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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-04-08 14:07:13 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-04-08 14:07:13 +0200 |
commit | e40aea7fecd86240502d8e2e8f8492428f8df307 (patch) | |
tree | 5932a0c94bb93ff7165e6e42c64888194700383b /README.md | |
parent | 6a2b8a263eb50c3ac09803a3fdab8fcdcbf6b904 (diff) | |
download | redot-engine-e40aea7fecd86240502d8e2e8f8492428f8df307.tar.gz |
Replace 3.0 screenshot by new one from TPS demo
Fixes #27324.
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -26,7 +26,7 @@ Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles. - + ### Getting the engine |