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authorAaron Franke <arnfranke@yahoo.com>2023-07-07 22:57:31 -0500
committerAaron Franke <arnfranke@yahoo.com>2024-03-10 13:10:13 -0700
commitc1e9842afbde969db6cb9260c179748fd14829ad (patch)
treef7bf574d140cfef35fab02611b1e9c5a3643b427
parent0ace0a129284ffc6646b199699c1607a316fcec0 (diff)
downloadredot-engine-c1e9842afbde969db6cb9260c179748fd14829ad.tar.gz
Organize 2D audio, camera, and physics in Viewport
-rw-r--r--scene/main/viewport.cpp298
-rw-r--r--scene/main/viewport.h81
2 files changed, 193 insertions, 186 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 1ee6a8dca7..c8d2d71c2a 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1068,32 +1068,6 @@ void Viewport::canvas_parent_mark_dirty(Node *p_node) {
}
}
-void Viewport::_update_audio_listener_2d() {
- if (AudioServer::get_singleton()) {
- AudioServer::get_singleton()->notify_listener_changed();
- }
-}
-
-void Viewport::set_as_audio_listener_2d(bool p_enable) {
- ERR_MAIN_THREAD_GUARD;
- if (p_enable == is_audio_listener_2d_enabled) {
- return;
- }
-
- is_audio_listener_2d_enabled = p_enable;
- _update_audio_listener_2d();
-}
-
-bool Viewport::is_audio_listener_2d() const {
- ERR_READ_THREAD_GUARD_V(false);
- return is_audio_listener_2d_enabled;
-}
-
-AudioListener2D *Viewport::get_audio_listener_2d() const {
- ERR_READ_THREAD_GUARD_V(nullptr);
- return audio_listener_2d;
-}
-
void Viewport::enable_canvas_transform_override(bool p_enable) {
ERR_MAIN_THREAD_GUARD;
if (override_canvas_transform == p_enable) {
@@ -1162,25 +1136,6 @@ Transform2D Viewport::get_global_canvas_transform() const {
return global_canvas_transform;
}
-void Viewport::_camera_2d_set(Camera2D *p_camera_2d) {
- camera_2d = p_camera_2d;
-}
-
-void Viewport::_audio_listener_2d_set(AudioListener2D *p_listener) {
- if (audio_listener_2d == p_listener) {
- return;
- } else if (audio_listener_2d) {
- audio_listener_2d->clear_current();
- }
- audio_listener_2d = p_listener;
-}
-
-void Viewport::_audio_listener_2d_remove(AudioListener2D *p_listener) {
- if (audio_listener_2d == p_listener) {
- audio_listener_2d = nullptr;
- }
-}
-
void Viewport::_canvas_layer_add(CanvasLayer *p_canvas_layer) {
canvas_layers.insert(p_canvas_layer);
}
@@ -1272,40 +1227,11 @@ Ref<World2D> Viewport::get_world_2d() const {
return world_2d;
}
-Camera2D *Viewport::get_camera_2d() const {
- ERR_READ_THREAD_GUARD_V(nullptr);
- return camera_2d;
-}
-
Transform2D Viewport::get_final_transform() const {
ERR_READ_THREAD_GUARD_V(Transform2D());
return stretch_transform * global_canvas_transform;
}
-void Viewport::assign_next_enabled_camera_2d(const StringName &p_camera_group) {
- ERR_MAIN_THREAD_GUARD;
- List<Node *> camera_list;
- get_tree()->get_nodes_in_group(p_camera_group, &camera_list);
-
- Camera2D *new_camera = nullptr;
- for (Node *E : camera_list) {
- Camera2D *cam = Object::cast_to<Camera2D>(E);
- if (!cam) {
- continue; // Non-camera node (e.g. ParallaxBackground).
