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authorPedro J. Estébanez <pedrojrulez@gmail.com>2023-05-17 00:00:45 +0200
committerPedro J. Estébanez <pedrojrulez@gmail.com>2023-05-17 01:52:39 +0200
commita6e43f71b6761c8b87efcb5d50d6fe1273c50f04 (patch)
tree9d351ef52a910cc75398259a66fcdce4101f75d6
parenta8453cb3337c2e27c061a385f9c772cf670e38e0 (diff)
downloadredot-engine-a6e43f71b6761c8b87efcb5d50d6fe1273c50f04.tar.gz
Avoid multiple possibilites of deadlock in resource loading
-rw-r--r--core/io/resource_loader.cpp35
-rw-r--r--core/object/worker_thread_pool.cpp208
-rw-r--r--core/object/worker_thread_pool.h11
-rw-r--r--doc/classes/WorkerThreadPool.xml5
4 files changed, 198 insertions, 61 deletions
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index f852e8d382..c68191554c 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -476,9 +476,6 @@ Ref<ResourceLoader::LoadToken> ResourceLoader::_load_start(const String &p_path,
if (run_on_current_thread) {
load_task_ptr->thread_id = Thread::get_caller_id();
- if (must_not_register) {
- load_token->res_if_unregistered = load_task_ptr->resource;
- }
} else {
load_task_ptr->task_id = WorkerThreadPool::get_singleton()->add_native_task(&ResourceLoader::_thread_load_function, load_task_ptr);
}
@@ -486,6 +483,9 @@ Ref<ResourceLoader::LoadToken> ResourceLoader::_load_start(const String &p_path,
if (run_on_current_thread) {
_thread_load_function(load_task_ptr);
+ if (must_not_register) {
+ load_token->res_if_unregistered = load_task_ptr->resource;
+ }
}
return load_token;
@@ -613,14 +613,33 @@ Ref<Resource> ResourceLoader::_load_complete_inner(LoadToken &p_load_token, Erro
return Ref<Resource>();
}
- if (load_task.task_id != 0 && !load_task.awaited) {
- // Loading thread is in the worker pool and still not awaited.
+ if (load_task.task_id != 0) {
+ // Loading thread is in the worker pool.
load_task.awaited = true;
thread_load_mutex.unlock();
- WorkerThreadPool::get_singleton()->wait_for_task_completion(load_task.task_id);
- thread_load_mutex.lock();
+ Error err = WorkerThreadPool::get_singleton()->wait_for_task_completion(load_task.task_id);
+ if (err == ERR_BUSY) {
+ // The WorkerThreadPool has scheduled tasks in a way that the current load depends on
+ // another one in a lower stack frame. Restart such load here. When the stack is eventually
+ // unrolled, the original load will have been notified to go on.
+#ifdef DEV_ENABLED
+ print_verbose("ResourceLoader: Load task happened to wait on another one deep in the call stack. Attempting to avoid deadlock by re-issuing the load now.");
+#endif
+ // CACHE_MODE_IGNORE is needed because, otherwise, the new request would just see there's
+ // an ongoing load for that resource and wait for it again. This value forces a new load.
+ Ref<ResourceLoader::LoadToken> token = _load_start(load_task.local_path, load_task.type_hint, LOAD_THREAD_DISTRIBUTE, ResourceFormatLoader::CACHE_MODE_IGNORE);
+ Ref<Resource> resource = _load_complete(*token.ptr(), &err);
+ if (r_error) {
+ *r_error = err;
+ }
+ thread_load_mutex.lock();
+ return resource;
+ } else {
+ DEV_ASSERT(err == OK);
+ thread_load_mutex.lock();
+ }
} else {
- // Loading thread is main or user thread, or in the worker pool, but already awaited by some other thread.
+ // Loading thread is main or user thread.
if (!load_task.cond_var) {
load_task.cond_var = memnew(ConditionVariable);
}
diff --git a/core/object/worker_thread_pool.cpp b/core/object/worker_thread_pool.cpp
index e59ab3d6ae..afe6ecd1b3 100644
--- a/core/object/worker_thread_pool.cpp
+++ b/core/object/worker_thread_pool.cpp
@@ -51,6 +51,23 @@ void WorkerThreadPool::_process_task_queue() {
void WorkerThreadPool::_process_task(Task *p_task) {
bool low_priority = p_task->low_priority;
+ int pool_thread_index = -1;
+ Task *prev_low_prio_task = nullptr; // In case this is recursively called.
