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authorRémi Verschelde <rverschelde@gmail.com>2019-11-08 09:55:11 +0100
committerGitHub <noreply@github.com>2019-11-08 09:55:11 +0100
commit31f327a4a9c2637a8d2ada01b293ed138c3e6f99 (patch)
tree9de30df79b199068abd129482c9892646b38de2a /core/os/input_event.h
parenta3ac7a94f05082327e91e14f4772b9a94e969ee4 (diff)
parenta7b202ef188c789da8940f4fea285485063801b6 (diff)
downloadredot-engine-31f327a4a9c2637a8d2ada01b293ed138c3e6f99.tar.gz
Merge pull request #33052 from KoBeWi/naughty_sliders
Fix analog input in sliders
Diffstat (limited to 'core/os/input_event.h')
-rw-r--r--core/os/input_event.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/os/input_event.h b/core/os/input_event.h
index 14649502ee..a4db618bfe 100644
--- a/core/os/input_event.h
+++ b/core/os/input_event.h
@@ -184,7 +184,7 @@ public:
int get_device() const;
bool is_action(const StringName &p_action) const;
- bool is_action_pressed(const StringName &p_action) const;
+ bool is_action_pressed(const StringName &p_action, bool p_allow_echo = false) const;
bool is_action_released(const StringName &p_action) const;
float get_action_strength(const StringName &p_action) const;