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authorreduz <juan@okamstudio.com>2015-10-10 09:09:09 -0300
committerreduz <juan@okamstudio.com>2015-10-10 09:09:09 -0300
commit422929e87fbe91be1efedf1fe3a9a71d61e58b40 (patch)
treea9a7d1862505f06b41b6f8c5fe96bd0012c93d29 /core/resource.h
parentafbb0ca8d7d978f27c62271273a1a6bc866a73ce (diff)
downloadredot-engine-422929e87fbe91be1efedf1fe3a9a71d61e58b40.tar.gz
Large improvements on scene packing and management
-Ability to edit and keep changes of instanced scenes and sub-scenes -Ability to inherit from other scenes
Diffstat (limited to 'core/resource.h')
-rw-r--r--core/resource.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/resource.h b/core/resource.h
index 9d9c445e1d..3596abe673 100644
--- a/core/resource.h
+++ b/core/resource.h
@@ -130,7 +130,7 @@ public:
void set_name(const String& p_name);
String get_name() const;
- void set_path(const String& p_path,bool p_take_over=false);
+ virtual void set_path(const String& p_path,bool p_take_over=false);
String get_path() const;
void set_subindex(int p_sub_index);