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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-02-06 17:18:44 +0100
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-02-06 17:36:48 +0100
commit65837973051e2aea43019fb5c20ec4a1debf0bcb (patch)
treed648156c1e697e46ef6d7a7957e0bea8d8a1c8f7 /core/debugger/debugger_marshalls.h
parent87f4bbd6685fd6e2e43b05a6255ab360bd17dcf3 (diff)
downloadredot-engine-65837973051e2aea43019fb5c20ec4a1debf0bcb.tar.gz
[Debugger] Move servers-related behaviours to ServersDebugger.
Forcing draw during debug break is now handled by ServersDebugger, and only happens when the proper message is sent from the EditorDebugger ("servers:draw"). In a similar way, briging the window in foreground is now also handled by ServersDebugger upon receiving "servers:foreground" which is sent by the EditorDebugger when resuming from a break ("continue").
Diffstat (limited to 'core/debugger/debugger_marshalls.h')
-rw-r--r--core/debugger/debugger_marshalls.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/core/debugger/debugger_marshalls.h b/core/debugger/debugger_marshalls.h
index 1cf8daeac0..378c3af8aa 100644
--- a/core/debugger/debugger_marshalls.h
+++ b/core/debugger/debugger_marshalls.h
@@ -32,7 +32,6 @@
#define DEBUGGER_MARSHARLLS_H
#include "core/object/script_language.h"
-#include "servers/rendering_server.h"
struct DebuggerMarshalls {
struct ScriptStackVariable {