+
+ if (!use_native_low_priority_threads) {
+ pool_thread_index = thread_ids[Thread::get_caller_id()];
+ ThreadData &curr_thread = threads[pool_thread_index];
+ task_mutex.lock();
+ p_task->pool_thread_index = pool_thread_index;
+ if (low_priority) {
+ low_priority_tasks_running++;
+ prev_low_prio_task = curr_thread.current_low_prio_task;
+ curr_thread.current_low_prio_task = p_task;
+ } else {
+ curr_thread.current_low_prio_task = nullptr;
+ }
+ task_mutex.unlock();
+ }
if (p_task->group) {
// Handling a group
@@ -126,21 +143,36 @@ void WorkerThreadPool::_process_task(Task *p_task) {
p_task->callable.callp(nullptr, 0, ret, ce);
}
+ task_mutex.lock();
p_task->completed = true;
- p_task->done_semaphore.post();
+ for (uint8_t i = 0; i < p_task->waiting; i++) {
+ p_task->done_semaphore.post();
+ }
+ if (!use_native_low_priority_threads) {
+ p_task->pool_thread_index = -1;
+ }
+ task_mutex.unlock(); // Keep mutex down to here since on unlock the task may be freed.
}
- if (!use_native_low_priority_threads && low_priority) {
- // A low prioriry task was freed, so see if we can move a pending one to the high priority queue.
+ // Task may have been freed by now (all callers notified).
+ p_task = nullptr;
+
+ if (!use_native_low_priority_threads) {
bool post = false;
task_mutex.lock();
- if (low_priority_task_queue.first()) {
- Task *low_prio_task = low_priority_task_queue.first()->self();
- low_priority_task_queue.remove(low_priority_task_queue.first());
- task_queue.add_last(&low_prio_task->task_elem);
- post = true;
- } else {
+ ThreadData &curr_thread = threads[pool_thread_index];
+ curr_thread.current_low_prio_task = prev_low_prio_task;
+ if (low_priority) {
low_priority_threads_used--;
+ low_priority_tasks_running--;
+ // A low prioriry task was freed, so see if we can move a pending one to the high priority queue.
+ if (_try_promote_low_priority_task()) {
+ post = true;
+ }
+
+ if (low_priority_tasks_awaiting_others == low_priority_tasks_running) {
+ _prevent_low_prio_saturation_deadlock();
+ }
}
task_mutex.unlock();
if (post) {
@@ -198,6 +230,35 @@ void WorkerThreadPool::_post_task(Task *p_task, bool p_high_priority) {
}
}
+bool WorkerThreadPool::_try_promote_low_priority_task() {
+ if (low_priority_task_queue.first()) {
+ Task *low_prio_task = low_priority_task_queue.first()->self();
+ low_priority_task_queue.remove(low_priority_task_queue.first());
+ task_queue.add_last(&low_prio_task->task_elem);
+ low_priority_threads_used++;
+ return true;
+ } else {
+ return false;
+ }
+}
+
+void WorkerThreadPool::_prevent_low_prio_saturation_deadlock() {
+ if (low_priority_tasks_awaiting_others == low_priority_tasks_running) {
+#ifdef DEV_ENABLED
+ print_verbose("WorkerThreadPool: Low-prio slots saturated with tasks all waiting for other low-prio tasks. Attempting to avoid deadlock by scheduling one extra task.");
+#endif
+ // In order not to create dependency cycles, we can only schedule the next one.
+ // We'll keep doing the same until the deadlock is broken,
+ SelfList<Task> *to_promote = low_priority_task_queue.first();
+ if (to_promote) {
+ low_priority_task_queue.remove(to_promote);
+ task_queue.add_last(to_promote);
+ low_priority_threads_used++;
+ task_available_semaphore.post();
+ }
+ }
+}
+
WorkerThreadPool::TaskID WorkerThreadPool::add_native_task(void (*p_func)(void *), void *p_userdata, bool p_high_priority, const String &p_description) {
return _add_task(Callable(), p_func, p_userdata, nullptr, p_high_priority, p_description);
}
@@ -238,66 +299,113 @@ bool WorkerThreadPool::is_task_completed(TaskID p_task_id) const {
return completed;
}
-void WorkerThreadPool::wait_for_task_completion(TaskID p_task_id) {
+Error WorkerThreadPool::wait_for_task_completion(TaskID p_task_id) {
task_mutex.lock();
Task **taskp = tasks.getptr(p_task_id);
if (!taskp) {
task_mutex.unlock();
- ERR_FAIL_MSG("Invalid Task ID"); // Invalid task
+ ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Invalid Task ID"); // Invalid task
}
Task *task = *taskp;
- if (task->waiting) {
- String description = task->description;
- task_mutex.unlock();
- if (description.is_empty()) {
- ERR_FAIL_MSG("Another thread is waiting on this task: " + itos(p_task_id)); // Invalid task
- } else {
- ERR_FAIL_MSG("Another thread is waiting on this task: " + description + " (" + itos(p_task_id) + ")"); // Invalid task
+ if (!task->completed) {
+ if (!use_native_low_priority_threads && task->pool_thread_index != -1) { // Otherwise, it's not running yet.
