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author | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /core/string_db.h | |
parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) | |
download | redot-engine-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz |
GODOT IS OPEN SOURCE
Diffstat (limited to 'core/string_db.h')
-rw-r--r-- | core/string_db.h | 150 |
1 files changed, 150 insertions, 0 deletions
diff --git a/core/string_db.h b/core/string_db.h new file mode 100644 index 0000000000..45afbbe6fc --- /dev/null +++ b/core/string_db.h @@ -0,0 +1,150 @@ +/*************************************************************************/ +/* string_db.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef STRING_DB_H +#define STRING_DB_H + +#include "hash_map.h" +#include "ustring.h" +#include "safe_refcount.h" + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ + +struct StaticCString { + + const char *ptr; + static StaticCString create(const char *p_ptr); +}; + + + +class StringName { + + + enum { + + STRING_TABLE_BITS=12, + STRING_TABLE_LEN=1<<STRING_TABLE_BITS, + STRING_TABLE_MASK=STRING_TABLE_LEN-1 + }; + + struct _Data { + SafeRefCount refcount; + const char* cname; + String name; + + String get_name() const { return cname?String(cname):name; } + int idx; + uint32_t hash; + _Data *prev; + _Data *next; + _Data() { cname=NULL; next=prev=NULL; hash=0; } + }; + + + static _Data *_table[STRING_TABLE_LEN]; + + _Data *_data; + + union _HashUnion { + + _Data *ptr; + uint32_t hash; + }; + + void unref(); +friend void register_core_types(); +friend void unregister_core_types(); + + static void setup(); + static void cleanup(); + static bool configured; + + StringName(_Data *p_data) { _data=p_data; } +public: + + + operator const void*() const { return (_data && (_data->cname || !_data->name.empty()))?(void*)1:0; } + + bool operator==(const String& p_name) const; + bool operator==(const char* p_name) const; + bool operator!=(const String& p_name) const; + _FORCE_INLINE_ bool operator<(const StringName& p_name) const { + + return _data<p_name._data; + } + _FORCE_INLINE_ bool operator==(const StringName& p_name) const { + // the real magic of all this mess happens here. + // this is why path comparisons are very fast + return _data==p_name._data; + } + _FORCE_INLINE_ uint32_t hash() const { + + if (_data) + return _data->hash; + else + return 0; + } + bool operator!=(const StringName& p_name) const; + + operator String() const; + + static StringName search(const char *p_name); + static StringName search(const CharType *p_name); + static StringName search(const String &p_name); + + struct AlphCompare { + + _FORCE_INLINE_ bool operator()(const StringName& l,const StringName& r) const { + + return l.operator String() < r.operator String(); + } + }; + + void operator=(const StringName& p_name); + StringName(const char *p_name); + StringName(const StringName& p_name); + StringName(const String& p_name); + StringName(const StaticCString& p_static_string); + StringName(); + ~StringName(); +}; + +struct StringNameHasher { + + static _FORCE_INLINE_ uint32_t hash(const StringName &p_string) { return p_string.hash(); } +}; + +StringName _scs_create(const char *p_chr); + +//#define _SCS(m_cstr) (m_cstr[0]?StringName(StaticCString::create(m_cstr)):StringName()) +#define _SCS(m_cstr) _scs_create(m_cstr) + +#endif |