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authorJuan Linietsky <reduzio@gmail.com>2017-01-09 15:50:08 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-09 15:50:59 -0300
commite9bb65db815b593037a573c1c7a78e95b7550cb0 (patch)
tree3ccb0b04272cf36701028a1f662c39cc1bd9bdc1 /core/object.cpp
parent0e635b683b84417b0970218ce720bbc553205ca6 (diff)
downloadredot-engine-e9bb65db815b593037a573c1c7a78e95b7550cb0.tar.gz
-All types have editable script now in properties
-Changed clip to a property in Control which can be set by the user
Diffstat (limited to 'core/object.cpp')
-rw-r--r--core/object.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/core/object.cpp b/core/object.cpp
index 0f9b112ad2..3bb917bd38 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -532,8 +532,6 @@ void Object::get_property_list(List<PropertyInfo> *p_list,bool p_reversed) const
_get_property_listv(p_list,p_reversed);
- if (!_use_builtin_script())
- return;
if (!is_class("Script")) // can still be set, but this is for userfriendlyness
p_list->push_back( PropertyInfo( Variant::OBJECT, "script/script", PROPERTY_HINT_RESOURCE_TYPE, "Script",PROPERTY_USAGE_DEFAULT|PROPERTY_USAGE_STORE_IF_NONZERO));