- }
-
- if (cam->is_enabled()) {
- new_camera = cam;
- break;
- }
- }
-
- _camera_2d_set(new_camera);
- if (!camera_2d) {
- set_canvas_transform(Transform2D());
- }
-}
-
void Viewport::_update_canvas_items(Node *p_node) {
if (p_node != this) {
Window *w = Object::cast_to<Window>(p_node);
@@ -2644,76 +2570,6 @@ void Viewport::_drop_physics_mouseover(bool p_paused_only) {
#endif // _3D_DISABLED
}
-void Viewport::_cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paused_only, uint64_t p_frame_reference) {
- List<ObjectID> to_erase;
- List<ObjectID> to_mouse_exit;
-
- for (const KeyValue<ObjectID, uint64_t> &E : physics_2d_mouseover) {
- if (!p_clean_all_frames && E.value == p_frame_reference) {
- continue;
- }
-
- Object *o = ObjectDB::get_instance(E.key);
- if (o) {
- CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o);
- if (co && co->is_inside_tree()) {
- if (p_clean_all_frames && p_paused_only && co->can_process()) {
- continue;
- }
- to_mouse_exit.push_back(E.key);
- }
- }
- to_erase.push_back(E.key);
- }
-
- while (to_erase.size()) {
- physics_2d_mouseover.erase(to_erase.front()->get());
- to_erase.pop_front();
- }
-
- // Per-shape.
- List<Pair<ObjectID, int>> shapes_to_erase;
- List<Pair<ObjectID, int>> shapes_to_mouse_exit;
-
- for (KeyValue<Pair<ObjectID, int>, uint64_t> &E : physics_2d_shape_mouseover) {
- if (!p_clean_all_frames && E.value == p_frame_reference) {
- continue;
- }
-
- Object *o = ObjectDB::get_instance(E.key.first);
- if (o) {
- CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o);
- if (co && co->is_inside_tree()) {
- if (p_clean_all_frames && p_paused_only && co->can_process()) {
- continue;
- }
- shapes_to_mouse_exit.push_back(E.key);
- }
- }
- shapes_to_erase.push_back(E.key);
- }
-
- while (shapes_to_erase.size()) {
- physics_2d_shape_mouseover.erase(shapes_to_erase.front()->get());
- shapes_to_erase.pop_front();
- }
-
- while (to_mouse_exit.size()) {
- Object *o = ObjectDB::get_instance(to_mouse_exit.front()->get());
- CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o);
- co->_mouse_exit();
- to_mouse_exit.pop_front();
- }
-
- while (shapes_to_mouse_exit.size()) {
- Pair<ObjectID, int> e = shapes_to_mouse_exit.front()->get();
- Object *o = ObjectDB::get_instance(e.first);
- CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o);
- co->_mouse_shape_exit(e.second);
- shapes_to_mouse_exit.pop_front();
- }
-}
-
void Viewport::_gui_grab_click_focus(Control *p_control) {
gui.mouse_click_grabber = p_control;
callable_mp(this, &Viewport::_post_gui_grab_click_focus).call_deferred();
@@ -4065,6 +3921,150 @@ bool Viewport::get_canvas_cull_mask_bit(uint32_t p_layer) const {
return (canvas_cull_mask & (1 << p_layer));
}
+void Viewport::_update_audio_listener_2d() {
+ if (AudioServer::get_singleton()) {
+ AudioServer::get_singleton()->notify_listener_changed();
+ }
+}
+
+void Viewport::_audio_listener_2d_set(AudioListener2D *p_audio_listener) {
+ if (audio_listener_2d == p_audio_listener) {
+ return;
+ } else if (audio_listener_2d) {
+ audio_listener_2d->clear_current();
+ }
+ audio_listener_2d = p_audio_listener;
+}
+
+void Viewport::_audio_listener_2d_remove(AudioListener2D *p_audio_listener) {
+ if (audio_listener_2d == p_audio_listener) {
+ audio_listener_2d = nullptr;
+ }
+}
+
+void Viewport::_camera_2d_set(Camera2D *p_camera_2d) {
+ camera_2d = p_camera_2d;
+}
+
+void Viewport::_cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paused_only, uint64_t p_frame_reference) {
+ List<ObjectID> to_erase;
+ List<ObjectID> to_mouse_exit;
+
+ for (const KeyValue<ObjectID, uint64_t> &E : physics_2d_mouseover) {
+ if (!p_clean_all_frames && E.value == p_frame_reference) {
+ continue;
+ }
+
+ Object *o = ObjectDB::get_instance(E.key);
+ if (o) {
+ CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o);
+ if (co && co->is_inside_tree()) {
+ if (p_clean_all_frames && p_paused_only && co->can_process()) {
+ continue;
+ }
+ to_mouse_exit.push_back(E.key);
+ }
+ }
+ to_erase.push_back(E.key);
+ }
+
+ while (to_erase.size()) {
+ physics_2d_mouseover.erase(to_erase.front()->get());
+ to_erase.pop_front();
+ }
+
+ // Per-shape.
