditorTranslationParserPlugin\n"
@@ -72597,7 +72597,7 @@ msgid ""
"\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"public partial class MyNode : Node\n"
@@ -83801,7 +83801,7 @@ msgid ""
" print(\" End time: %s\" % str(time_elapsed))\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[GlobalClass]\n"
"public partial class CustomMainLoop : MainLoop\n"
@@ -148340,7 +148340,7 @@ msgid ""
"extends Node\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[GlobalClass]\n"
"public partial class MyNode : Node\n"
@@ -174394,7 +174394,7 @@ msgid ""
"[/gdscript]\n"
"[csharp]\n"
"// ServerNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Collections.Generic;\n"
"\n"
"public partial class ServerNode : Node\n"
@@ -174452,7 +174452,7 @@ msgid ""
"[/gdscript]\n"
"[csharp]\n"
"// ClientNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"public partial class ClientNode : Node\n"
"{\n"
@@ -174522,7 +174522,7 @@ msgstr ""
"[/gdscript]\n"
"[csharp]\n"
"// ServerNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Collections.Generic;\n"
"\n"
"public partial class ServerNode : Node\n"
@@ -174581,7 +174581,7 @@ msgstr ""
"[/gdscript]\n"
"[csharp]\n"
"// ClientNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"public partial class ClientNode : Node\n"
"{\n"
diff --git a/doc/translations/it.po b/doc/translations/it.po
index 33293d0110..c0ea28f59f 100644
--- a/doc/translations/it.po
+++ b/doc/translations/it.po
@@ -6813,7 +6813,7 @@ msgid ""
" assert(decrypted == data.to_utf8_buffer())\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"public partial class MyNode : Node\n"
@@ -6894,7 +6894,7 @@ msgstr ""
" assert(decrypted == data.to_utf8_buffer())\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"public partial class MyNode : Node\n"
@@ -79534,7 +79534,7 @@ msgid ""
"extends Node\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[GlobalClass]\n"
"public partial class MyNode : Node\n"
@@ -79554,7 +79554,7 @@ msgstr ""
"extends Node\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[GlobalClass]\n"
"public partial class MyNode : Node\n"
diff --git a/doc/translations/zh_CN.po b/doc/translations/zh_CN.po
index a4667e142f..2203e3279f 100644
--- a/doc/translations/zh_CN.po
+++ b/doc/translations/zh_CN.po
@@ -7322,7 +7322,7 @@ msgid ""
" assert(decrypted == data.to_utf8_buffer())\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"public partial class MyNode : Node\n"
@@ -7402,7 +7402,7 @@ msgstr ""
" assert(decrypted == data.to_utf8_buffer())\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"public partial class MyNode : Node\n"
@@ -33026,7 +33026,7 @@ msgid ""
"assert(data.to_utf8_buffer() == decrypted)\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"Crypto crypto = new Crypto();\n"
@@ -33101,7 +33101,7 @@ msgstr ""
"assert(data.to_utf8_buffer() == decrypted)\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"Crypto crypto = new Crypto();\n"
@@ -39465,7 +39465,7 @@ msgid ""
"[/gdscript]\n"
"[csharp]\n"
"// ServerNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"public partial class ServerNode : Node\n"
"{\n"
@@ -39542,7 +39542,7 @@ msgid ""
"[/gdscript]\n"
"[csharp]\n"
"// ClientNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Text;\n"
"\n"
"public partial class ClientNode : Node\n"
@@ -39619,7 +39619,7 @@ msgstr ""
"[/gdscript]\n"
"[csharp]\n"
"// ServerNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"public partial class ServerNode : Node\n"
"{\n"
@@ -39694,7 +39694,7 @@ msgstr ""
"[/gdscript]\n"
"[csharp]\n"
"// ClientNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Text;\n"
"\n"
"public partial class ClientNode : Node\n"
@@ -44787,7 +44787,7 @@ msgid ""
" return ResourceSaver.save(mesh, filename)\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"public partial class MySpecialPlugin : EditorImportPlugin\n"
"{\n"
@@ -44911,7 +44911,7 @@ msgstr ""
" return ResourceSaver.save(mesh, filename)\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"public partial class MySpecialPlugin : EditorImportPlugin\n"
"{\n"
@@ -48385,7 +48385,7 @@ msgid ""
" iterate(child)\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"// This sample changes all node names.\n"
"// Called right after the scene is imported and gets the root node.\n"
@@ -48437,7 +48437,7 @@ msgstr ""
" iterate(child)\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"// 该示例更改所有节点名称。\n"
"// 在导入场景并获取根节点后立即调用。\n"
@@ -48570,7 +48570,7 @@ msgid ""
" print(\"Hello from the Redot Editor!\")\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[Tool]\n"
"public partial class HelloEditor : EditorScript\n"
@@ -48604,7 +48604,7 @@ msgstr ""
" print(\"Hello from the Redot Editor!\")\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[Tool]\n"
"public partial class HelloEditor : EditorScript\n"
