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authorRémi Verschelde <rverschelde@gmail.com>2020-05-12 17:01:17 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-05-14 10:01:56 +0200
commit1f6f364a56319eabd02c050746fe7df3f55ffee3 (patch)
tree8bebdce946466ce8e9476ccd46c9dba62c323938 /core/engine.cpp
parente7c9d818766a119089873e4941e4865fb36883ec (diff)
downloadredot-engine-1f6f364a56319eabd02c050746fe7df3f55ffee3.tar.gz
Port member initialization from constructor to declaration (C++11)
Using `clang-tidy`'s `modernize-use-default-member-init` check and manual review of the changes, and some extra manual changes that `clang-tidy` failed to do. Also went manually through all of `core` to find occurrences that `clang-tidy` couldn't handle, especially all initializations done in a constructor without using initializer lists.
Diffstat (limited to 'core/engine.cpp')
-rw-r--r--core/engine.cpp18
1 files changed, 1 insertions, 17 deletions
diff --git a/core/engine.cpp b/core/engine.cpp
index 5361e09a8a..86ce0395b9 100644
--- a/core/engine.cpp
+++ b/core/engine.cpp
@@ -217,23 +217,7 @@ Engine *Engine::get_singleton() {
bool Engine::is_abort_on_gpu_errors_enabled() const {
return abort_on_gpu_errors;
}
-Engine::Engine() {
+Engine::Engine() {
singleton = this;
- frames_drawn = 0;
- ips = 60;
- physics_jitter_fix = 0.5;
- _physics_interpolation_fraction = 0.0f;
- _frame_delay = 0;
- _fps = 1;
- _target_fps = 0;
- _time_scale = 1.0;
- _pixel_snap = false;
- _physics_frames = 0;
- _idle_frames = 0;
- _in_physics = false;
- _frame_ticks = 0;
- _frame_step = 0;
- editor_hint = false;
- abort_on_gpu_errors = false;
}