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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2019-03-09 22:03:27 +0100 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2019-03-09 22:04:17 +0100 |
commit | f757460ec819aeb2a9d1c21e3ba02b4925f0cac2 (patch) | |
tree | 5a1949c7a159f1ddfe5312e7b20bec55145bab8c /core/os/input_event.cpp | |
parent | 86d6a72c9745bd15e3217d63b2cc5ba73fe4ad34 (diff) | |
download | redot-engine-f757460ec819aeb2a9d1c21e3ba02b4925f0cac2.tar.gz |
Fix fake null-motion mouse event flood
This commit also improves a bit the code quality by making the intent of fake events (and themselves) more explicit.
Fixes #26460.
Diffstat (limited to 'core/os/input_event.cpp')
-rw-r--r-- | core/os/input_event.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp index 40308f4f7d..25a5c2afeb 100644 --- a/core/os/input_event.cpp +++ b/core/os/input_event.cpp @@ -33,6 +33,9 @@ #include "core/input_map.h" #include "core/os/keyboard.h" +const int InputEvent::DEVICE_ID_TOUCH_MOUSE = -1; +const int InputEvent::DEVICE_ID_INTERNAL = -2; + void InputEvent::set_device(int p_device) { device = p_device; } |