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authorJuan Linietsky <reduzio@gmail.com>2017-01-05 09:16:00 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-05 09:16:00 -0300
commit0f7af4ea51744cda23c4d3c7481f9c332973d1d4 (patch)
tree27b8914062558b5648655ccf3db13251d217af98 /core/os/input.cpp
parent9e477babb3bf0ce5179395c2a5155a3f3cd36798 (diff)
downloadredot-engine-0f7af4ea51744cda23c4d3c7481f9c332973d1d4.tar.gz
-Changed most project settings in the engine, so they have major and minor categories.
-Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
Diffstat (limited to 'core/os/input.cpp')
-rw-r--r--core/os/input.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/os/input.cpp b/core/os/input.cpp
index c662fafe79..259108802f 100644
--- a/core/os/input.cpp
+++ b/core/os/input.cpp
@@ -97,7 +97,7 @@ void Input::get_argument_options(const StringName& p_function,int p_idx,List<Str
if (p_idx==0 && (pf=="is_action_pressed" || pf=="action_press" || pf=="action_release" || pf=="is_action_just_pressed" || pf=="is_action_just_released")) {
List<PropertyInfo> pinfo;
- Globals::get_singleton()->get_property_list(&pinfo);
+ GlobalConfig::get_singleton()->get_property_list(&pinfo);
for(List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
const PropertyInfo &pi=E->get();