+ int caller_pool_th_index = thread_ids.has(Thread::get_caller_id()) ? thread_ids[Thread::get_caller_id()] : -1;
+ if (caller_pool_th_index == task->pool_thread_index) {
+ // Deadlock prevention.
+ // Waiting for a task run on this same thread? That means the task to be awaited started waiting as well
+ // and another task was run to make use of the thread in the meantime, with enough bad luck as to
+ // the need to wait for the original task arose in turn.
+ // In other words, the task we want to wait for is buried in the stack.
+ // Let's report the caller about the issue to it handles as it sees fit.
+ task_mutex.unlock();
+ return ERR_BUSY;
+ }
}
- }
-
- task->waiting = true;
- task_mutex.unlock();
+ task->waiting++;
+
+ bool is_low_prio_waiting_for_another = false;
+ if (!use_native_low_priority_threads) {
+ // Deadlock prevention:
+ // If all low-prio tasks are waiting for other low-prio tasks and there are no more free low-prio slots,
+ // we have a no progressable situation. We can apply a workaround, consisting in promoting an awaited queued
+ // low-prio task to the schedule queue so it can run and break the "impasse".
+ // NOTE: A similar reasoning could be made about high priority tasks, but there are usually much more
+ // than low-prio. Therefore, a deadlock there would only happen when dealing with a very complex task graph
+ // or when there are too few worker threads (limited platforms or exotic settings). If that turns out to be
+ // an issue in the real world, a further fix can be applied against that.
+ if (task->low_priority) {
+ bool awaiter_is_a_low_prio_task = thread_ids.has(Thread::get_caller_id()) && threads[thread_ids[Thread::get_caller_id()]].current_low_prio_task;
+ if (awaiter_is_a_low_prio_task) {
+ is_low_prio_waiting_for_another = true;
+ low_priority_tasks_awaiting_others++;
+ if (low_priority_tasks_awaiting_others == low_priority_tasks_running) {
+ _prevent_low_prio_saturation_deadlock();
+ }
+ }
+ }
+ }
- if (use_native_low_priority_threads && task->low_priority) {
- task->low_priority_thread->wait_to_finish();
+ task_mutex.unlock();
- task_mutex.lock();
- native_thread_allocator.free(task->low_priority_thread);
- } else {
- int *index = thread_ids.getptr(Thread::get_caller_id());
-
- if (index) {
- // We are an actual process thread, we must not be blocked so continue processing stuff if available.
- bool must_exit = false;
- while (true) {
- if (task->done_semaphore.try_wait()) {
- // If done, exit
- break;
- }
- if (!must_exit && task_available_semaphore.try_wait()) {
- if (exit_threads) {
- must_exit = true;
- } else {
- // Solve tasks while they are around.
- _process_task_queue();
- continue;
+ if (use_native_low_priority_threads && task->low_priority) {
+ task->done_semaphore.wait();
+ } else {
+ bool current_is_pool_thread = thread_ids.has(Thread::get_caller_id());
+ if (current_is_pool_thread) {
+ // We are an actual process thread, we must not be blocked so continue processing stuff if available.
+ bool must_exit = false;
+ while (true) {
+ if (task->done_semaphore.try_wait()) {
+ // If done, exit
+ break;
}
+ if (!must_exit) {
+ if (task_available_semaphore.try_wait()) {
+ if (exit_threads) {
+ must_exit = true;
+ } else {
+ // Solve tasks while they are around.
+ _process_task_queue();
+ continue;
+ }
+ } else if (!use_native_low_priority_threads && task->low_priority) {
+ // A low prioriry task started waiting, so see if we can move a pending one to the high priority queue.
+ task_mutex.lock();
+ bool post = _try_promote_low_priority_task();
+ task_mutex.unlock();
+ if (post) {
+ task_available_semaphore.post();
+ }
+ }
+ }
+ OS::get_singleton()->delay_usec(1); // Microsleep, this could be converted to waiting for multiple objects in supported platforms for a bit more performance.
}
- OS::get_singleton()->delay_usec(1); // Microsleep, this could be converted to waiting for multiple objects in supported platforms for a bit more performance.
