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authorJuan Linietsky <reduzio@gmail.com>2014-02-19 11:57:14 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-19 11:57:14 -0300
commitd7d65fa2f2b51d03f7bdfcbceedca99188ce979c (patch)
treefecdf1bfa39ba5a4895b4dbf340a3b68098c109a /core/map.h
parent8c1731b67995add31361ae526b0e6af76346181e (diff)
downloadredot-engine-d7d65fa2f2b51d03f7bdfcbceedca99188ce979c.tar.gz
-improved physics ccd
-html5 exporter works again -disable repeat on image loader by default -can change shape offset en tileset, texture offset was broken
Diffstat (limited to 'core/map.h')
-rw-r--r--core/map.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/map.h b/core/map.h
index 959dc58661..05abdc510e 100644
--- a/core/map.h
+++ b/core/map.h
@@ -115,7 +115,7 @@ private:
Element* _nil;
int size_cache;
- _Data() {
+ _FORCE_INLINE_ _Data() {
#ifdef GLOBALNIL_DISABLED
_nil = memnew_allocator( Element, A );
_nil->parent=_nil->left=_nil->right=_nil;