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authorHein-Pieter van Braam <hp@tmm.cx>2017-08-31 23:30:35 +0200
committerHein-Pieter van Braam <hp@tmm.cx>2017-09-01 08:13:12 +0200
commitf9467ec1ea6c0dac2ea513b7dfe58d0349788e02 (patch)
tree05421200fdd55c97b3b60895597f487d8ac51afa /core/ustring.cpp
parent51ae90d7893fd392dd8938cc41c52081e5065794 (diff)
downloadredot-engine-f9467ec1ea6c0dac2ea513b7dfe58d0349788e02.tar.gz
Fix signed and unsigned comparisons
The first in my quest to make Godot 3.x compile with -Werror on GCC7
Diffstat (limited to 'core/ustring.cpp')
-rw-r--r--core/ustring.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/ustring.cpp b/core/ustring.cpp
index ee07c7b11b..7f073b4e02 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -588,7 +588,7 @@ String String::camelcase_to_underscore(bool lowercase) const {
const char a = 'a', z = 'z';
int start_index = 0;
- for (size_t i = 1; i < this->size(); i++) {
+ for (int i = 1; i < this->size(); i++) {
bool is_upper = cstr[i] >= A && cstr[i] <= Z;
bool is_number = cstr[i] >= '0' && cstr[i] <= '9';
bool are_next_2_lower = false;