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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-10-07 10:58:45 +0200 |
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committer | GitHub <noreply@github.com> | 2018-10-07 10:58:45 +0200 |
commit | 44d82b3a070b7ed8973d9e8bc6e58da1084fc7d1 (patch) | |
tree | 544ab66de3ef4c6a20f2739decc4e98212c3207a /core/io/multiplayer_api.cpp | |
parent | c27b2adb10ea7077008d4f8b356e3561d05bad6a (diff) | |
parent | 4f7b33cdcfdcbc11bcc506018dff1b06db3cf3f6 (diff) | |
download | redot-engine-44d82b3a070b7ed8973d9e8bc6e58da1084fc7d1.tar.gz |
Merge pull request #22752 from aaronfranke/equals-redundant
Remove redundant "== true" and "== false" code
Diffstat (limited to 'core/io/multiplayer_api.cpp')
-rw-r--r-- | core/io/multiplayer_api.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index 17b77bc535..b3f0a76a80 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -416,7 +416,7 @@ bool MultiplayerAPI::_send_confirm_path(NodePath p_path, PathSentCache *psc, int Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get()); - if (!F || F->get() == false) { + if (!F || !F->get()) { // Path was not cached, or was cached but is unconfirmed. if (!F) { // Not cached at all, take note. @@ -578,7 +578,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p network_peer->set_target_peer(E->get()); // To this one specifically. - if (F->get() == true) { + if (F->get()) { // This one confirmed path, so use id. encode_uint32(psc->id, &(packet_cache.write[1])); network_peer->put_packet(packet_cache.ptr(), ofs); |