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authorPouleyKetchoupp <pouleyketchoup@gmail.com>2021-06-10 17:37:19 -0700
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2021-09-06 10:20:16 -0700
commit82ea2a7045e336bf4ce17358e2057558f89c3ac0 (patch)
tree3a1d5096b27926ffb19169f96558e75ee448ed85 /doc/classes/PhysicsDirectBodyState3D.xml
parente1ae2708ee52f8a0b361ecffd8567f304fad7f76 (diff)
downloadredot-engine-82ea2a7045e336bf4ce17358e2057558f89c3ac0.tar.gz
Proper support for custom mass properties in 2D/3D physics bodies
Changes: -Added support for custom inertia and center of mass in 3D -Added support for custom center of mass in 2D -Calculated center of mass from shapes in 2D (same as in 3D) -Fixed mass properties calculation with disabled shapes in 2D/3D -Removed first_integration which is not used in 2D and doesn't seem to make a lot of sense (prevents omit_force_integration to work during the first frame) -Support for custom inertia on different axes for RigidBody3D
Diffstat (limited to 'doc/classes/PhysicsDirectBodyState3D.xml')
-rw-r--r--doc/classes/PhysicsDirectBodyState3D.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/PhysicsDirectBodyState3D.xml b/doc/classes/PhysicsDirectBodyState3D.xml
index 271668e339..4599f86423 100644
--- a/doc/classes/PhysicsDirectBodyState3D.xml
+++ b/doc/classes/PhysicsDirectBodyState3D.xml
@@ -157,6 +157,7 @@
The body's rotational velocity.
</member>
<member name="center_of_mass" type="Vector3" setter="" getter="get_center_of_mass">
+ The body's center of mass.
</member>
<member name="inverse_inertia" type="Vector3" setter="" getter="get_inverse_inertia">
The inverse of the inertia of the body.