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| author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-12 17:01:17 +0200 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 10:01:56 +0200 |
| commit | 1f6f364a56319eabd02c050746fe7df3f55ffee3 (patch) | |
| tree | 8bebdce946466ce8e9476ccd46c9dba62c323938 /core/engine.h | |
| parent | e7c9d818766a119089873e4941e4865fb36883ec (diff) | |
| download | redot-engine-1f6f364a56319eabd02c050746fe7df3f55ffee3.tar.gz | |
Port member initialization from constructor to declaration (C++11)
Using `clang-tidy`'s `modernize-use-default-member-init` check and
manual review of the changes, and some extra manual changes that
`clang-tidy` failed to do.
Also went manually through all of `core` to find occurrences that
`clang-tidy` couldn't handle, especially all initializations done
in a constructor without using initializer lists.
Diffstat (limited to 'core/engine.h')
| -rw-r--r-- | core/engine.h | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/core/engine.h b/core/engine.h index 8512779d4c..aa28b35814 100644 --- a/core/engine.h +++ b/core/engine.h @@ -51,28 +51,28 @@ public: private: friend class Main; - uint64_t frames_drawn; - uint32_t _frame_delay; - uint64_t _frame_ticks; - float _frame_step; - - int ips; - float physics_jitter_fix; - float _fps; - int _target_fps; - float _time_scale; - bool _pixel_snap; - uint64_t _physics_frames; - float _physics_interpolation_fraction; - bool abort_on_gpu_errors; - - uint64_t _idle_frames; - bool _in_physics; + uint64_t frames_drawn = 0; + uint32_t _frame_delay = 0; + uint64_t _frame_ticks = 0; + float _frame_step = 0; + + int ips = 60; + float physics_jitter_fix = 0.5; + float _fps = 1; + int _target_fps = 0; + float _time_scale = 1.0; + bool _pixel_snap = false; + uint64_t _physics_frames = 0; + float _physics_interpolation_fraction = 0.0f; + bool abort_on_gpu_errors = false; + + uint64_t _idle_frames = 0; + bool _in_physics = false; List<Singleton> singletons; Map<StringName, Object *> singleton_ptrs; - bool editor_hint; + bool editor_hint = false; static Engine *singleton; |
