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authorAaron Franke <arnfranke@yahoo.com>2021-12-15 17:38:10 -0800
committerRémi Verschelde <rverschelde@gmail.com>2022-08-25 11:19:20 +0200
commit27b0f182758db5d2d4c123c81430c34941161b39 (patch)
tree1182408f0be3567400ff08ace5b4d48b40815641 /CONTRIBUTING.md
parent8916949b5051080e48d21e986eb5d77de67a882d (diff)
downloadredot-engine-27b0f182758db5d2d4c123c81430c34941161b39.tar.gz
Unify bits, arch, and android_arch into env["arch"]
Fully removes the `bits` option and adapts the code that relied on it. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
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@@ -37,7 +37,7 @@ Godot runs on a large variety of platforms and operating systems and devices.
For bugs that are likely OS-specific and/or graphics-related, please also specify:
-- Device (CPU model including architecture, e.g. x86, x86_64, ARM, etc.)
+- Device (CPU model including architecture, e.g. x86_64, arm64, etc.)
- GPU model (and the driver version in use if you know it)
**Bug reports not including the required information may be closed at the