+ List<Pair<ObjectID, int>> shapes_to_erase;
+ List<Pair<ObjectID, int>> shapes_to_mouse_exit;
+
+ for (KeyValue<Pair<ObjectID, int>, uint64_t> &E : physics_2d_shape_mouseover) {
+ if (!p_clean_all_frames && E.value == p_frame_reference) {
+ continue;
+ }
+
+ Object *o = ObjectDB::get_instance(E.key.first);
+ if (o) {
+ CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o);
+ if (co && co->is_inside_tree()) {
+ if (p_clean_all_frames && p_paused_only && co->can_process()) {
+ continue;
+ }
+ shapes_to_mouse_exit.push_back(E.key);
+ }
+ }
+ shapes_to_erase.push_back(E.key);
+ }
+
+ while (shapes_to_erase.size()) {
+ physics_2d_shape_mouseover.erase(shapes_to_erase.front()->get());
+ shapes_to_erase.pop_front();
+ }
+
+ while (to_mouse_exit.size()) {
+ Object *o = ObjectDB::get_instance(to_mouse_exit.front()->get());
+ CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o);
+ co->_mouse_exit();
+ to_mouse_exit.pop_front();
+ }
+
+ while (shapes_to_mouse_exit.size()) {
+ Pair<ObjectID, int> e = shapes_to_mouse_exit.front()->get();
+ Object *o = ObjectDB::get_instance(e.first);
+ CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o);
+ co->_mouse_shape_exit(e.second);
+ shapes_to_mouse_exit.pop_front();
+ }
+}
+
+AudioListener2D *Viewport::get_audio_listener_2d() const {
+ ERR_READ_THREAD_GUARD_V(nullptr);
+ return audio_listener_2d;
+}
+
+void Viewport::set_as_audio_listener_2d(bool p_enable) {
+ ERR_MAIN_THREAD_GUARD;
+ if (p_enable == is_audio_listener_2d_enabled) {
+ return;
+ }
+
+ is_audio_listener_2d_enabled = p_enable;
+ _update_audio_listener_2d();
+}
+
+bool Viewport::is_audio_listener_2d() const {
+ ERR_READ_THREAD_GUARD_V(false);
+ return is_audio_listener_2d_enabled;
+}
+
+Camera2D *Viewport::get_camera_2d() const {
+ ERR_READ_THREAD_GUARD_V(nullptr);
+ return camera_2d;
+}
+
+void Viewport::assign_next_enabled_camera_2d(const StringName &p_camera_group) {
+ ERR_MAIN_THREAD_GUARD;
+ List<Node *> camera_list;
+ get_tree()->get_nodes_in_group(p_camera_group, &camera_list);
+
+ Camera2D *new_camera = nullptr;
+ for (Node *E : camera_list) {
+ Camera2D *cam = Object::cast_to<Camera2D>(E);
+ if (!cam) {
+ continue; // Non-camera node (e.g. ParallaxBackground).
