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authorHein-Pieter van Braam <hp@tmm.cx>2017-08-24 22:58:51 +0200
committerHein-Pieter van Braam <hp@tmm.cx>2017-08-24 23:08:24 +0200
commitcacced7e507f7603bacc03ae2616e58f0ede122a (patch)
tree7af89373e86cd1a7af6ea04e10280084cabb7144 /core/variant.cpp
parent4aa2c18cb428ffde05c67987926736a9ca62703b (diff)
downloadredot-engine-cacced7e507f7603bacc03ae2616e58f0ede122a.tar.gz
Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
Diffstat (limited to 'core/variant.cpp')
-rw-r--r--core/variant.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/core/variant.cpp b/core/variant.cpp
index 51c4b70bdc..e6a69edd08 100644
--- a/core/variant.cpp
+++ b/core/variant.cpp
@@ -1764,14 +1764,14 @@ Variant::operator Object *() const {
Variant::operator Node *() const {
if (type == OBJECT)
- return _get_obj().obj ? _get_obj().obj->cast_to<Node>() : NULL;
+ return Object::cast_to<Node>(_get_obj().obj);
else
return NULL;
}
Variant::operator Control *() const {
if (type == OBJECT)
- return _get_obj().obj ? _get_obj().obj->cast_to<Control>() : NULL;
+ return Object::cast_to<Control>(_get_obj().obj);
else
return NULL;
}