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author | Leonard Meagher <leonardmeagher2@gmail.com> | 2019-04-09 22:07:40 -0700 |
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committer | Leonard Meagher <leonardmeagher2@gmail.com> | 2019-05-03 15:06:05 -0700 |
commit | f7eb426e2ebafc5598b0e43baf37d9a50cea1648 (patch) | |
tree | 5dfda6e83e3b59b1a52923d7fead0aea4ff15ff2 /core/script_language.h | |
parent | 5772f60f960ee8c396574f0c6f94def18bb210c7 (diff) | |
download | redot-engine-f7eb426e2ebafc5598b0e43baf37d9a50cea1648.tar.gz |
Allow overriding how scripted objects are converted to strings
solves #26796
- ADD `String to_string()` method to Object which can be overriden by `String _to_string()` in scripts
- ADD `String to_string(r_valid)` method to ScriptInstance to allow langauges to control how scripted objects are converted to strings
- IMPLEMENT to_string for GDScriptInstance, VisualScriptInstance, and NativeScriptInstance
- ADD Documentation about `Object.to_string` and `Object._to_string`
- Changed `Variant::operator String` to use `obj->to_string()`
Diffstat (limited to 'core/script_language.h')
-rw-r--r-- | core/script_language.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/core/script_language.h b/core/script_language.h index 005e21e2cc..b2dab666c4 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -173,6 +173,11 @@ public: virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount); virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount); virtual void notification(int p_notification) = 0; + virtual String to_string(bool *r_valid) { + if (r_valid) + *r_valid = false; + return String(); + } //this is used by script languages that keep a reference counter of their own //you can make make Ref<> not die when it reaches zero, so deleting the reference |