@@ -51878,7 +51878,7 @@ msgid ""
" return [\"csv\"]\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[Tool]\n"
"public partial class CustomParser : EditorTranslationParserPlugin\n"
@@ -51999,7 +51999,7 @@ msgstr ""
" return [\"csv\"]\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[Tool]\n"
"public partial class CustomParser : EditorTranslationParserPlugin\n"
@@ -64403,7 +64403,7 @@ msgid ""
"\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"public partial class MyNode : Node\n"
@@ -64450,7 +64450,7 @@ msgstr ""
"\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"public partial class MyNode : Node\n"
@@ -74239,7 +74239,7 @@ msgid ""
" print(\" End time: %s\" % str(time_elapsed))\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[GlobalClass]\n"
"public partial class CustomMainLoop : MainLoop\n"
@@ -74299,7 +74299,7 @@ msgstr ""
" print(\" End time: %s\" % str(time_elapsed))\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[GlobalClass]\n"
"public partial class CustomMainLoop : MainLoop\n"
@@ -130282,7 +130282,7 @@ msgid ""
"extends Node\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[GlobalClass]\n"
"public partial class MyNode : Node\n"
@@ -130300,7 +130300,7 @@ msgstr ""
"extends Node\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[GlobalClass]\n"
"public partial class MyNode : Node\n"
@@ -153363,7 +153363,7 @@ msgid ""
"[/gdscript]\n"
"[csharp]\n"
"// ServerNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Collections.Generic;\n"
"\n"
"public partial class ServerNode : Node\n"
@@ -153421,7 +153421,7 @@ msgid ""
"[/gdscript]\n"
"[csharp]\n"
"// ClientNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"public partial class ClientNode : Node\n"
"{\n"
@@ -153487,7 +153487,7 @@ msgstr ""
"[/gdscript]\n"
"[csharp]\n"
"// ServerNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Collections.Generic;\n"
"\n"
"public partial class ServerNode : Node\n"
@@ -153545,7 +153545,7 @@ msgstr ""
"[/gdscript]\n"
"[csharp]\n"
"// ClientNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"public partial class ClientNode : Node\n"
"{\n"
diff --git a/doc/translations/zh_TW.po b/doc/translations/zh_TW.po
index a64e4b4c15..24b7562c7e 100644
--- a/doc/translations/zh_TW.po
+++ b/doc/translations/zh_TW.po
@@ -4556,7 +4556,7 @@ msgid ""
" assert(decrypted == data.to_utf8_buffer())\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"public partial class MyNode : Node\n"
@@ -4636,7 +4636,7 @@ msgstr ""
" assert(decrypted == data.to_utf8_buffer())\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"public partial class MyNode : Node\n"
@@ -33799,7 +33799,7 @@ msgid ""
" iterate(child)\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"// This sample changes all node names.\n"
"// Called right after the scene is imported and gets the root node.\n"
@@ -33851,7 +33851,7 @@ msgstr ""
" iterate(child)\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"// 該範例更改所有節點名稱。\n"
"// 在匯入場景並獲取根節點後立即呼叫。\n"
@@ -33982,7 +33982,7 @@ msgid ""
" print(\"Hello from the Redot Editor!\")\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[Tool]\n"
"public partial class HelloEditor : EditorScript\n"
@@ -34016,7 +34016,7 @@ msgstr ""
" print(\"Hello from the Redot Editor!\")\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[Tool]\n"
"public partial class HelloEditor : EditorScript\n"
@@ -36345,7 +36345,7 @@ msgid ""
" return [\"csv\"]\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[Tool]\n"
"public partial class CustomParser : EditorTranslationParserPlugin\n"
@@ -36465,7 +36465,7 @@ msgstr ""
" return [\"csv\"]\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"[Tool]\n"
"public partial class CustomParser : EditorTranslationParserPlugin\n"
@@ -45547,7 +45547,7 @@ msgid ""
"\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"public partial class MyNode : Node\n"
@@ -45594,7 +45594,7 @@ msgstr ""
"\n"
"[/gdscript]\n"
"[csharp]\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Diagnostics;\n"
"\n"
"public partial class MyNode : Node\n"
@@ -108289,7 +108289,7 @@ msgid ""
"[/gdscript]\n"
"[csharp]\n"
"// ServerNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Collections.Generic;\n"
"\n"
"public partial class ServerNode : Node\n"
@@ -108347,7 +108347,7 @@ msgid ""
"[/gdscript]\n"
"[csharp]\n"
"// ClientNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"public partial class ClientNode : Node\n"
"{\n"
@@ -108413,7 +108413,7 @@ msgstr ""
"[/gdscript]\n"
"[csharp]\n"
"// ServerNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"using System.Collections.Generic;\n"
"\n"
"public partial class ServerNode : Node\n"
@@ -108471,7 +108471,7 @@ msgstr ""
"[/gdscript]\n"
"[csharp]\n"
"// ClientNode.cs\n"
-"using Redot;\n"
+"using Godot;\n"
"\n"
"public partial class ClientNode : Node\n"
"{\n"