+ } else {
+ task->done_semaphore.wait();
}
- } else {
- task->done_semaphore.wait();
}
task_mutex.lock();
+ if (is_low_prio_waiting_for_another) {
+ low_priority_tasks_awaiting_others--;
+ }
+
+ task->waiting--;
+ }
+
+ if (task->waiting == 0) {
+ if (use_native_low_priority_threads && task->low_priority) {
+ task->low_priority_thread->wait_to_finish();
+ native_thread_allocator.free(task->low_priority_thread);
+ }
+ tasks.erase(p_task_id);
+ task_allocator.free(task);
}
- tasks.erase(p_task_id);
- task_allocator.free(task);
task_mutex.unlock();
+ return OK;
}
WorkerThreadPool::GroupID WorkerThreadPool::_add_group_task(const Callable &p_callable, void (*p_func)(void *, uint32_t), void *p_userdata, BaseTemplateUserdata *p_template_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
@@ -429,7 +537,7 @@ void WorkerThreadPool::init(int p_thread_count, bool p_use_native_threads_low_pr
if (p_use_native_threads_low_priority) {
max_low_priority_threads = 0;
} else {
- max_low_priority_threads = CLAMP(p_thread_count * p_low_priority_task_ratio, 1, p_thread_count);
+ max_low_priority_threads = CLAMP(p_thread_count * p_low_priority_task_ratio, 1, p_thread_count - 1);
}
use_native_low_priority_threads = p_use_native_threads_low_priority;
diff --git a/core/object/worker_thread_pool.h b/core/object/worker_thread_pool.h
index d47c6ad714..d4d9387765 100644
--- a/core/object/worker_thread_pool.h
+++ b/core/object/worker_thread_pool.h
@@ -81,10 +81,11 @@ private:
bool completed = false;
Group *group = nullptr;
SelfList<Task> task_elem;
- bool waiting = false; // Waiting for completion
+ uint32_t waiting = 0;
bool low_priority = false;
BaseTemplateUserdata *template_userdata = nullptr;
Thread *low_priority_thread = nullptr;
+ int pool_thread_index = -1;
void free_template_userdata();
Task() :
@@ -104,6 +105,7 @@ private:
struct ThreadData {
uint32_t index;
Thread thread;
+ Task *current_low_prio_task = nullptr;
};
TightLocalVector<ThreadData> threads;
@@ -116,6 +118,8 @@ private:
bool use_native_low_priority_threads = false;
uint32_t max_low_priority_threads = 0;
uint32_t low_priority_threads_used = 0;
+ uint32_t low_priority_tasks_running = 0;
+ uint32_t low_priority_tasks_awaiting_others = 0;
uint64_t last_task = 1;
@@ -127,6 +131,9 @@ private:
void _post_task(Task *p_task, bool p_high_priority);
+ bool _try_promote_low_priority_task();
+ void _prevent_low_prio_saturation_deadlock();
+
static WorkerThreadPool *singleton;
TaskID _add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description);
@@ -169,7 +176,7 @@ public:
TaskID add_task(const Callable &p_action, bool p_high_priority = false, const String &p_description = String());
bool is_task_completed(TaskID p_task_id) const;
- void wait_for_task_completion(TaskID p_task_id);
+ Error wait_for_task_completion(TaskID p_task_id);
template <class C, class M, class U>
GroupID add_template_group_task(C *p_instance, M p_method, U p_userdata, int p_elements, int p_tasks = -1, bool p_high_priority = false, const String &p_description = String()) {
diff --git a/doc/classes/WorkerThreadPool.xml b/doc/classes/WorkerThreadPool.xml
index ace5f95506..136c6279d7 100644
--- a/doc/classes/WorkerThreadPool.xml
+++ b/doc/classes/WorkerThreadPool.xml
@@ -100,10 +100,13 @@
</description>
</method>
<method name="wait_for_task_completion">
- <return type="void" />
+ <return type="int" enum="Error" />
<param index="0" name="task_id" type="int" />
<description>
Pauses the thread that calls this method until the task with the given ID is completed.
+ Returns [constant @GlobalScope.OK] if the task could be successfully awaited.
+ Returns [constant @GlobalScope.ERR_INVALID_PARAMETER] if a task with the passed ID does not exist (maybe because it was already awaited and disposed of).
+ Returns [constant @GlobalScope.ERR_BUSY] if the call is made from another running task and, due to task scheduling, the task to await is at a lower level in the call stack and therefore can't progress. This is an advanced situation that should only matter when some tasks depend on others.
</description>
</method>
</methods>