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| author | Juan Linietsky <reduzio@gmail.com> | 2019-07-29 12:59:18 -0300 |
|---|---|---|
| committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-11 11:53:29 +0100 |
| commit | c613ead5fa2361296cf8d9a80d4648492ff4e16f (patch) | |
| tree | 974356b6840ecf764415d43277ef78ad3c6b6373 /core/thread_work_pool.cpp | |
| parent | 4fe3ee1730167b90ec8ae70c871c1dad032981d5 (diff) | |
| download | redot-engine-c613ead5fa2361296cf8d9a80d4648492ff4e16f.tar.gz | |
Added a spinlock template as well as a thread work pool class.
Also, optimized shader compilation to happen on threads.
Diffstat (limited to 'core/thread_work_pool.cpp')
| -rw-r--r-- | core/thread_work_pool.cpp | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/core/thread_work_pool.cpp b/core/thread_work_pool.cpp new file mode 100644 index 0000000000..aafb9c11d3 --- /dev/null +++ b/core/thread_work_pool.cpp @@ -0,0 +1,53 @@ +#include "thread_work_pool.h" +#include "core/os/os.h" + +void ThreadWorkPool::_thread_function(ThreadData *p_thread) { + + while (true) { + p_thread->start.wait(); + if (p_thread->exit.load()) { + break; + } + p_thread->work->work(); + p_thread->completed.post(); + } +} + +void ThreadWorkPool::init(int p_thread_count) { + ERR_FAIL_COND(threads != nullptr); + if (p_thread_count < 0) { + p_thread_count = OS::get_singleton()->get_processor_count(); + } + + thread_count = p_thread_count; + threads = memnew_arr(ThreadData, thread_count); + + for (uint32_t i = 0; i < thread_count; i++) { + threads[i].exit.store(false); + threads[i].thread = memnew(std::thread(ThreadWorkPool::_thread_function, &threads[i])); + } +} + +void ThreadWorkPool::finish() { + + if (threads == nullptr) { + return; + } + + for (uint32_t i = 0; i < thread_count; i++) { + threads[i].exit.store(true); + threads[i].start.post(); + } + for (uint32_t i = 0; i < thread_count; i++) { + threads[i].thread->join(); + memdelete(threads[i].thread); + } + + memdelete_arr(threads); + threads = nullptr; +} + +ThreadWorkPool::~ThreadWorkPool() { + + finish(); +} |