+ }
+
+ if (cam->is_enabled()) {
+ new_camera = cam;
+ break;
+ }
+ }
+
+ _camera_2d_set(new_camera);
+ if (!camera_2d) {
+ set_canvas_transform(Transform2D());
+ }
+}
+
#ifndef _3D_DISABLED
AudioListener3D *Viewport::get_audio_listener_3d() const {
ERR_READ_THREAD_GUARD_V(nullptr);
@@ -4640,10 +4640,6 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("push_unhandled_input", "event", "in_local_coords"), &Viewport::push_unhandled_input, DEFVAL(false));
#endif // DISABLE_DEPRECATED
- ClassDB::bind_method(D_METHOD("get_camera_2d"), &Viewport::get_camera_2d);
- ClassDB::bind_method(D_METHOD("set_as_audio_listener_2d", "enable"), &Viewport::set_as_audio_listener_2d);
- ClassDB::bind_method(D_METHOD("is_audio_listener_2d"), &Viewport::is_audio_listener_2d);
-
ClassDB::bind_method(D_METHOD("get_mouse_position"), &Viewport::get_mouse_position);
ClassDB::bind_method(D_METHOD("warp_mouse", "position"), &Viewport::warp_mouse);
ClassDB::bind_method(D_METHOD("update_mouse_cursor_state"), &Viewport::update_mouse_cursor_state);
@@ -4712,6 +4708,10 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("_process_picking"), &Viewport::_process_picking);
+ ClassDB::bind_method(D_METHOD("set_as_audio_listener_2d", "enable"), &Viewport::set_as_audio_listener_2d);
+ ClassDB::bind_method(D_METHOD("is_audio_listener_2d"), &Viewport::is_audio_listener_2d);
+ ClassDB::bind_method(D_METHOD("get_camera_2d"), &Viewport::get_camera_2d);
+
#ifndef _3D_DISABLED
ClassDB::bind_method(D_METHOD("set_world_3d", "world_3d"), &Viewport::set_world_3d);
ClassDB::bind_method(D_METHOD("get_world_3d"), &Viewport::get_world_3d);
@@ -4786,7 +4786,7 @@ void Viewport::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_2d"), "set_as_audio_listener_2d", "is_audio_listener_2d");
#ifndef _3D_DISABLED
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_3d"), "set_as_audio_listener_3d", "is_audio_listener_3d");
-#endif
+#endif // _3D_DISABLED
ADD_GROUP("Physics", "physics_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "physics_object_picking"), "set_physics_object_picking", "get_physics_object_picking");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "physics_object_picking_sort"), "set_physics_object_picking_sort", "get_physics_object_picking_sort");
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 2904e3e156..29ccdc5426 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -218,17 +218,12 @@ private:
Viewport *parent = nullptr;
Viewport *gui_parent = nullptr; // Whose gui.tooltip_popup it is.
- AudioListener2D *audio_listener_2d = nullptr;
- Camera2D *camera_2d = nullptr;
HashSet<CanvasLayer *> canvas_layers;
RID viewport;
RID current_canvas;
RID subwindow_canvas;
- bool is_audio_listener_2d_enabled = false;
- RID internal_audio_listener_2d;
-
bool override_canvas_transform = false;
Transform2D canvas_transform_override;
@@ -267,13 +262,6 @@ private:
bool handle_input_locally = true;
bool local_input_handled = false;
- // Collider to frame
- HashMap<ObjectID, uint64_t> physics_2d_mouseover;
- // Collider & shape to frame
- HashMap<Pair<ObjectID, int>, uint64_t, PairHash<ObjectID, int>> physics_2d_shape_mouseover;
- // Cleans up colliders corresponding to old frames or all of them.
- void _cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paused_only, uint64_t p_frame_reference = 0);
-
Ref<World2D> world_2d;
StringName input_group;
@@ -447,13 +435,6 @@ private:
bool _gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_check);
- friend class AudioListener2D;
- void _audio_listener_2d_set(AudioListener2D *p_listener);
- void _audio_listener_2d_remove(AudioListener2D *p_listener);
-
- friend class Camera2D;
- void _camera_2d_set(Camera2D *p_camera_2d);
-
friend class CanvasLayer;
void _canvas_layer_add(CanvasLayer *p_canvas_layer);
void _canvas_layer_remove(CanvasLayer *p_canvas_layer);
@@ -483,6 +464,7 @@ private:
uint64_t event_count = 0;
void _process_dirty_canvas_parent_orders();
+ void _propagate_world_2d_changed(Node *p_node);
protected:
void _set_size(const Size2i &p_size, const Size2i &p_size_2d_override, bool p_allocated);
@@ -494,6 +476,7 @@ protected:
void _notification(int p_what);
void _process_picking();
static void _bind_methods();
+ void _validate_property(PropertyInfo &p_property) const;
public:
void canvas_parent_mark_dirty(Node *p_node);
@@ -501,11 +484,6 @@ public:
uint64_t get_processed_events_count() const { return event_count; }
- AudioListener2D *get_audio_listener_2d() const;
- Camera2D *get_camera_2d() const;
- void set_as_audio_listener_2d(bool p_enable);
- bool is_audio_listener_2d() const;
-
void update_canvas_items();
Rect2 get_visible_rect() const;
@@ -528,7 +506,6 @@ public:
Transform2D get_global_canvas_transform() const;
virtual Transform2D get_final_transform() const;
- void assign_next_enabled_camera_2d(const StringName &p_camera_group);
void gui_set_root_order_dirty();
@@ -689,16 +666,43 @@ public:
virtual bool is_attached_in_viewport() const { return false; };
virtual bool is_sub_viewport() const { return false; };
+private:
+ // 2D audio, camera, and physics. (don't put World2D here because World2D is needed for Control nodes).
