summaryrefslogtreecommitdiffstats
path: root/core/io/resource_loader.cpp
diff options
context:
space:
mode:
authorPedro J. Estébanez <pedrojrulez@gmail.com>2024-07-09 18:41:24 +0200
committerPedro J. Estébanez <pedrojrulez@gmail.com>2024-07-16 11:03:02 +0200
commit5b5cdf2414f4b9ac22eb6e4d01209c425ced4f81 (patch)
treec6833cb32463e937f48d2f036bddd2cd822443c4 /core/io/resource_loader.cpp
parent10b543f8a770970cac36a404f192a7f2c246894f (diff)
downloadredot-engine-5b5cdf2414f4b9ac22eb6e4d01209c425ced4f81.tar.gz
Fixup recent changes to threading concerns
ResourceLoader: - Fix invalid tokens being returned. - Remove no longer written `ThreadLoadTask::dependent_path` and the code reading from it. - Clear deadlock hazard by keeping the mutex unlocked during userland polling. WorkerThreadPool: - Include thread call queue override in the thread state reset set, which allows to simplify the code that handled that (imperfectly) in the ResourceLoader. - Handle the mutex type correctly on entering an allowance zone. CommandQueueMT: - Handle the additional possibility of command buffer reallocation that mutex unlock allowance introduces.
Diffstat (limited to 'core/io/resource_loader.cpp')
-rw-r--r--core/io/resource_loader.cpp78
1 files changed, 39 insertions, 39 deletions
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 20dd192da1..2d6987298e 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -304,31 +304,23 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
thread_load_mutex.unlock();
// Thread-safe either if it's the current thread or a brand new one.
- thread_local bool mq_override_present = false;
CallQueue *own_mq_override = nullptr;
if (load_nesting == 0) {
- mq_override_present = false;
load_paths_stack = memnew(Vector<String>);
- if (!load_task.dependent_path.is_empty()) {
- load_paths_stack->push_back(load_task.dependent_path);
- }
if (!Thread::is_main_thread()) {
// Let the caller thread use its own, for added flexibility. Provide one otherwise.
if (MessageQueue::get_singleton() == MessageQueue::get_main_singleton()) {
own_mq_override = memnew(CallQueue);
MessageQueue::set_thread_singleton_override(own_mq_override);
}
- mq_override_present = true;
set_current_thread_safe_for_nodes(true);
}
- } else {
- DEV_ASSERT(load_task.dependent_path.is_empty());
}
// --
Ref<Resource> res = _load(load_task.remapped_path, load_task.remapped_path != load_task.local_path ? load_task.local_path : String(), load_task.type_hint, load_task.cache_mode, &load_task.error, load_task.use_sub_threads, &load_task.progress);
- if (mq_override_present) {
+ if (MessageQueue::get_singleton() != MessageQueue::get_main_singleton()) {
MessageQueue::get_singleton()->flush();
}
@@ -473,12 +465,13 @@ Ref<ResourceLoader::LoadToken> ResourceLoader::_load_start(const String &p_path,
if (!ignoring_cache && thread_load_tasks.has(local_path)) {
load_token = Ref<LoadToken>(thread_load_tasks[local_path].load_token);
- if (!load_token.is_valid()) {
+ if (load_token.is_valid()) {
+ return load_token;
+ } else {
// The token is dying (reached 0 on another thread).
// Ensure it's killed now so the path can be safely reused right away.
thread_load_tasks[local_path].load_token->clear();
}
- return load_token;
}
load_token.instantiate();
@@ -560,39 +553,46 @@ float ResourceLoader::_dependency_get_progress(const String &p_path) {
}
ResourceLoader::ThreadLoadStatus ResourceLoader::load_threaded_get_status(const String &p_path, float *r_progress) {
- MutexLock thread_load_lock(thread_load_mutex);
+ bool ensure_progress = false;
+ ThreadLoadStatus status = THREAD_LOAD_IN_PROGRESS;
+ {
+ MutexLock thread_load_lock(thread_load_mutex);
- if (!user_load_tokens.has(p_path)) {
- print_verbose("load_threaded_get_status(): No threaded load for resource path '" + p_path + "' has been initiated or its result has already been collected.");
- return THREAD_LOAD_INVALID_RESOURCE;
- }
+ if (!user_load_tokens.has(p_path)) {
+ print_verbose("load_threaded_get_status(): No threaded load for resource path '" + p_path + "' has been initiated or its result has already been collected.");
+ return THREAD_LOAD_INVALID_RESOURCE;
+ }
- String local_path = _validate_local_path(p_path);
- if (!thread_load_tasks.has(local_path)) {
+ String local_path = _validate_local_path(p_path);
+ if (!thread_load_tasks.has(local_path)) {
#ifdef DEV_ENABLED
- CRASH_NOW();
+ CRASH_NOW();
#endif
- // On non-dev, be defensive and at least avoid crashing (at this point at least).
- return THREAD_LOAD_INVALID_RESOURCE;
- }
+ // On non-dev, be defensive and at least avoid crashing (at this point at least).
+ return THREAD_LOAD_INVALID_RESOURCE;
+ }
- ThreadLoadTask &load_task = thread_load_tasks[local_path];
- ThreadLoadStatus status;
- status = load_task.status;
- if (r_progress) {
- *r_progress = _dependency_get_progress(local_path);
- }
+ ThreadLoadTask &load_task = thread_load_tasks[local_path];
+ status = load_task.status;
+ if (r_progress) {
+ *r_progress = _dependency_get_progress(local_path);
+ }
- // Support userland polling in a loop on the main thread.
- if (Thread::is_main_thread() && status == THREAD_LOAD_IN_PROGRESS) {
- uint64_t frame = Engine::get_singleton()->get_process_frames();
- if (frame == load_task.last_progress_check_main_thread_frame) {
- _ensure_load_progress();
- } else {
- load_task.last_progress_check_main_thread_frame = frame;
+ // Support userland polling in a loop on the main thread.
+ if (Thread::is_main_thread() && status == THREAD_LOAD_IN_PROGRESS) {
+ uint64_t frame = Engine::get_singleton()->get_process_frames();
+ if (frame == load_task.last_progress_check_main_thread_frame) {
+ ensure_progress = true;
+ } else {
+ load_task.last_progress_check_main_thread_frame = frame;
+ }
}
}
+ if (ensure_progress) {
+ _ensure_load_progress();
+ }
+
return status;
}
@@ -626,13 +626,13 @@ Ref<Resource> ResourceLoader::load_threaded_get(const String &p_path, Error *r_e
if (Thread::is_main_thread() && !load_token->local_path.is_empty()) {
const ThreadLoadTask &load_task = thread_load_tasks[load_token->local_path];
while (load_task.status == THREAD_LOAD_IN_PROGRESS) {
- if (!_ensure_load_progress()) {
- // This local poll loop is not needed.
- break;
- }
thread_load_lock.~MutexLock();
+ bool exit = !_ensure_load_progress();
OS::get_singleton()->delay_usec(1000);
new (&thread_load_lock) MutexLock(thread_load_mutex);
+ if (exit) {
+ break;
+ }
}
}