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| author | Juan Linietsky <reduzio@gmail.com> | 2019-07-29 12:59:18 -0300 |
|---|---|---|
| committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-11 11:53:29 +0100 |
| commit | c613ead5fa2361296cf8d9a80d4648492ff4e16f (patch) | |
| tree | 974356b6840ecf764415d43277ef78ad3c6b6373 /core/command_queue_mt.h | |
| parent | 4fe3ee1730167b90ec8ae70c871c1dad032981d5 (diff) | |
| download | redot-engine-c613ead5fa2361296cf8d9a80d4648492ff4e16f.tar.gz | |
Added a spinlock template as well as a thread work pool class.
Also, optimized shader compilation to happen on threads.
Diffstat (limited to 'core/command_queue_mt.h')
| -rw-r--r-- | core/command_queue_mt.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h index ba43fa07f3..2b6e0201f0 100644 --- a/core/command_queue_mt.h +++ b/core/command_queue_mt.h @@ -297,7 +297,7 @@ class CommandQueueMT { struct SyncSemaphore { - Semaphore *sem; + SemaphoreOld *sem; bool in_use; }; @@ -342,7 +342,7 @@ class CommandQueueMT { uint32_t dealloc_ptr; SyncSemaphore sync_sems[SYNC_SEMAPHORES]; Mutex *mutex; - Semaphore *sync; + SemaphoreOld *sync; template <class T> T *allocate() { |
