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author | iwek7 <miwanczuk7@gmail.com> | 2019-07-29 20:09:22 +0200 |
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committer | iwek7 <miwanczuk7@gmail.com> | 2019-09-03 20:49:09 +0200 |
commit | 617797c47cac39830282b7ea85fc38eb2d242e19 (patch) | |
tree | 3a13d873fc96c1f7e02718269d55a0cc9234ad7a /core/script_debugger_local.cpp | |
parent | 750f8d4926edb14269d9f6a117c5a9fd4765373a (diff) | |
download | redot-engine-617797c47cac39830282b7ea85fc38eb2d242e19.tar.gz |
Adds skip-breakpoints feature
Diffstat (limited to 'core/script_debugger_local.cpp')
-rw-r--r-- | core/script_debugger_local.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/script_debugger_local.cpp b/core/script_debugger_local.cpp index ac4dafcf59..e61f9f7158 100644 --- a/core/script_debugger_local.cpp +++ b/core/script_debugger_local.cpp @@ -33,7 +33,7 @@ #include "core/os/os.h" #include "scene/main/scene_tree.h" -void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue) { +void ScriptDebuggerLocal::debug(ScriptLanguage *p_script, bool p_can_continue, bool p_is_error_breakpoint) { if (!target_function.empty()) { String current_function = p_script->debug_get_stack_level_function(0); |