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authorHein-Pieter van Braam <hp@tmm.cx>2018-07-25 03:11:03 +0200
committerHein-Pieter van Braam <hp@tmm.cx>2018-07-26 00:54:16 +0200
commit0e29f7974b59e4440cf02e1388fb9d8ab2b5c5fd (patch)
tree18b7ff35f1eeee39031a16e9c1d834ebf03d44cf /core/variant_call.cpp
parent9423f23ffb80c946dec380f73f3f313ec44d0d18 (diff)
downloadredot-engine-0e29f7974b59e4440cf02e1388fb9d8ab2b5c5fd.tar.gz
Reduce unnecessary COW on Vector by make writing explicit
This commit makes operator[] on Vector const and adds a write proxy to it. From now on writes to Vectors need to happen through the .write proxy. So for instance: Vector<int> vec; vec.push_back(10); std::cout << vec[0] << std::endl; vec.write[0] = 20; Failing to use the .write proxy will cause a compilation error. In addition COWable datatypes can now embed a CowData pointer to their data. This means that String, CharString, and VMap no longer use or derive from Vector. _ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug builds. This is a lot faster for Vector in the editor and while running tests. The reason why this difference used to exist is because force-inlined methods used to give a bad debugging experience. After extensive testing with modern compilers this is no longer the case.
Diffstat (limited to 'core/variant_call.cpp')
-rw-r--r--core/variant_call.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index e6f36ecbf1..c150ea9c00 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -64,7 +64,7 @@ struct _VariantCall {
if (arg_count == 0)
return true;
- Variant::Type *tptr = &arg_types[0];
+ const Variant::Type *tptr = &arg_types[0];
for (int i = 0; i < arg_count; i++) {