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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2024-07-09 18:41:24 +0200 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2024-07-16 11:03:02 +0200 |
commit | 5b5cdf2414f4b9ac22eb6e4d01209c425ced4f81 (patch) | |
tree | c6833cb32463e937f48d2f036bddd2cd822443c4 /core/io/resource_loader.cpp | |
parent | 10b543f8a770970cac36a404f192a7f2c246894f (diff) | |
download | redot-engine-5b5cdf2414f4b9ac22eb6e4d01209c425ced4f81.tar.gz |
Fixup recent changes to threading concerns
ResourceLoader:
- Fix invalid tokens being returned.
- Remove no longer written `ThreadLoadTask::dependent_path` and the code reading from it.
- Clear deadlock hazard by keeping the mutex unlocked during userland polling.
WorkerThreadPool:
- Include thread call queue override in the thread state reset set, which allows to simplify the code that handled that (imperfectly) in the ResourceLoader.
- Handle the mutex type correctly on entering an allowance zone.
CommandQueueMT:
- Handle the additional possibility of command buffer reallocation that mutex unlock allowance introduces.
Diffstat (limited to 'core/io/resource_loader.cpp')
-rw-r--r-- | core/io/resource_loader.cpp | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index 20dd192da1..2d6987298e 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -304,31 +304,23 @@ void ResourceLoader::_thread_load_function(void *p_userdata) { thread_load_mutex.unlock(); // Thread-safe either if it's the current thread or a brand new one. - thread_local bool mq_override_present = false; CallQueue *own_mq_override = nullptr; if (load_nesting == 0) { - mq_override_present = false; load_paths_stack = memnew(Vector<String>); - if (!load_task.dependent_path.is_empty()) { - load_paths_stack->push_back(load_task.dependent_path); - } if (!Thread::is_main_thread()) { // Let the caller thread use its own, for added flexibility. Provide one otherwise. if (MessageQueue::get_singleton() == MessageQueue::get_main_singleton()) { own_mq_override = memnew(CallQueue); MessageQueue::set_thread_singleton_override(own_mq_override); } - mq_override_present = true; set_current_thread_safe_for_nodes(true); } - } else { - DEV_ASSERT(load_task.dependent_path.is_empty()); } // -- Ref<Resource> res = _load(load_task.remapped_path, load_task.remapped_path != load_task.local_path ? load_task.local_path : String(), load_task.type_hint, load_task.cache_mode, &load_task.error, load_task.use_sub_threads, &load_task.progress); - if (mq_override_present) { + if (MessageQueue::get_singleton() != MessageQueue::get_main_singleton()) { MessageQueue::get_singleton()->flush(); } @@ -473,12 +465,13 @@ Ref<ResourceLoader::LoadToken> ResourceLoader::_load_start(const String &p_path, if (!ignoring_cache && thread_load_tasks.has(local_path)) { load_token = Ref<LoadToken>(thread_load_tasks[local_path].load_token); - if (!load_token.is_valid()) { + if (load_token.is_valid()) { + return load_token; + } else { // The token is dying (reached 0 on another thread). // Ensure it's killed now so the path can be safely reused right away. thread_load_tasks[local_path].load_token->clear(); } - return load_token; } load_token.instantiate(); @@ -560,39 +553,46 @@ float ResourceLoader::_dependency_get_progress(const String &p_path) { } ResourceLoader::ThreadLoadStatus ResourceLoader::load_threaded_get_status(const String &p_path, float *r_progress) { - MutexLock thread_load_lock(thread_load_mutex); + bool ensure_progress = false; + ThreadLoadStatus status = THREAD_LOAD_IN_PROGRESS; + { + MutexLock thread_load_lock(thread_load_mutex); - if (!user_load_tokens.has(p_path)) { - print_verbose("load_threaded_get_status(): No threaded load for resource path '" + p_path + "' has been initiated or its result has already been collected."); - return THREAD_LOAD_INVALID_RESOURCE; - } + if (!user_load_tokens.has(p_path)) { + print_verbose("load_threaded_get_status(): No threaded load for resource path '" + p_path + "' has been initiated or its result has already been collected."); + return THREAD_LOAD_INVALID_RESOURCE; + } - String local_path = _validate_local_path(p_path); - if (!thread_load_tasks.has(local_path)) { + String local_path = _validate_local_path(p_path); + if (!thread_load_tasks.has(local_path)) { #ifdef DEV_ENABLED - CRASH_NOW(); + CRASH_NOW(); #endif - // On non-dev, be defensive and at least avoid crashing (at this point at least). - return THREAD_LOAD_INVALID_RESOURCE; - } + // On non-dev, be defensive and at least avoid crashing (at this point at least). + return THREAD_LOAD_INVALID_RESOURCE; + } - ThreadLoadTask &load_task = thread_load_tasks[local_path]; - ThreadLoadStatus status; - status = load_task.status; - if (r_progress) { - *r_progress = _dependency_get_progress(local_path); - } + ThreadLoadTask &load_task = thread_load_tasks[local_path]; + status = load_task.status; + if (r_progress) { + *r_progress = _dependency_get_progress(local_path); + } - // Support userland polling in a loop on the main thread. - if (Thread::is_main_thread() && status == THREAD_LOAD_IN_PROGRESS) { - uint64_t frame = Engine::get_singleton()->get_process_frames(); - if (frame == load_task.last_progress_check_main_thread_frame) { - _ensure_load_progress(); - } else { - load_task.last_progress_check_main_thread_frame = frame; + // Support userland polling in a loop on the main thread. + if (Thread::is_main_thread() && status == THREAD_LOAD_IN_PROGRESS) { + uint64_t frame = Engine::get_singleton()->get_process_frames(); + if (frame == load_task.last_progress_check_main_thread_frame) { + ensure_progress = true; + } else { + load_task.last_progress_check_main_thread_frame = frame; + } } } + if (ensure_progress) { + _ensure_load_progress(); + } + return status; } @@ -626,13 +626,13 @@ Ref<Resource> ResourceLoader::load_threaded_get(const String &p_path, Error *r_e if (Thread::is_main_thread() && !load_token->local_path.is_empty()) { const ThreadLoadTask &load_task = thread_load_tasks[load_token->local_path]; while (load_task.status == THREAD_LOAD_IN_PROGRESS) { - if (!_ensure_load_progress()) { - // This local poll loop is not needed. - break; - } thread_load_lock.~MutexLock(); + bool exit = !_ensure_load_progress(); OS::get_singleton()->delay_usec(1000); new (&thread_load_lock) MutexLock(thread_load_mutex); + if (exit) { + break; + } } } |