+ friend class AudioListener2D; // Needs _audio_listener_2d_set and _audio_listener_2d_remove
+ AudioListener2D *audio_listener_2d = nullptr;
+ void _audio_listener_2d_set(AudioListener2D *p_audio_listener);
+ void _audio_listener_2d_remove(AudioListener2D *p_audio_listener);
+ bool is_audio_listener_2d_enabled = false;
+ RID internal_audio_listener_2d;
+
+ friend class Camera2D; // Needs _camera_2d_set
+ Camera2D *camera_2d = nullptr;
+ void _camera_2d_set(Camera2D *p_camera_2d);
+
+ // Collider to frame
+ HashMap<ObjectID, uint64_t> physics_2d_mouseover;
+ // Collider & shape to frame
+ HashMap<Pair<ObjectID, int>, uint64_t, PairHash<ObjectID, int>> physics_2d_shape_mouseover;
+ // Cleans up colliders corresponding to old frames or all of them.
+ void _cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paused_only, uint64_t p_frame_reference = 0);
+
+public:
+ AudioListener2D *get_audio_listener_2d() const;
+ void set_as_audio_listener_2d(bool p_enable);
+ bool is_audio_listener_2d() const;
+
+ Camera2D *get_camera_2d() const;
+ void assign_next_enabled_camera_2d(const StringName &p_camera_group);
+
#ifndef _3D_DISABLED
+private:
+ // 3D audio, camera, physics, and world.
bool use_xr = false;
friend class AudioListener3D;
AudioListener3D *audio_listener_3d = nullptr;
HashSet<AudioListener3D *> audio_listener_3d_set;
bool is_audio_listener_3d_enabled = false;
RID internal_audio_listener_3d;
- AudioListener3D *get_audio_listener_3d() const;
- void set_as_audio_listener_3d(bool p_enable);
- bool is_audio_listener_3d() const;
void _update_audio_listener_3d();
void _listener_transform_3d_changed_notify();
void _audio_listener_3d_set(AudioListener3D *p_listener);
@@ -729,13 +733,24 @@ public:
friend class Camera3D;
Camera3D *camera_3d = nullptr;
HashSet<Camera3D *> camera_3d_set;
- Camera3D *get_camera_3d() const;
void _camera_3d_transform_changed_notify();
void _camera_3d_set(Camera3D *p_camera);
bool _camera_3d_add(Camera3D *p_camera); //true if first
void _camera_3d_remove(Camera3D *p_camera);
void _camera_3d_make_next_current(Camera3D *p_exclude);
+ Ref<World3D> world_3d;
+ Ref<World3D> own_world_3d;
+ void _own_world_3d_changed();
+ void _propagate_enter_world_3d(Node *p_node);
+ void _propagate_exit_world_3d(Node *p_node);
+
+public:
+ AudioListener3D *get_audio_listener_3d() const;
+ void set_as_audio_listener_3d(bool p_enable);
+ bool is_audio_listener_3d() const;
+
+ Camera3D *get_camera_3d() const;
void enable_camera_3d_override(bool p_enable);
bool is_camera_3d_override_enabled() const;
@@ -748,24 +763,16 @@ public:
void set_disable_3d(bool p_disable);
bool is_3d_disabled() const;
- Ref<World3D> world_3d;
- Ref<World3D> own_world_3d;
void set_world_3d(const Ref<World3D> &p_world_3d);
Ref<World3D> get_world_3d() const;
Ref<World3D> find_world_3d() const;
- void _own_world_3d_changed();
void set_use_own_world_3d(bool p_use_own_world_3d);
bool is_using_own_world_3d() const;
- void _propagate_enter_world_3d(Node *p_node);
- void _propagate_exit_world_3d(Node *p_node);
void set_use_xr(bool p_use_xr);
bool is_using_xr();
#endif // _3D_DISABLED
- void _propagate_world_2d_changed(Node *p_node);
-
- void _validate_property(PropertyInfo &p_property) const;
Viewport();
~Viewport();
};