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author | Juan Linietsky <reduzio@gmail.com> | 2019-01-14 11:24:00 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2019-01-14 11:24:00 -0300 |
commit | 6d8083ea656d1dce5c00257f308e464d1d8feae2 (patch) | |
tree | 50a985fc98bb942311087d4ad7b15624d29d4dd5 /core/message_queue.cpp | |
parent | ae99530a8d15bc1cc88ff764e701aaa67855641b (diff) | |
download | redot-engine-6d8083ea656d1dce5c00257f308e464d1d8feae2.tar.gz |
Do not use the workaround for desktop nvidia on mobile and html5.
Diffstat (limited to 'core/message_queue.cpp')
-rw-r--r-- | core/message_queue.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/message_queue.cpp b/core/message_queue.cpp index 41f5ed8980..c57bd4081c 100644 --- a/core/message_queue.cpp +++ b/core/message_queue.cpp @@ -271,7 +271,7 @@ void MessageQueue::flush() { //using reverse locking strategy _THREAD_SAFE_LOCK_ - ERR_FAIL_COND(flushing); + ERR_FAIL_COND(flushing); //already flushing, you did something odd flushing = true; while (read_pos < buffer_end) { |