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authorgroud <gilles.roudiere@gmail.com>2018-04-25 22:29:39 +0200
committergroud <gilles.roudiere@gmail.com>2018-04-25 22:32:09 +0200
commit0aa8b35ee689fc8b3813ab3d35c85f9cf97775a9 (patch)
treed01588ab07c3f4c33e2ec1d9f58517f23d40a8b8 /core/input_map.h
parent6faa96fb89ab33fe3a6b37eecca1c7cf2934ff75 (diff)
downloadredot-engine-0aa8b35ee689fc8b3813ab3d35c85f9cf97775a9.tar.gz
Fixing input strength and the impossibility to erase action events
Diffstat (limited to 'core/input_map.h')
-rw-r--r--core/input_map.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/input_map.h b/core/input_map.h
index a00be8c859..f497a2b86e 100644
--- a/core/input_map.h
+++ b/core/input_map.h
@@ -55,7 +55,7 @@ private:
mutable Map<StringName, Action> input_map;
- List<Ref<InputEvent> >::Element *_find_event(Action p_action, const Ref<InputEvent> &p_event, bool *p_pressed = NULL, float *p_strength = NULL) const;
+ List<Ref<InputEvent> >::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed = NULL, float *p_strength = NULL) const;
Array _get_action_list(const StringName &p_action);
Array _get_actions();