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author | Rémi Verschelde <remi@verschelde.fr> | 2023-06-28 15:58:57 +0200 |
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committer | GitHub <noreply@github.com> | 2023-06-28 15:58:57 +0200 |
commit | c83f912bcb33d441b90afe36bad38880acbe5f15 (patch) | |
tree | dceff234ed97745416e295485616cbaec58e5586 | |
parent | 9e903e462caf3c215d3c1f6e771fa02928402b5f (diff) | |
parent | 1a9739f591a2cc7ee4ca8d4b90b5e20c6abaf390 (diff) | |
download | redot-engine-c83f912bcb33d441b90afe36bad38880acbe5f15.tar.gz |
Merge pull request #78796 from KoBeWi/vengeful_spirit_of_Godot3_tries_to_destroy_the_new_engine
Fix crash with failed compatibility tiles
-rw-r--r-- | scene/resources/tile_set.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 96096afeb4..d74809a512 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -2609,6 +2609,7 @@ void TileSet::_compatibility_conversion() { compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_SINGLE_TILE; TileData *tile_data = atlas_source->get_tile_data(coords, alternative_tile); + ERR_CONTINUE(!tile_data); tile_data->set_flip_h(flip_h); tile_data->set_flip_v(flip_v); |