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| author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-11-11 20:28:25 +0100 |
|---|---|---|
| committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-07-15 23:03:26 +0200 |
| commit | bfc644a9aaa5e96da1c078643044f3497e852630 (patch) | |
| tree | 497e442c8aae49cd5f393278a6186ec4acb2cd87 /core/object.cpp | |
| parent | 08dda79a9c0749b028743321c04bc5b1d7e94490 (diff) | |
| download | redot-engine-bfc644a9aaa5e96da1c078643044f3497e852630.tar.gz | |
Tweak the built-ins color highlighting in the shader editor
This makes built-ins easier to distinguish from keywords at a
quick glance.
Diffstat (limited to 'core/object.cpp')
0 files changed, 0 insertions, 0 deletions
