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author | Haoyu Qiu <timothyqiu32@gmail.com> | 2023-03-02 14:13:33 +0800 |
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committer | Haoyu Qiu <timothyqiu32@gmail.com> | 2023-03-02 16:19:30 +0800 |
commit | e03bfd6f7fef1845dff544a3b0acb62d2af2b0ad (patch) | |
tree | 8b0d6296c7e1bb0e24907babcbca7e000d602cb1 /CHANGELOG.md | |
parent | 1c1524a651e6d670d0d591b050d8c4bbb721d6e9 (diff) | |
download | redot-engine-e03bfd6f7fef1845dff544a3b0acb62d2af2b0ad.tar.gz |
Fix "Convert Full Project" button not translated
Also fixes a typo in the CHANGELOG.
Diffstat (limited to 'CHANGELOG.md')
-rw-r--r-- | CHANGELOG.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 728434526f..008aa0db3e 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -932,7 +932,7 @@ See the [release announcement](https://godotengine.org/article/godot-3-4-is-rele - Fix and clean disabled shapes handling in Godot physics servers ([GH-49845](https://github.com/godotengine/godot/pull/49845)). - Fix `KinematicBody` axis lock ([GH-45176](https://github.com/godotengine/godot/pull/45176)). - Don't override `KinematicCollision` reference when still in use in script ([GH-52955](https://github.com/godotengine/godot/pull/52955)). -- Fix ragdoll simulation when parent was readded to scene ([GH-48823](https://github.com/godotengine/godot/pull/48823)). +- Fix ragdoll simulation when parent was re-added to scene ([GH-48823](https://github.com/godotengine/godot/pull/48823)). - Ignore disabled shapes for mass property calculations ([GH-49699](https://github.com/godotengine/godot/pull/49699)). #### Porting |