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authorRuslan Mustakov <r.mustakov@gmail.com>2017-10-02 22:01:43 +0700
committerRuslan Mustakov <ruslan.mustakov@xored.com>2017-11-21 01:16:49 +0700
commit8f0f327f0207cbde27bbfba3ac106b9457d7201b (patch)
tree873fcacabc6feaee5dad537f654a3df2c4d3f50e /core/ustring.h
parent82ad05a20ef4420122b18eadf3835c4a8a49ba19 (diff)
downloadredot-engine-8f0f327f0207cbde27bbfba3ac106b9457d7201b.tar.gz
Allow configuring iOS export
- EditorExportPlugin's _export_begin accepts all the arguments related to the current export (is_debug, path, flags). - EditorExportPlugin API is extended with methods allowing to configure iOS export: add_ios_framework, add_ios_plist_content, add_ios_linker_flags, add_ios_bundle_file. - iOS export template now contains Godot as a static library so that it can be linked with third-party Frameworks and GDNative static libraries. - Adds method to DirAccess for recursive copying of a directory. - Fixes iOS export to work with Xcode 9 (released recently).
Diffstat (limited to 'core/ustring.h')
-rw-r--r--core/ustring.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/core/ustring.h b/core/ustring.h
index 353c8e6c1d..9c24133b55 100644
--- a/core/ustring.h
+++ b/core/ustring.h
@@ -169,6 +169,8 @@ public:
Vector<int> split_ints(const String &p_splitter, bool p_allow_empty = true) const;
Vector<int> split_ints_mk(const Vector<String> &p_splitters, bool p_allow_empty = true) const;
+ String join(Vector<String> parts);
+
static CharType char_uppercase(CharType p_char);
static CharType char_lowercase(CharType p_char);
String to_upper() const;