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authorJuan Linietsky <reduzio@gmail.com>2020-04-20 19:06:00 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-04-21 10:15:40 +0200
commit5d4dc2d45caef77cdb52e365bc02f64d54046df5 (patch)
treefb09d0a007a7a4fb4c45826e0e5955da4a11a07c /core/script_language.h
parent7343ec13d9d32cedb2511db0ab5d1ed454404d65 (diff)
downloadredot-engine-5d4dc2d45caef77cdb52e365bc02f64d54046df5.tar.gz
Add ability to bind typed arrays to script API
Note: Only replaced 2 instances to test, Node.get_children and TileMap.get_used_cells Note: Will do a mass replace on later PRs of whathever I can find, but probably need a tool to grep through doc. Warning: Mono will break, needs to be fixed (and so do TypeScript and NativeScript, need to ask respective maintainers)
Diffstat (limited to 'core/script_language.h')
-rw-r--r--core/script_language.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/core/script_language.h b/core/script_language.h
index 2d86c5166d..5cc240efcb 100644
--- a/core/script_language.h
+++ b/core/script_language.h
@@ -135,6 +135,8 @@ public:
virtual Ref<Script> get_base_script() const = 0; //for script inheritance
+ virtual bool inherits_script(const Ref<Script> &p_script) const = 0;
+
virtual StringName get_instance_base_type() const = 0; // this may not work in all scripts, will return empty if so
virtual ScriptInstance *instance_create(Object *p_this) = 0;
virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) { return nullptr; }